/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ #include #include #include #include // #include #include #include #include #include "Scalebar.H" // #include "Waveform.H" #include "Region.H" #include #include #include #include #include #include "Track.H" #include "Audio_Track.H" #include "Timeline.H" #include "Tempo_Point.H" #include "const.h" Timeline timeline; void cb_scroll ( Fl_Widget *w, void *v ) { Scalebar *sb = (Scalebar*)w; timeline.fpp = sb->zoom() * 256; timeline.fpp = max( min( timeline.fpp, 4096.0f ), (float)2 ); int maxx = timeline.ts_to_x( timeline.length ); sb->range( 0, maxx ); // sb->value( sb->value(), maxx // sb->slider_size( sb->w() / maxx ); // ((Fl_Scrollbar*)sb)->value( sb->value(), 60, 10, maxx ); timeline.xoffset = timeline.x_to_ts( sb->value() ); // timeline.tracks->redraw(); timeline.scroll->redraw(); printf( "%lu\n", timeline.xoffset ); for ( int i = timeline.tracks->children(); i-- ; ) { Fl_Group *track = (Fl_Group*)timeline.tracks->child( i ); track->damage( FL_DAMAGE_SCROLL ); } /* /\* for ( int j = track->children(); j-- ; ) *\/ */ /* /\* ((Region*)(track->child( j )))->resize(); *\/ */ /* /\* } *\/ */ } int main ( int argc, char **argv ) { Fl_Double_Window *main_window = new Fl_Double_Window( 0, 0, 800, 600 ); timeline.scroll = new Fl_Scroll( 0, 0, 800, 600 - 24 ); timeline.scroll->type( Fl_Scroll::VERTICAL ); timeline.fpp = 256; timeline._beats_per_minute = 120; timeline.length = 48000 * 60 * 2; timeline.beats_per_minute( 0, 120 ); timeline.beats_per_minute( 48000, 250 ); timeline.beats_per_minute( 48000 * 4, 60 ); timeline.sample_rate = 44100; timeline.tracks = new Fl_Pack( 0, 0, 800, 5000 ); timeline.tracks->type( Fl_Pack::VERTICAL ); timeline.tracks->spacing( 20 ); Fl::get_system_colors(); Fl::scheme( "plastic" ); // Fl_Group *pack = new Fl_Group( 0, 0, 5000, 600 ); { Track *tempo_track = new Track( 100, 0, 800, 24 ); tempo_track->label( "tempo map" ); tempo_track->add( new Tempo_Point( 0, 120 ) ); tempo_track->add( new Tempo_Point( 56000, 250 ) ); tempo_track->end(); } Track *track1 = new Audio_Track( 40, 0, 800, 100 ); // pack->type( Fl_Pack::VERTICAL ); // pack->box( FL_DOWN_BOX ); // Region *wave = new Region( 0, 0, 5000, 100, "foo" ); Region *wave = new Region( Clip::from_file( "streambass8.wav" ) ); // wave->resize( 0, 0, 500, 100 ); wave->offset( 1024 ); wave->end( 3000 ); /* wave->color( FL_CYAN ); */ /* wave->selection_color( fl_darker( FL_GRAY ) ); */ /* wave->selection_color( FL_GREEN ); */ track1->add( wave ); Region *wave3 = new Region( *wave ); wave3->offset( 4000 ); track1->add( wave3 ); track1->end(); Track *track2 = new Audio_Track( 40, 0, 5000, 100 ); // Region *wave2 = new Region( 0, 0, 350, 100, "bar" ); Region *wave2 = new Region( *wave ); /* wave2->peaks( peaks ); */ /* wave2->start( 300 ); */ /* wave2->end( len ); */ track2->add( wave2 ); track2->end(); track1->next( track2 ); track2->prev( track1 ); timeline.tracks->end(); timeline.scroll->end(); timeline.scrollbar = new Scalebar( 0, 600 - 24, 800, 24 ); timeline.scrollbar->range( 0, 48000 * 2 ); timeline.scrollbar->type( 1 ); timeline.scrollbar->callback( cb_scroll, 0 ); main_window->end(); main_window->show(); /* wave->redraw(); */ Fl::run(); }