/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ #include "Engine.H" #include "../Mixer.H" // for process() /* This is the home of the JACK process callback */ // #include "const.h" #include "debug.h" #include "Thread.H" Engine::Engine ( void (*process_callback)(nframes_t nframes, void *), void *user_data ) : _thread( "RT" ) { _process_callback = process_callback; _process_callback_user_data = user_data; _buffer_size_callback = 0; _buffers_dropped = 0; } Engine::~Engine ( ) { deactivate(); } void Engine::buffer_size_callback ( void ( *buffer_size_callback ) ( nframes_t, void * ), void *user_data ) { _buffer_size_callback = buffer_size_callback; _buffer_size_callback_user_data = user_data; } /*************/ /* Callbacks */ /*************/ /* THREAD: RT */ /** This is the jack xrun callback */ int Engine::xrun ( void ) { return 0; } /* THREAD: RT */ void Engine::freewheel ( bool starting ) { if ( starting ) DMESSAGE( "entering freewheeling mode" ); else DMESSAGE( "leaving freewheeling mode" ); } /* THREAD: RT (non-RT) */ int Engine::buffer_size ( nframes_t nframes ) { /* JACK calls this in the RT thread, even though it's a * non-realtime operation. This mucks up our ability to do * THREAD_ASSERT, so just lie and say this is the UI thread... */ _thread.set( "UI" ); _buffer_size_callback( nframes, _buffer_size_callback_user_data ); _thread.set( "RT" ); return 0; } /* THREAD: RT */ int Engine::process ( nframes_t nframes ) { /* FIXME: wrong place for this */ _thread.set( "RT" ); if ( ! trylock() ) { /* the data structures we need to access here (tracks and * their ports, but not track contents) may be in an * inconsistent state at the moment. Just punt and drop this * buffer. */ ++_buffers_dropped; return 0; } _process_callback(nframes, _process_callback_user_data); unlock(); return 0; } /* TRHEAD: RT */ void Engine::thread_init ( void ) { _thread.set( "RT" ); } /* THREAD: RT */ void Engine::shutdown ( void ) { }