/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ #include "Time_Point.H" #include "Time_Sequence.H" #include "Timeline.H" // for timeline->time_track void Time_Point::get ( Log_Entry &e ) const { // Sequence_Point::get( e ); e.add( ":start", start() ); e.add( ":beats_per_bar", _time.beats_per_bar ); e.add( ":beat_type", _time.beat_type ); } void Time_Point::set ( Log_Entry &e ) { Sequence_Point::set( e ); for ( int i = 0; i < e.size(); ++i ) { const char *s, *v; e.get( i, &s, &v ); if ( ! strcmp( s, ":beats_per_bar" ) ) _time.beats_per_bar = atoi( v ); else if ( ! strcmp( s, ":beat_type" ) ) _time.beat_type = atoi( v ); /* /\* FIXME: we need to add this to the time track on creation!!! *\/ */ /* timeline->time_track->add( this ); */ } timeline->update_tempomap(); timeline->redraw(); _make_label(); } Time_Point::Time_Point ( ) : _time( 4, 4 ) { timeline->time_track->add( this ); timeline->update_tempomap(); } Time_Point::Time_Point ( nframes_t when, int bpb, int note ) : _time( bpb, note ) { _make_label(); timeline->time_track->add( this ); timeline->update_tempomap(); start( when ); log_create(); } Time_Point::Time_Point ( const Time_Point &rhs ) : Sequence_Point( rhs ) { _time = rhs._time; timeline->update_tempomap(); log_create(); } Time_Point::~Time_Point ( ) { timeline->time_track->remove( this ); timeline->update_tempomap(); log_destroy(); } int Time_Point::handle ( int m ) { if ( m == FL_PUSH && Fl::event_button3() && ! ( Fl::event_state() & ( FL_ALT | FL_CTRL | FL_SHIFT ) ) ) { time_sig t = _time; edit( &t ); time( t.beats_per_bar, t.beat_type ); return 0; } int r = Sequence_Widget::handle( m ); if ( m == FL_RELEASE ) { sequence()->sort(); timeline->update_tempomap(); timeline->redraw(); } return r; } #include #include class Time_Point_Editor : public Fl_Menu_Window { /* not permitted */ Time_Point_Editor ( const Time_Point_Editor &rhs ); Time_Point_Editor & operator = ( const Time_Point_Editor &rhs ); time_sig *_sig; Fl_Int_Input *_beats; Fl_Int_Input *_beat_type; bool _sucess; public: Time_Point_Editor ( time_sig *sig ) : Fl_Menu_Window( 150, 110, "Edit Time" ) { _sig = sig; set_modal(); { Fl_Int_Input *o = _beats = new Fl_Int_Input( 50, 0 + 24, 50, 24, "Beats Per Bar:" ); o->align( FL_ALIGN_TOP ); o->when( FL_WHEN_NOT_CHANGED | FL_WHEN_ENTER_KEY ); o->callback( &Time_Point_Editor::enter_cb, (void*)this ); } { Fl_Int_Input *o = _beat_type = new Fl_Int_Input( 50, 0 + 75, 50, 24, "Beat Type:" ); o->align( FL_ALIGN_TOP ); o->when( FL_WHEN_NOT_CHANGED | FL_WHEN_ENTER_KEY ); o->callback( &Time_Point_Editor::enter_cb, (void*)this ); } char pat[10]; snprintf( pat, sizeof( pat ), "%d", _sig->beats_per_bar ); _beats->value( pat ); snprintf( pat, sizeof( pat ), "%d", _sig->beat_type ); _beat_type->value( pat ); end(); show(); while ( shown() ) Fl::wait(); } static void enter_cb ( Fl_Widget *, void *v ) { ((Time_Point_Editor*)v)->enter_cb(); } void enter_cb ( void ) { _sig->beats_per_bar = atoi( _beats->value() ); _sig->beat_type = atoi( _beat_type->value() ); _sucess = true; hide(); } bool sucess ( void ) { return _sucess; } }; bool Time_Point::edit ( time_sig *sig ) { Time_Point_Editor ti( sig ); return ti.sucess(); }