/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ /* Fl_Scalepack This is similar to an Fl_Pack, but instead of the pack resizing itself to enclose its children, this pack resizes its children to fit itself. Of course, this only works well with highly flexible widgets, but the task comes up often enough to warrent this class. If any child happens to be the resizable() widget, it is given half of the available area, with the other widgets packed around it in the remaining space. */ #include "Fl_Scalepack.H" #include #include Fl_Scalepack::Fl_Scalepack ( int X, int Y, int W, int H, const char *L ) : Fl_Group( X, Y, W, H, L ) { resizable( 0 ); _spacing = 0; } void Fl_Scalepack::draw ( void ) { int tx = x() + Fl::box_dx( box() ); int ty = y() + Fl::box_dy( box() ); int tw = w() - Fl::box_dw( box() ); int th = h() - Fl::box_dh( box() ); if ( damage() & FL_DAMAGE_ALL ) { draw_box(); draw_label(); } int v = 0; for ( int i = children(); i--; ) if ( child( i )->visible() ) ++v; if ( 0 == v ) return; int sz, pos; if ( type() == HORIZONTAL ) { sz = tw / v; pos = tw - ( tw % sz ); } else { sz = th / v; pos = th - ( th % sz ); } for ( int i = children(); i--; ) if ( child( i )->visible() ) { pos -= sz; if ( type() == HORIZONTAL ) child( i )->resize( tx + pos, ty, sz, th ); else child( i )->resize( tx, ty + pos, tw, sz ); if ( damage() & FL_DAMAGE_CHILD ) update_child( *child( i ) ); else draw_child( *child( i ) ); } }