/*******************************************************************************/ /* Copyright (C) 2012 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ #pragma once #include namespace NSM { class Client { private: lo_server _server; lo_server_thread _st; lo_address nsm_addr; bool nsm_is_active; char *nsm_client_id; char *_session_manager_name; public: enum { ERR_OK = 0, ERR_GENERAL = -1, ERR_INCOMPATIBLE_API = -2, ERR_BLACKLISTED = -3, ERR_LAUNCH_FAILED = -4, ERR_NO_SUCH_FILE = -5, ERR_NO_SESSION_OPEN = -6, ERR_UNSAVED_CHANGES = -7, ERR_NOT_NOW = -8 }; Client ( ); virtual ~Client ( ); bool is_active ( void ) { return nsm_is_active; } const char *session_manager_name ( void ) { return _session_manager_name; } /* Client->Server methods */ void is_dirty ( void ); void is_clean ( void ); void progress ( float f ); void message( int priority, const char *msg ); void announce ( const char *nsm_url, const char *appliction_name, const char *capabilities, const char *process_name ); /* init without threading */ int init ( void ); /* init with threading */ int init_thread ( void ); /* call this periodically to check for new messages */ void check ( void ); /* or call these to start and stop a thread (must do your own locking in handler!) */ void start ( void ); void stop ( void ); protected: /* Server->Client methods */ virtual int command_open ( const char *name, const char *display_name, const char *client_id, char **out_msg ) = 0; virtual int command_save ( char **out_msg ) = 0; virtual void command_active ( bool active ) { } virtual void command_session_is_loaded ( void ) { } private: /* osc handlers */ static int osc_open ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data ); static int osc_save ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data ); static int osc_announce_reply ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data ); static int osc_error ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data ); static int osc_session_is_loaded ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data ); }; };