/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ #pragma once #include // for FL_HORIZONTAL and FL_VERTICAL class VU_Meter : public Fl_Widget { float _peak; float _value; float _minimum; float _maximum; int _type; int _divisions; float _dim; Fl_Color _min_color; Fl_Color _max_color; protected: virtual void draw ( void ); virtual int handle ( int m ); public: VU_Meter ( int X, int Y, int W, int H, const char *L = 0 ); void maximum( float v ) { _maximum = v; redraw(); } float maximum ( void ) const { return _maximum; } void minimum ( float v ) { _minimum = v; redraw(); } float minimum ( void ) const { return _minimum; } void value ( float v ) { _value = v; redraw(); } float value ( void ) const { return _value; } void reset ( void ) { _peak = 0.0f; } bool divisions ( void ) const { return _divisions; } void divisions ( int v ) { _divisions = v; } int type ( void ) const { return _type; } void type ( int v ) { _type = v; } float dim ( void ) const { return _dim; } void dim ( float v ) { _dim = v; redraw(); } Fl_Color min_color ( void ) const { return _min_color; } void min_color ( Fl_Color v ) { _min_color = v; } Fl_Color max_color ( void ) const { return _max_color; } void max_color ( Fl_Color v ) { _max_color = v; } };