/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ #include #include #include #include #include "Timeline.H" #include "Audio_File.H" #include /** draw a portion of /clip/'s waveform. coordinates are the portion to draw */ void draw_waveform ( int ox, int X, int Y, int W, int H, Audio_File *_clip, int channel, float fpp, nframes_t _start, nframes_t _end, float _scale, Fl_Color color ) { fl_push_clip( X, Y, W, H ); int j; // int start = timeline->ts_to_x( _start ); int start = timeline->ts_to_x( _start ) + (X - ox); const Peaks *pk = _clip->peaks( channel ); _start = timeline->x_to_ts( start ); pk->fill_buffer( fpp, _start, _start + timeline->x_to_ts( W ) ); j = start; for ( int x = X; x <= X + W; ++x, ++j ) { Peak p = (*pk)[ j ]; int mid = Y + (H / 2); p.max *= _scale; p.min *= _scale; // FIXME: cache this stuff. fl_color( fl_color_average( FL_RED, color, fabs( p.max - p.min ) - 1.0 ) ); if ( p.min < -1.0 || p.max > 1.0 ) fl_color( FL_RED ); fl_line( x, mid + (H / 2 * p.min), x, mid + (H / 2 * p.max) ); } fl_color( fl_darker( fl_darker( color ) ) ); fl_line_style( FL_SOLID, 2 ); fl_begin_line(); j = start; for ( int x = X; x <= X + W; ++x, ++j ) { Peak p = (*pk)[ j ]; p.min *= _scale; fl_vertex( x, Y + (H / 2) + ((float)H / 2 * p.min )); } fl_end_line(); fl_begin_line(); j = start; for ( int x = X; x <= X + W; ++x, ++j ) { Peak p = (*pk)[ j ]; p.max *= _scale; fl_vertex( x, Y + (H / 2) + ((float)H / 2 * p.max )); } fl_end_line(); fl_line_style( FL_SOLID, 0 ); fl_pop_clip(); }