/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ /* a VU meter, either horizontal or vertical. Color is a gradient from color() to selection_color(). box() is used to draw the individual 'lights'. division() controls how many 'lights' there are. */ #include "VU_Meter.H" #include #include VU_Meter::VU_Meter ( int X, int Y, int W, int H, const char *L ) : Fl_Widget( X, Y, W, H, L ) { divisions( 32 ); type( FL_VERTICAL ); dim( 0.80f ); color( FL_GREEN ); selection_color( FL_RED ); box( FL_ROUNDED_BOX ); minimum( 0.0f ); maximum( 1.0f ); value( 0.4f ); } void VU_Meter::draw ( void ) { draw_box( FL_FLAT_BOX, x(), y(), w(), h(), FL_BLACK ); int v = (value() / maximum()) * _divisions; int bh = h() / _divisions; int bw = w() / _divisions; for ( int p = _divisions; p > 0; p-- ) { Fl_Color c = fl_color_average( selection_color(), color(), (float)p / _divisions ); if ( p > v ) c = fl_color_average( FL_BLACK, c, _dim ); if ( ! active_r() ) c = fl_inactive( c ); if ( _type == FL_HORIZONTAL ) draw_box( box(), x() + (p * bw), y(), bw, h(), c ); else draw_box( box(), x(), y() + h() - (p * bh), w(), bh, c ); } }