/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ #include "Panner.H" #include /* 2D Panner widget. Supports various multichannel configurations. */ enum { NONE = -1, R = 90, L = 270, C = 0, FL = 315, FR = 45, RL = 225, RR = 135, }; /* multichannel layouts, in degrees */ int Panner::_configs[][12] = { /* none, error condition? */ { NONE }, /* mono, panner disabled */ { NONE }, /* stereo */ { L, R }, /* stereo + mono */ { L, R, C }, /* quad */ { FL, FR, RL, RR }, /* 5.1 */ { FL, FR, RL, RR, C }, /* no such config */ { NONE }, /* 7.1 */ { FL, FR, RL, RR, C, L, R }, }; /* speaker symbol */ #define BP fl_begin_polygon() #define EP fl_end_polygon() #define BCP fl_begin_complex_polygon() #define ECP fl_end_complex_polygon() #define BL fl_begin_line() #define EL fl_end_line() #define BC fl_begin_loop() #define EC fl_end_loop() #define vv(x,y) fl_vertex(x,y) static void draw_speaker ( Fl_Color col ) { fl_color(col); BP; vv(0.2,0.4); vv(0.6,0.4); vv(0.6,-0.4); vv(0.2,-0.4); EP; BP; vv(-0.6,0.8); vv(0.2,0.0); vv(-0.6,-0.8); EP; fl_color( fl_darker( col ) ); BC; vv(0.2,0.4); vv(0.6,0.4); vv(0.6,-0.4); vv(0.2,-0.4); EC; BC; vv(-0.6,0.8); vv(0.2,0.0); vv(-0.6,-0.8); EC; } Panner::Point * Panner::event_point ( void ) { int X, Y, W, H; bbox( X, Y, W, H ); W -= pw(); H -= ph(); for ( int i = _ins; i--; ) { Point *p = &_points[ i ]; if ( Fl::event_inside( X + ((p->x * (W / 2)) + (W / 2)), Y + ((p->y * (H / 2)) + (H / 2)), pw(), ph() ) ) return p; } return NULL; } #if 0 /* translate angle /a/ into x/y coords and place the result in /X/ and /Y/ */ void Panner::angle_to_axes ( float a, float *X, float *Y ) { float A; // int X, Y; A = a * ( M_PI / 180 ); float r = tw / 2; X = r * cos( A ); Y = -r * sin( A ); /* fl_push_matrix(); */ /* fl_translate( (tx + (tw / 2)) + X, (ty + (th / 2)) + Y ); */ } #endif void Panner::draw ( void ) { // draw_box(); draw_box( FL_FLAT_BOX, x(), y(), w(), h(), FL_BLACK ); draw_label(); int tw, th, tx, ty; bbox( tx, ty, tw, th ); fl_color( FL_WHITE ); const int b = 10; tx += b; ty += b; tw -= b * 2; th -= b * 2; fl_arc( tx, ty, tw, th, 0, 360 ); if ( _configs[ _outs ][0] >= 0 ) { for ( int i = _outs; i--; ) { int a = _configs[ _outs ][ i ]; // FIXME: this is a hack... Why does fl_arc seem to put 0 degrees at 3 o'clock and inverted? a -= 90; a = 360 - a; /* fl_color( FL_WHITE ); */ /* fl_arc( tx, ty, tw, th, a - 3, a + 3 ); */ { float A; int X, Y; A = a * ( M_PI / 180 ); float r = tw / 2; X = r * cos( A ); Y = -r * sin( A ); fl_push_matrix(); fl_translate( (tx + (tw / 2)) + X, (ty + (th / 2)) + Y ); fl_scale( 5, 5 ); fl_rotate( a ); draw_speaker( FL_WHITE ); fl_rotate( -a ); fl_pop_matrix(); } } } tw -= pw(); th -= ph(); for ( int i = _ins; i--; ) { Point *p = &_points[ i ]; fl_color( (Fl_Color) 10 + i ); const int bx = tx + ((tw / 2) * p->x + (tw / 2)); const int by = ty + ((th / 2) * p->y + (th / 2)); fl_rectf( bx, by, pw(), ph() ); char pat[4]; snprintf( pat, 4, "%d", i + 1 ); fl_color( FL_BLACK ); fl_font( FL_HELVETICA, ph() + 2 ); fl_draw( pat, bx, by + ph() ); } } int Panner::handle ( int m ) { static Point *drag; switch ( m ) { case FL_PUSH: if ( ( drag = event_point() ) ) { printf( "bing\n" ); return 1; } else return 0; case FL_RELEASE: drag = NULL; return 1; case FL_DRAG: { float X = Fl::event_x() - x(); float Y = Fl::event_y() - y(); drag->x = (float)(X / (w() / 2)) - 1.0f; drag->y = (float)(Y / (h() / 2)) - 1.0f; redraw(); return 1; } } return 0; }