/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ #include #include "Control_Sequence.H" #include "Track.H" #include "Transport.H" // for transport->frame bool Control_Sequence::draw_with_gradient = true; bool Control_Sequence::draw_with_polygon = true; bool Control_Sequence::draw_with_grid = true; Control_Sequence::Control_Sequence ( Track *track ) : Sequence( 0 ) { init(); _track = track; if ( track ) track->add( this ); // output.activate( track->name(), log_create(); } Control_Sequence::~Control_Sequence ( ) { log_destroy(); } void Control_Sequence::init ( void ) { _track = NULL; _highlighted = false; _output = NULL; color( fl_darker( FL_YELLOW ) ); } void Control_Sequence::get ( Log_Entry &e ) const { e.add( ":t", _track ); e.add( ":n", name() ); } void Control_Sequence::set ( Log_Entry &e ) { for ( int i = 0; i < e.size(); ++i ) { const char *s, *v; e.get( i, &s, &v ); if ( ! strcmp( ":t", s ) ) { int i; sscanf( v, "%X", &i ); Track *t = (Track*)Loggable::find( i ); assert( t ); t->add( this ); } else if ( ! strcmp( ":n", s ) ) name( v ); } } void Control_Sequence::draw_curve ( bool flip, bool filled ) { const int bx = x(); const int by = y() + Fl::box_dy( box() ); const int bw = w(); const int bh = h() - Fl::box_dh( box() ); list ::const_iterator e = _widgets.end(); e--; if ( _widgets.size() ) for ( list ::const_iterator r = _widgets.begin(); ; r++ ) { const int ry = (*r)->y(); if ( r == _widgets.begin() ) { if ( flip ) { if ( filled ) fl_vertex( bx, by ); fl_vertex( bx, ry ); } else { if ( filled ) fl_vertex( bx, bh + by ); fl_vertex( bx, ry ); } } fl_vertex( (*r)->line_x(), ry ); if ( r == e ) { if ( flip ) { fl_vertex( bx + bw, ry ); if ( filled ) fl_vertex( bx + bw, by ); } else { fl_vertex( bx + bw, ry ); if ( filled ) fl_vertex( bx + bw, bh + by ); } break; } } } void Control_Sequence::draw ( void ) { if ( ! fl_not_clipped( x(), y(), w(), h() ) ) return; fl_push_clip( x(), y(), w(), h() ); /* draw the box with the ends cut off. */ draw_box( box(), x() - Fl::box_dx( box() ), y(), w() + Fl::box_dw( box() ) + 1, h(), color() ); const int bx = x(); const int by = y() + Fl::box_dy( box() ); const int bw = w(); const int bh = h() - Fl::box_dh( box() ); int X, Y, W, H; fl_clip_box( bx, by, bw, bh, X, Y, W, H ); bool active = active_r(); const Fl_Color color = active ? this->color() : fl_inactive( this->color() ); const Fl_Color selection_color = active ? this->selection_color() : fl_inactive( this->selection_color() ); if ( draw_with_gradient ) { /* const Fl_Color c2 = fl_color_average( selection_color, FL_WHITE, 0.90f ); */ /* const Fl_Color c1 = fl_color_average( color, c2, 0.60f ); */ const Fl_Color c1 = fl_color_average( selection_color, FL_WHITE, 0.90f ); const Fl_Color c2 = fl_color_average( color, c1, 0.60f ); for ( int gy = 0; gy < bh; gy++ ) { fl_color( fl_color_average( c1, c2, gy / (float)bh) ); fl_line( X, by + gy, X + W, by + gy ); } } if ( draw_with_grid ) { fl_color( fl_darker( color ) ); const int inc = bh / 10; if ( inc ) for ( int gy = 0; gy < bh; gy += inc ) fl_line( X, by + gy, X + W, by + gy ); } if ( draw_with_polygon ) { fl_color( draw_with_gradient ? color : fl_color_average( color, selection_color, 0.45f ) ); fl_begin_complex_polygon(); draw_curve( draw_with_gradient, true ); fl_end_complex_polygon(); fl_color( selection_color ); fl_line_style( FL_SOLID, 2 ); fl_begin_line(); draw_curve( draw_with_gradient, false ); fl_end_line(); } else { // fl_color( fl_color_average( selection_color, color, 0.70f ) ); fl_color( selection_color ); fl_line_style( FL_SOLID, 2 ); fl_begin_line(); draw_curve( draw_with_gradient, false ); fl_end_line(); } fl_line_style( FL_SOLID, 0 ); timeline->draw_measure_lines( x(), y(), w(), h(), color ); if ( _highlighted ) for ( list ::const_iterator r = _widgets.begin(); r != _widgets.end(); r++ ) (*r)->draw_box(); else for ( list ::const_iterator r = _widgets.begin(); r != _widgets.end(); r++ ) if ( (*r)->selected() ) (*r)->draw_box(); fl_pop_clip(); } int Control_Sequence::handle ( int m ) { switch ( m ) { case FL_ENTER: _highlighted = true; fl_cursor( cursor() ); redraw(); return 1; case FL_LEAVE: _highlighted = false; redraw(); return 1; default: break; } int r = Sequence::handle( m ); if ( r ) return r; switch ( m ) { case FL_PUSH: { Logger log( this ); if ( Fl::event_button1() ) { Control_Point *r = new Control_Point( this, timeline->xoffset + timeline->x_to_ts( Fl::event_x() - x() ), (float)(Fl::event_y() - y()) / h() ); add( r ); } else if ( Fl::event_button3() && ! ( Fl::event_state() & ( FL_ALT | FL_SHIFT | FL_CTRL ) ) ) { Fl_Menu_Item menu[] = { { "Rename" }, { "Remove" }, { 0 } }; const Fl_Menu_Item *r = menu->popup( Fl::event_x(), Fl::event_y(), "Control Sequence" ); if ( r ) { if ( r == &menu[ 0 ] ) { const char *s = fl_input( "Input new name for control sequence:", name() ); if ( s ) name( s ); redraw(); } else if ( r == &menu[ 1 ] ) { /* TODO: remove */ } } return 1; } return 1; } default: return 0; } } /**********/ /* Engine */ /**********/ static inline float linear_interpolate ( float y1, float y2, float mu ) { // return y1 + mu * ( y2 - y1 ); return y1 * ( 1.0f - mu ) + y2 * mu; } static inline float sigmoid_interpolate ( float y1, float y2, float mu ) { return linear_interpolate( y1, y2, ( 1 - cos( mu * M_PI ) ) / 2 ); } /* THREAD: ?? */ /** fill buf with /nframes/ of interpolated control curve values * starting at /frame/ */ nframes_t Control_Sequence::play ( sample_t *buf, nframes_t frame, nframes_t nframes ) { Control_Point *p2, *p1 = (Control_Point*)&_widgets.front(); nframes_t n = nframes; for ( list ::const_iterator i = _widgets.begin(); i != _widgets.end(); ++i, p1 = p2 ) { p2 = (Control_Point*)(*i); if ( p2->when() < frame ) continue; /* do incremental linear interpolation */ const nframes_t len = p2->when() - p1->when(); /* scale to -1.0 to 1.0 */ const float y1 = 1.0f - ( 2.0f * p1->control() ); const float y2 = 1.0f - ( 2.0f * p2->control() ); const nframes_t start = frame - p1->when(); const float incr = ( y2 - y1 ) / (float)len; float v = y1 + start * incr; for ( nframes_t i = start; i < len && n--; ++i, v += incr ) *(buf++) = v; } return nframes - n; } /* THREAD: RT */ nframes_t Control_Sequence::process ( nframes_t nframes ) { if ( _output->connected() ) /* don't waste CPU on disconnected ports */ { void *buf = _output->buffer( nframes ); return play( (sample_t*)buf, transport->frame, nframes ); } else return nframes; }