/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ #pragma once #include "Sequence.H" #include "Audio_Region.H" #include class Audio_Sequence_Header; class Audio_Sequence : public Sequence { protected: void get ( Log_Entry &e ) const; void set ( Log_Entry &e ); Audio_Sequence ( ) : Sequence( 0 ) { init(); } void handle_widget_change ( nframes_t start, nframes_t length ); void draw ( void ); static void cb_button ( Fl_Widget *w, void *v ); void cb_button ( Fl_Widget *w ); void init ( void ); public: int handle ( int m ); LOG_CREATE_FUNC( Audio_Sequence ); Audio_Sequence_Header * header ( void ) { return (Audio_Sequence_Header*)child(0); } Audio_Sequence ( Track *track, const char *name = 0 ); ~Audio_Sequence ( ); Fl_Cursor cursor ( void ) const { return FL_CURSOR_DEFAULT; } virtual Sequence * clone_empty ( void ) { Audio_Sequence *t = new Audio_Sequence( track() ); return t; } virtual Sequence * clone_empty ( const char *name ) { Audio_Sequence *t = new Audio_Sequence( track(), name ); return t; } virtual void name ( const char *s ); virtual const char *name ( void ) const; const Audio_Region *capture_region ( void ) const; nframes_t play ( sample_t *buf, nframes_t frame, nframes_t nframes, int channels ); };