/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ #include "Timeline.H" #include "Tempo_Track.H" #include "Time_Track.H" #include "Audio_Track.H" #include "Control_Track.H" #include #include "Track_Header.H" void Timeline::cb_scroll ( Fl_Widget *w, void *v ) { ((Timeline*)v)->cb_scroll( w ); } void Timeline::cb_scroll ( Fl_Widget *w ) { if ( w == vscroll ) { tracks->position( tracks->x(), (rulers->y() + rulers->h()) - vscroll->value() ); yposition( vscroll->value() ); int rh = h() - rulers->h(); vscroll->value( vscroll->value(), 30, 0, max( tracks->h() - rh, rh) ); } else { if ( hscroll->zoom_changed() ) { _fpp = hscroll->zoom() * 1; int maxx = ts_to_x( _length ); hscroll->range( 0, maxx ); redraw(); } else { xposition( hscroll->value() ); } } } Timeline::Timeline ( int X, int Y, int W, int H, const char* L ) : Fl_Overlay_Window( X, Y, W, H, L ) { box( FL_FLAT_BOX ); xoffset = 0; _enable_measure_lines = true; X = Y = 0; { Scalebar *o = new Scalebar( X, Y + H - 18, W - 18, 18 ); o->range( 0, 48000 * 300 ); o->zoom_range( 2, 8192 ); o->zoom( 256 ); o->type( FL_HORIZONTAL ); o->callback( cb_scroll, this ); hscroll = o; } { Fl_Scrollbar *o = new Fl_Scrollbar( X + W - 18, Y, 18, H - 18 ); o->type( FL_VERTICAL ); // o->step( 10 ); o->callback( cb_scroll, this ); vscroll = o; } { Fl_Pack *o = new Fl_Pack( X + Track_Header::width(), Y, (W - Track_Header::width()) - vscroll->w(), H - hscroll->h(), "rulers" ); o->type( Fl_Pack::VERTICAL ); { Tempo_Track *o = new Tempo_Track( 0, 0, 800, 24 ); o->color( FL_RED ); o->add( new Tempo_Point( 0, 120 ) ); o->add( new Tempo_Point( 56000, 250 ) ); o->label( "Tempo" ); o->align( FL_ALIGN_LEFT ); tempo_track = o; o->end(); } { Time_Track *o = new Time_Track( 0, 24, 800, 24 ); o->color( fl_color_average( FL_RED, FL_WHITE, 0.50f ) ); o->add( new Time_Point( 0, 4, 4 ) ); o->add( new Time_Point( 345344, 6, 8 ) ); o->label( "Time" ); o->align( FL_ALIGN_LEFT ); time_track = o; o->end(); } o->size( o->w(), o->child( 0 )->h() * o->children() ); rulers = o; o->end(); } { /* Fl_Scroll *o = new Fl_Scroll( 0, 24 * 2, 800, 600 - (24 * 3) ); */ /* o->type( Fl_Scroll::VERTICAL_ALWAYS ); */ _sample_rate = 44100; _fpp = 256; _length = _sample_rate * 60 * 2; { Fl_Pack *o = new Fl_Pack( X, rulers->y() + rulers->h(), W - vscroll->w(), 5000 ); o->type( Fl_Pack::VERTICAL ); o->spacing( 0 ); Track *l = NULL; for ( int i = 8; i--; ) { // Track_Header *t = new Track_Header( 0, 0, W, 75 ); Track_Header *t = new Track_Header( 0, 0, W, 30 ); Track *o = new Audio_Track( 0, 0, 1, 100 ); o->prev( l ); if ( l ) l->next( o ); l = o; // o->end(); t->add( o ); t->add( new Control_Track( 0, 0, 1, 100 ) ); t->color( (Fl_Color)rand() ); } { Track_Header *t = new Track_Header( 0, 0, W, 30 ); Track *o = new Control_Track( 0, 0, 1, 100 ); o->color( FL_BLUE ); t->color( FL_RED ); t->track( o ); } tracks = o; o->end(); } /* scroll = o; */ /* o->end(); */ } /* make sure scrollbars are on top */ add( vscroll ); add( hscroll ); vscroll->range( 0, tracks->h() ); redraw(); end(); } float Timeline::beats_per_minute ( nframes_t when ) const { return