/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ #pragma once #include #include #include #include #include "Scalebar.H" #include "Audio_File.H" // just for nframes_t #include #include #include class Timeline; extern Timeline *timeline; #include "Track.H" // #include "Tempo_Track.H" class Tempo_Track; class Time_Track; // #include "Tempo_Point.H" // #include "Region.H" #include using std::list; struct Timeline : public Fl_Group { int _old_position; enum snap_flags_e { SNAP_TO_REGION, SNAP_TO_BAR, SNAP_TO_BEAT } snap_to; Fl_Scroll *scroll; Fl_Pack *tracks; Fl_Pack *rulers; Scalebar *scrollbar; Tempo_Track *tempo_track; Time_Track *time_track; float fpp; /* frames per pixel */ // nframes_t fpp; nframes_t sample_rate; nframes_t xoffset; nframes_t length; int _beats_per_bar; float _beats_per_minute; Timeline ( int X, int Y, int W, int H, const char *L=0 ); int ts_to_x( nframes_t ts ) { // assert( ts / fpp > 0 ); return ts / fpp; } nframes_t x_to_ts ( int x ) { return x * fpp; } float beats_per_minute ( nframes_t when ) const; void beats_per_minute ( nframes_t when, float bpm ); void draw_measure_lines ( int X, int Y, int W, int H, Fl_Color color ); /** set scroll position */ void position ( int X ) { _old_position = xoffset; xoffset = x_to_ts( X ); damage( FL_DAMAGE_SCROLL ); /* rulers->damage( FL_DAMAGE_SCROLL ); */ /* tracks->damage( FL_DAMAGE_SCROLL ); */ } #define FOR_CHILDREN_OF( name, ind ) \ for ( int i = (name) ->children(); i-- && ( (ind) = (name) ->child( i ) ); ) static void draw_clip ( void * v, int X, int Y, int W, int H ) { Timeline *tl = (Timeline *)v; fl_push_clip( X, Y, W, H ); fl_color( rand() ); fl_rectf( X, Y, X + W, Y + H ); // tl->tracks->redraw(); tl->draw_child( *tl->rulers ); tl->draw_child( *tl->tracks ); // tl->tracks->draw(); // tl->rulers->draw(); /* FOR_CHILDREN_OF( tracks, o ) */ /* { */ /* tracks->draw_child( *o ); */ /* tracks->draw_outside_label( *o ); */ /* } */ /* FOR_CHILDREN_OF( rulers, o ) */ /* { */ /* tracks->draw_child( o ); */ /* tracks->draw_outside_label( o ); */ /* } */ fl_pop_clip(); } void draw ( void ) { int X, Y, W, H; X = tracks->x() + Fl::box_dx( tracks->child( 0 )->box() ) + 1; Y = tracks->y(); W = tracks->w() - Fl::box_dw( tracks->child( 0 )->box() ) - 2; H = tracks->h(); /* fl_color( FL_RED ); */ /* fl_rect( X, Y, X + W, Y + H ); */ if ( damage() & FL_DAMAGE_ALL ) { Fl_Group::draw(); /* draw_clip( this, X, tracks->y(), W, tracks->h() ); */ /* draw_clip( this, X, rulers->y(), W, rulers->h() ); */ return; } if ( damage() & FL_DAMAGE_SCROLL ) { printf( "doing scroll\n" ); int dx = ts_to_x( _old_position ) - ts_to_x( xoffset ); fl_scroll( X, tracks->y(), W, tracks->h(), dx, 0, draw_clip, this ); fl_scroll( X, rulers->y(), W, rulers->h(), dx, 0, draw_clip, this ); _old_position = 0; } if ( damage() & FL_DAMAGE_CHILD ) { Fl_Widget *o; FOR_CHILDREN_OF( this, o ) this->update_child( *o ); /* FOR_CHILDREN_OF( tracks, o ) */ /* tracks->update_child( o ); */ /* FOR_CHILDREN_OF( rulers, o ) */ /* rulers->update_child( o ); */ // fl_pop_clip() } } };