/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ #pragma once #include #include #include #include #include "Clip.H" #include #include #include class Timeline; extern Timeline *timeline; #include "Track.H" // #include "Tempo_Track.H" class Tempo_Track; class Time_Track; // #include "Tempo_Point.H" // #include "Region.H" #include using std::list; struct Timeline : public Fl_Group { int _old_position; enum snap_flags_e { SNAP_TO_REGION, SNAP_TO_BAR, SNAP_TO_BEAT } snap_to; Fl_Scroll *scroll; Fl_Pack *tracks; Fl_Pack *rulers; Fl_Scrollbar *scrollbar; Tempo_Track *tempo_track; Time_Track *time_track; float fpp; /* frames per pixel */ // nframes_t fpp; nframes_t sample_rate; nframes_t xoffset; nframes_t length; int _beats_per_bar; float _beats_per_minute; Timeline ( int X, int Y, int W, int H, const char *L=0 ); int ts_to_x( nframes_t ts ) { // assert( ts / fpp > 0 ); return ts / fpp; } nframes_t x_to_ts ( int x ) { return x * fpp; } float beats_per_minute ( nframes_t when ) const; void beats_per_minute ( nframes_t when, float bpm ); void draw_measure_lines ( int X, int Y, int W, int H, Fl_Color color ); /** set scroll position */ void position ( int X ) { _old_position = xoffset; xoffset = x_to_ts( X ); damage( FL_DAMAGE_SCROLL ); rulers->damage( FL_DAMAGE_SCROLL ); tracks->damage( FL_DAMAGE_SCROLL ); } #define FOR_CHILDREN_OF( name, ind ) \ for ( int i = (name) ->children(); i-- && ( (ind) = (name) ->child( i ) ); ) static void draw_clip ( void * v, int X, int Y, int W, int H ) { Timeline *tl = (Timeline *)v; fl_push_clip( X, Y, W, H ); tl->tracks->redraw(); tl->rulers->redraw(); /* FOR_CHILDREN_OF( tracks, o ) */ /* { */ /* tracks->draw_child( *o ); */ /* tracks->draw_outside_label( *o ); */ /* } */ /* FOR_CHILDREN_OF( rulers, o ) */ /* { */ /* tracks->draw_child( o ); */ /* tracks->draw_outside_label( o ); */ /* } */ fl_pop_clip(); } /* void */ /* draw ( void ) */ /* { */ /* int X, Y, W, H; */ /* X = x(); */ /* Y = tracks->y(); */ /* W = w(); */ /* H = tracks->h(); */ /* if ( damage() & FL_DAMAGE_ALL ) */ /* { */ /* draw_clip( this, X, Y, W, H ); */ /* return; */ /* } */ /* if ( damage() & FL_DAMAGE_SCROLL ) */ /* { */ /* fl_scroll( X, Y, W, H, _old_position - xoffset, Y, draw_clip, this ); */ /* } */ /* if ( damage() & FL_DAMAGE_CHILD ) */ /* { */ /* // Fl_Widget *o; */ /* /\* FOR_CHILDREN_OF( tracks, o ) *\/ */ /* /\* tracks->update_child( o ); *\/ */ /* /\* FOR_CHILDREN_OF( rulers, o ) *\/ */ /* /\* rulers->update_child( o ); *\/ */ /* // fl_pop_clip() */ /* } */ /* } */ };