tempo_track->beats_per_minute( when ); } int Timeline::beats_per_bar ( nframes_t when ) const { time_sig t = time_track->time( when ); return t.beats_per_bar; } void Timeline::beats_per_minute ( nframes_t when, float bpm ) { tempo_track->add( new Tempo_Point( when, bpm ) ); } /** return the absolute pixel of the nearest measure line to /x/ */ int Timeline::nearest_line ( int ix ) { for ( int x = ix - 10; x < ix + 10; ++x ) { const int measure = ts_to_x( (double)(_sample_rate * 60) / beats_per_minute( x_to_ts( x - Track_Header::width() ) + xoffset )); // const int abs_x = ts_to_x( xoffset ) + x; if ( 0 == x % measure ) return x; } return -1; } /** draw appropriate measure lines inside the given bounding box */ /* FIXME: this function *really* needs to be optimized. Currently it searched both the time and tempo lists once for every horiontal pixel and performs a number of calculations--this is slow. */ void Timeline::draw_measure_lines ( int X, int Y, int W, int H, Fl_Color color ) { if ( ! _enable_measure_lines ) return; // fl_line_style( FL_DASH, 2 ); fl_line_style( FL_DASH, 0 ); Fl_Color beat = fl_color_average( FL_BLACK, color, 0.65f ); Fl_Color bar = fl_color_average( FL_RED, color, 0.65f ); int measure; for ( int x = X; x < X + W; ++x ) { measure = ts_to_x( (double)(_sample_rate * 60) / beats_per_minute( x_to_ts( x - Track_Header::width() ) + xoffset )); const int abs_x = ts_to_x( xoffset ) + x - Track_Header::width(); if ( 0 == abs_x % measure ) { int bpb = beats_per_bar( x_to_ts( x -Track_Header::width() ) + xoffset ); if ( 0 == (abs_x / measure) % bpb ) { if ( measure * bpb < 8 ) break; fl_color( bar ); } else { if ( measure < 8 ) continue; fl_color( beat ); } fl_line( x, Y, x, Y + H ); } } fl_line_style( FL_SOLID, 0 ); } void Timeline::xposition ( int X ) { // _old_xposition = xoffset; xoffset = x_to_ts( X ); damage( FL_DAMAGE_SCROLL ); } void Timeline::yposition ( int Y ) { // _old_yposition = _yposition; _yposition = Y; damage( FL_DAMAGE_SCROLL ); } void Timeline::draw_clip ( void * v, int X, int Y, int W, int H ) { Timeline *tl = (Timeline *)v; // printf( "draw_clip: %d,%d %dx%d\n", X, Y, W, H ); fl_push_clip( X, Y, W, H ); fl_color( rand() ); fl_rectf( X, Y, X + W, Y + H ); tl->draw_child( *tl->rulers ); /* headers */ fl_push_clip( tl->tracks->x(), tl->rulers->y() + tl->rulers->h(), Track_Header::width(), tl->h() - tl->rulers->h() - tl->hscroll->h() ); tl->draw_child( *tl->tracks ); fl_pop_clip(); /* track bodies */ fl_push_clip( tl->tracks->x() + Track_Header::width(), tl->rulers->y() + tl->rulers->h(), tl->tracks->w() - Track_Header::width(), tl->h() - tl->rulers->h() - tl->hscroll->h() ); tl->draw_child( *tl->tracks ); fl_pop_clip(); // tl->draw_child( *tl->tracks ); fl_pop_clip(); } void Timeline::draw ( void ) { int X, Y, W, H; X = tracks->x() + Fl::box_dx( tracks->child( 0 )->box() ) + 1; Y = tracks->y(); W = tracks->w() - Fl::box_dw( tracks->child( 0 )->box() ) - 1; H = tracks->h(); if ( (damage() & FL_DAMAGE_ALL) || damage() & FL_DAMAGE_EXPOSE ) { draw_box( box(), 0, 0, w(), h(), color() ); fl_push_clip( 