/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ /* Handles streaming regions from disk to track outputs. */ /* FIXME: we shouldn't depend on these */ #include "Timeline.H" #include "Engine.H" #include "Audio_Sequence.H" #include "Track.H" #include "Port.H" #include "Playback_DS.H" #include "dsp.h" bool Playback_DS::seek_pending ( void ) { return _pending_seek != (nframes_t)-1; } /* THREAD: RT */ /** request that the IO thread perform a seek and rebuffer. This is called for each Disk_Stream whenever the RT thread determines that the transport has jumped to a new position. This is called *before* process. */ void Playback_DS::seek ( nframes_t frame ) { printf( "requesting seek\n" ); if ( seek_pending() ) printf( "seek error, attempt to seek while seek is pending\n" ); _pending_seek = frame; /* flush buffers */ for ( int i = channels(); i--; ) jack_ringbuffer_read_advance( _rb[ i ], jack_ringbuffer_read_space( _rb[ i ] ) ); /* dirty hack... reset the semaphore. Should we just call sem_init * again instead? */ /* sem_init( &_blocks, 0, _total_blocks ); */ int n; sem_getvalue( &_blocks, &n ); n = _total_blocks - n; while ( n-- ) sem_post( &_blocks ); } /* THREAD: IO */ /** read /nframes/ from the attached track into /buf/ */ void Playback_DS::read_block ( sample_t *buf, nframes_t nframes ) { memset( buf, 0, nframes * sizeof( sample_t ) * channels() ); /* stupid chicken/egg */ if ( ! timeline ) return; // printf( "IO: attempting to read block @ %lu\n", _frame ); if ( ! track() ) { // _frame += _nframes; return; } timeline->rdlock(); if ( track()->play( buf, _frame, nframes, channels() ) ) _frame += nframes; else /* error */; timeline->unlock(); } /* THREAD: IO */ void Playback_DS::disk_thread ( void ) { printf( "IO thread running...\n" ); /* buffer to hold the interleaved data returned by the track reader */ sample_t *buf = new sample_t[ _nframes * channels() ]; const size_t block_size = _nframes * sizeof( sample_t ); while ( wait_for_block() ) { // printf( "IO: RT thread is ready for more data...\n" ); // printf( "IO: disk buffer is %3d%% full\r", output_buffer_percent() ); // lock(); // for seeking if ( seek_pending() ) { printf( "performing seek\n" ); _frame = _pending_seek; _pending_seek = -1; /* finish flushing the buffer */ /* for ( int i = channels(); i-- ) */ /* jack_ringbuffer_write_advance( _rb[ i ], jack_ringbuffer_write_space( _rb[ i ] ) ); */ } /* FIXME: should we not read from disk in larger-than-JACK-buffer blocks? */ read_block( buf, _nframes ); // unlock(); // for seeking /* deinterleave the buffer and stuff it into the per-channel ringbuffers */ for ( int i = channels(); i--; ) { /* while ( jack_ringbuffer_write_space( _rb[ i ] ) < block_size ) */ /* { */ /* printf( "IO: disk buffer overrun!\n" ); */ /* /\* FIXME: is this *really* the right thing to do? *\/ */ /* usleep( 2000 ); */ /* } */ /* deinterleave direcectly into the ringbuffer to avoid * unnecessary copying */ jack_ringbuffer_data_t rbd[2]; jack_ringbuffer_get_write_vector( _rb[ i ], rbd ); if ( rbd[ 0 ].len >= _nframes ) /* it'll all fit in one go */ buffer_deinterleave_one_channel( (sample_t*)rbd[ 0 ].buf, buf, i, channels(), _nframes ); else if ( rbd[ 1 ].len ) { /* there's enough space in the ringbuffer, but it's not contiguous */ /* do the first half */ const nframes_t f = rbd[ 1 ].len / sizeof( sample_t ); buffer_deinterleave_one_channel( (sample_t*)rbd[ 0 ].buf, buf, i, channels(), f ); assert( rbd[ 1 ].len >= (_nframes - f) * sizeof( sample_t ) ); /* do the second half */ buffer_deinterleave_one_channel( (sample_t*)rbd[ 1 ].buf, buf + f, i, channels(), _nframes - f ); } else printf( "programming error: expected more space in ringbuffer\n" ); /* buffer_deinterleave_one_channel( (sample_t*)rbd.buf, buf, i, channels(), _nframes ); */ /* jack_ringbuffer_write( _rb[ i ], (char*)cbuf, block_size ); */ jack_ringbuffer_write_advance( _rb[ i ], _nframes * sizeof( sample_t ) ); } } printf( "IO thread terminating.\n" ); delete[] buf; } /* THREAD: RT */ /** take a single block from the ringbuffers and send it out the * attached track's ports */ nframes_t Playback_DS::process ( nframes_t nframes ) { const size_t block_size = nframes * sizeof( sample_t ); // printf( "process: %lu %lu %lu\n", _frame, _frame + nframes, nframes ); for ( int i = channels(); i--; ) { void *buf = _th->output[ i ].buffer( nframes ); if ( jack_ringbuffer_read( _rb[ i ], (char*)buf, block_size ) < block_size ) { printf( "RT: buffer underrun (disk can't keep up).\n" ); memset( buf, 0, block_size ); /* FIXME: we need to resync somehow */ } /* TODO: figure out a way to stop IO while muted without losing sync */ if ( _th->mute() || ( Track::soloing() && ! _th->solo() ) ) buffer_fill_with_silence( (sample_t*)buf, nframes ); } block_processed(); /* FIXME: bogus */ return nframes; }