/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ #pragma once #include "Track.H" #include "Loggable.H" #include "Audio_File.H" #include "Timeline.H" #include #include using namespace std; /* Base class for virtual widget on a track */ class Track_Widget : public Loggable { static list _selection; /* all the widgets making up the selection */ static Track_Widget * _current; /* the widget initiating events that affect the selection */ protected: Track *_track; /* track this region belongs to */ nframes_t _offset; /* where on the timeline */ nframes_t _start; /* first sample from clip */ nframes_t _end; /* last sample from clip */ Fl_Color _color; /* color of waveform */ Fl_Color _box_color; /* color of background (box) */ struct Drag { /* mouse coords at start of drag */ int x; int y; int state; Drag( int X, int Y ) : x( X ), y( Y ) { state = 0; } }; Drag *_drag; public: Track_Widget ( ) { _track = NULL; _offset = _start = _end = 0; _drag = NULL; } virtual ~Track_Widget ( ) { redraw(); _track->remove( this ); _selection.remove( this ); } bool selected ( void ) { return ::find( _selection.begin(), _selection.end(), this ) != _selection.end(); } void select ( void ) { _selection.push_back( this ); } void deselect ( void ) { _selection.remove( this ); } static void delete_selected ( void ) { while ( _selection.size() ) delete _selection.front(); } static Track_Widget *current ( void ) { return _current; } void offset ( nframes_t where ) { if ( ! selected() ) { redraw(); _offset = where; } else { long d = where - _offset; for ( list ::iterator i = _selection.begin(); i != _selection.end(); i++ ) { (*i)->redraw(); if ( d < 0 ) (*i)->_offset -= 0 - d; else (*i)->_offset += d; } } } int dispatch ( int m ); Fl_Group * parent ( void ) const { return _track; } int scroll_x ( void ) const { return timeline->ts_to_x( timeline->xoffset ); } nframes_t scroll_ts ( void ) const { return timeline->xoffset; } int y ( void ) const { return _track->y(); } int h ( void ) const { return _track->h(); } int x ( void ) const { return _offset < timeline->xoffset ? _track->x() - 1 : min( 32767, _track->x() + timeline->ts_to_x( _offset - timeline->xoffset ) ); } virtual int w ( void ) const { int tx = timeline->ts_to_x( _offset ); int rw; if ( tx < scroll_x() ) rw = abs_w() - (scroll_x() - tx); else rw = abs_w(); return min( rw, _track->w() ); } int abs_x ( void ) const { return timeline->ts_to_x( _offset ); } virtual int abs_w ( void ) const { return timeline->ts_to_x( _end - _start ); } Fl_Color color ( void ) { return _color; } Fl_Color box_color ( void ) { return _box_color; } Track * track ( void ) const { return _track; } void track ( Track *t ) { _track = t; } nframes_t offset ( void ) const { return _offset; } // void offset ( nframes_t o ) { _offset = o; } void end ( nframes_t v ) { _end = v; } nframes_t end ( void ) const { return _end; } void start ( nframes_t v ) { _start = v; } nframes_t start ( void ) const { return _start; } virtual nframes_t length ( void ) const { return _end - _start; } virtual Fl_Boxtype box ( void ) const { return FL_UP_BOX; } virtual Fl_Align align ( void ) const { return (Fl_Align)0; } virtual void redraw ( void ) { if ( ! (align() & FL_ALIGN_INSIDE) ) { // FIXME: to better.. _track->redraw(); } else _track->damage( FL_DAMAGE_EXPOSE, x(), y(), w(), h() ); } /* just draw a simple box */ virtual void draw_box ( int X, int Y, int W, int H ) { fl_draw_box( box(), x(), y(), w(), h(), _box_color ); } virtual void draw ( int X, int Y, int W, int H ) { draw_box( X, Y, W, H ); } bool operator< ( const Track_Widget & rhs ) { return _offset < rhs._offset; } virtual void draw_label ( const char *label, Fl_Align align ); virtual int handle ( int m ); };