0, rulers->y(), w(), rulers->h() ); draw_child( *rulers ); fl_pop_clip(); fl_push_clip( tracks->x(), rulers->y() + rulers->h(), tracks->w(), hscroll->y() - (rulers->y() + rulers->h()) ); draw_child( *tracks ); fl_pop_clip(); draw_child( *hscroll ); draw_child( *vscroll ); redraw_overlay(); return; } if ( damage() & FL_DAMAGE_CHILD ) { // draw_box( box(), 0, 0, w(), h(), color() ); fl_push_clip( rulers->x(), rulers->y(), rulers->w() - vscroll->w(), rulers->h() ); update_child( *rulers ); fl_pop_clip(); fl_push_clip( tracks->x(), rulers->y() + rulers->h(), tracks->w(), hscroll->y() - (rulers->y() + rulers->h()) ); update_child( *tracks ); fl_pop_clip(); update_child( *hscroll ); update_child( *vscroll ); } if ( damage() & FL_DAMAGE_SCROLL ) { int dx = ts_to_x( _old_xposition ) - ts_to_x( xoffset ); int dy = _old_yposition - _yposition; if ( ! dy ) fl_scroll( X + Track_Header::width(), rulers->y(), rulers->w() - Fl::box_dw( rulers->child(0)->box() ), rulers->h(), dx, 0, draw_clip, this ); Y = rulers->y() + rulers->h(); H = h() - rulers->h() - hscroll->h(); if ( dy == 0 ) fl_scroll( X + Track_Header::width(), Y, W - Track_Header::width(), H, dx, dy, draw_clip, this ); else fl_scroll( X, Y, W, H, dx, dy, draw_clip, this ); _old_xposition = xoffset; _old_yposition = _yposition; } } void Timeline::draw_overlay ( void ) { fl_push_clip( tracks->x() + Track_Header::width(), rulers->y() + rulers->h(), tracks->w() - Track_Header::width(), h() - rulers->h() - hscroll->h() ); const Rectangle &r = _selection; fl_color( FL_BLACK ); fl_line_style( FL_SOLID, 2 ); fl_rect( r.x + 2, r.y + 2, r.w, r.h ); fl_color( FL_MAGENTA ); fl_line_style( FL_DASH, 2 ); fl_rect( r.x, r.y, r.w, r.h ); fl_line( r.x, r.y, r.x + r.w, r.y + r.h ); fl_line( r.x + r.w, r.y, r.x, r.y + r.h ); /* fl_overlay_rect( r.x, r.y, r.w, r.h ); */ fl_line_style( FL_SOLID, 0 ); fl_pop_clip(); } // #include "Track_Widget.H" /** select all widgets in inside rectangle /r/ */ void Timeline::select( const Rectangle &r ) { const int Y = r.y; for ( int i = tracks->children(); i-- ; ) { Track_Header *t = (Track_Header*)tracks->child( i ); if ( ! ( t->y() > Y + r.h || t->y() + t->h() < Y ) ) t->track()->select_range( r.x, r.w ); } } int Timeline::handle ( int m ) { static Drag *drag = NULL; switch ( m ) { case FL_KEYBOARD: { switch ( Fl::event_key() ) { case FL_Delete: { Track_Widget::delete_selected(); return 1; } } return 0; } default: { int r = Fl_Overlay_Window::handle( m ); if ( m != FL_RELEASE && r ) return r; const int X = Fl::event_x(); const int Y = Fl::event_y(); switch ( m ) { case FL_PUSH: { if ( ! Fl::event_button1() ) return 0; assert( ! drag ); drag = new Drag( X - x(), Y - y() ); _selection.x = drag->x; _selection.y = drag->y; break; } case FL_DRAG: { int ox = X - drag->x; int oy = Y - drag->y; if ( ox < 0 ) _selection.x = X; if ( oy < 0 ) _selection.y = Y; _selection.w = abs( ox ); _selection.h = abs( oy ); break; } case FL_RELEASE: { delete drag; drag = NULL; select( _selection ); _selection.w = _selection.h = 0; break; } default: return 0; break; } redraw_overlay(); return 1; } } }