/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ #include #include #include #include #include #include "Sequence.H" #include "Audio_Region.H" #include "Timeline.H" #include "Waveform.H" #include "Audio_Sequence.H" #include "Track.H" #include "Engine/Audio_File.H" #include using std::min; using std::max; extern Timeline *timeline; bool Audio_Region::inherit_track_color = true; Fl_Boxtype Audio_Region::_box = FL_UP_BOX; Fl_Color Audio_Region::_selection_color = FL_MAGENTA; static Fl_Color fl_invert_color ( Fl_Color c ) { unsigned char r, g, b; Fl::get_color( c, r, g, b ); return fl_rgb_color( 255 - r, 255 - g, 255 - b ); } void Audio_Region::get ( Log_Entry &e ) const { e.add( ":source", _clip ? _clip->name() : "" ); e.add( ":gain", _scale ); e.add( ":fade-in-type", _fade_in.type ); e.add( ":fade-in-duration", _fade_in.length ); e.add( ":fade-out-type", _fade_out.type ); e.add( ":fade-out-duration", _fade_out.length ); Sequence_Region::get( e ); e.add( ":offset", _r->offset ); e.add( ":loop", _loop ); } void Audio_Region::set ( Log_Entry &e ) { for ( int i = 0; i < e.size(); ++i ) { const char *s, *v; e.get( i, &s, &v ); if ( ! strcmp( s, ":gain" ) ) _scale = atof( v ); else if ( ! strcmp( s, ":color" ) ) _box_color = (Fl_Color)atoi( v ); else if ( ! strcmp( s, ":fade-in-type" ) ) _fade_in.type = (Fade::fade_type_e)atoi( v ); else if ( ! strcmp( s, ":fade-in-duration" ) ) _fade_in.length = atoll( v ); else if ( ! strcmp( s, ":fade-out-type" ) ) _fade_out.type = (Fade::fade_type_e)atoi( v ); else if ( ! strcmp( s, ":fade-out-duration" ) ) _fade_out.length = atoll( v ); else if ( ! strcmp( s, ":offset" ) ) _r->offset = atoll( v ); else if ( ! strcmp( s, ":loop" ) ) _loop = atoll( v ); else if ( ! strcmp( s, ":source" ) ) { if ( ! ( _clip = Audio_File::from_file( v ) ) ) { printf( "Grave error: could not open source \"%s\"\n", v ); } } } Sequence_Region::set( e ); } void Audio_Region::init ( void ) { _loop = 0; _sequence = NULL; _scale = 1.0f; _clip = NULL; _box_color = FL_CYAN; _color = FL_BLUE; _fade_in.length = 256; _fade_in.type = Fade::Sigmoid; _fade_out = _fade_in; } /* copy constructor */ Audio_Region::Audio_Region ( const Audio_Region & rhs ) : Sequence_Region( rhs ) { // *((Sequence_Region*)this) = (Sequence_Region &)rhs; _clip = rhs._clip; _scale = rhs._scale; _fade_in = rhs._fade_in; _fade_out = rhs._fade_out; _loop = rhs._loop; log_create(); } /* */ Audio_Region::Audio_Region ( Audio_File *c ) { init(); _clip = c; _r->length = _clip->length(); log_create(); } /* used when DND importing */ Audio_Region::Audio_Region ( Audio_File *c, Sequence *t, nframes_t o ) { init(); _clip = c; _sequence = t; _r->offset = 0; _r->start = o; _r->length = _clip->length(); sequence()->add( this ); int sum = 0; const char *s = rindex( _clip->name(), '/' ); if ( ! s ) s = _clip->name(); for ( int i = strlen( s ); i--; ) sum += s[ i ]; while ( sum >> 8 ) sum = (sum & 0xFF) + (sum >> 8); _color = (Fl_Color)sum; /* _color = fl_color_average( FL_YELLOW, (Fl_Color)sum, 0.80 ); */ // _color = FL_YELLOW; _box_color = FL_WHITE; log_create(); } Audio_Region::~Audio_Region ( ) { log_destroy(); } void Audio_Region::menu_cb ( Fl_Widget *w, void *v ) { ((Audio_Region*)v)->menu_cb( (Fl_Menu_*) w ); } void Audio_Region::menu_cb ( const Fl_Menu_ *m ) { char picked[256]; m->item_pathname( picked, sizeof( picked ) ); Logger log( this ); if ( ! strcmp( picked, "Fade/In/Linear" ) ) _fade_in.type = Fade::Linear; else if ( ! strcmp( picked, "Fade/In/Sigmoid" ) ) _fade_in.type = Fade::Sigmoid; else if ( ! strcmp( picked, "Fade/In/Logarithmic" ) ) _fade_in.type = Fade::Logarithmic; else if ( ! strcmp( picked, "Fade/In/Parabolic" ) ) _fade_in.type = Fade::Parabolic; else if ( ! strcmp( picked, "Fade/Out/Linear" ) ) _fade_out.type = Fade::Linear; else if ( ! strcmp( picked, "Fade/Out/Sigmoid" ) ) _fade_out.type = Fade::Sigmoid; else if ( ! strcmp( picked, "Fade/Out/Logarithmic" ) ) _fade_out.type = Fade::Logarithmic; else if ( ! strcmp( picked, "Fade/Out/Parabolic" ) ) _fade_out.type = Fade::Parabolic; else if ( ! strcmp( picked, "/Color" ) ) box_color( fl_show_colormap( box_color() ) ); else if ( ! strcmp( picked, "/Fade in to mouse" ) ) { nframes_t offset = x_to_offset( Fl::event_x() ); if ( offset < length() ) _fade_in.length = offset; DMESSAGE( "set fade in duration" ); } else if ( ! strcmp( picked, "/Fade out to mouse" ) ) { long offset = length() - x_to_offset( Fl::event_x() ); if ( offset > 0 ) _fade_out.length = offset; } else if ( ! strcmp( picked, "/Loop point to mouse" ) ) { nframes_t offset = x_to_offset( Fl::event_x() ); if ( offset > 0 ) { nframes_t f = offset + _r->start; if ( timeline->nearest_line( &f, false ) ) _loop = f - _r->start; else _loop = offset; } } else if ( ! strcmp( picked, "/Clear loop point" ) ) _loop = 0; else if ( ! strcmp( picked, "/Normalize" ) ) normalize(); else if ( ! strcmp( picked, "/Remove" ) ) remove(); else FATAL( "Unknown menu choice \"%s\"", picked ); redraw(); } #include "FL/test_press.H" #include "FL/menu_popup.H" /** build the context menu for this region */ Fl_Menu_Button & Audio_Region::menu ( void ) { static Fl_Menu_Button m( 0, 0, 0, 0, "Region" ); Fade::fade_type_e it = _fade_in.type; Fade::fade_type_e ot = _fade_out.type; Fl_Menu_Item items[] = { { "Fade", 0, 0, 0, FL_SUBMENU }, { "In", 0, 0, 0, FL_SUBMENU }, { "Linear", 0, 0, 0, FL_MENU_RADIO | ( it == Fade::Linear ? FL_MENU_VALUE : 0 ) }, { "Sigmoid", 0, 0, 0, FL_MENU_RADIO | ( it == Fade::Sigmoid ? FL_MENU_VALUE : 0 ) }, { "Logarithmic", 0, 0, 0, FL_MENU_RADIO | ( it == Fade::Logarithmic ? FL_MENU_VALUE : 0 ) }, { "Parabolic", 0, 0, 0, FL_MENU_RADIO | ( it == Fade::Parabolic ? FL_MENU_VALUE : 0 ) }, { 0 }, { "Out", 0, 0, 0, FL_SUBMENU }, { "Linear", 0, 0, 0, FL_MENU_RADIO | ( ot == Fade::Linear ? FL_MENU_VALUE : 0 ) }, { "Sigmoid", 0, 0, 0, FL_MENU_RADIO | ( ot == Fade::Sigmoid ? FL_MENU_VALUE : 0 ) }, { "Logarithmic", 0, 0, 0, FL_MENU_RADIO | ( ot == Fade::Logarithmic ? FL_MENU_VALUE : 0 ) }, { "Parabolic", 0, 0, 0, FL_MENU_RADIO | ( ot == Fade::Parabolic ? FL_MENU_VALUE : 0 ) }, { 0 }, { 0 }, { "Color", 0, 0, 0, inherit_track_color ? FL_MENU_INACTIVE : 0 }, { "Fade in to mouse", FL_F + 3, 0, 0 }, { "Fade out to mouse", FL_F + 4, 0, 0 }, { "Loop point to mouse", 'l', 0, 0 }, { "Clear loop point", FL_SHIFT + 'l', 0, 0 }, { "Normalize", 'n', 0, 0 }, { "Remove", 0, 0, 0 }, { 0 }, }; menu_set_callback( items, &Audio_Region::menu_cb, (void*)this ); m.copy( items, (void*)this ); return m; } /** Draws the curve for a single fade. /X/ and /W/ repersent the portion of the region covered by this draw, which may or may not cover the fade in question. */ void Audio_Region::draw_fade ( const Fade &fade, Fade::fade_dir_e dir, bool line, int X, int W ) { const int dy = y() + Fl::box_dy( box() ); const int dh = h() - Fl::box_dh( box() ); const int height = dh; const int width = timeline->ts_to_x( fade.length ); fl_color( fl_lighter( FL_BLACK ) ); fl_push_matrix(); if ( dir == Fade::In ) fl_translate( line_x(), dy ); else { fl_translate( line_x() + abs_w(), dy ); /* flip */ fl_scale( -1.0, 1.0 ); } fl_scale( width, height ); if ( line ) fl_begin_line(); else fl_begin_polygon(); fl_vertex( 0.0, 0.0 ); fl_vertex( 0.0, 1.0 ); // if ( draw_real_fade_curve ) { nframes_t tsx = timeline->x_to_ts( 1 ); nframes_t ts = 0; for ( int i = 0; i < width; ++i, ts += tsx ) fl_vertex( i / (float)width, 1.0f - fade.gain( ts / (float)fade.length ) ); } fl_vertex( 1.0, 0.0 ); if ( line ) fl_end_line(); else fl_end_polygon(); fl_pop_matrix(); } struct Peaks_Redraw_Request { Audio_Region *region; nframes_t start; nframes_t end; Peaks_Redraw_Request ( Audio_Region *region, nframes_t start, nframes_t end ) : region( region ), start( start), end( end ) { } }; /* static wrapper */ void Audio_Region::peaks_pending_cb ( void *v ) { Peaks_Redraw_Request *r = (Peaks_Redraw_Request*)v; r->region->peaks_pending_cb( r ); } void Audio_Region::peaks_pending_cb ( Peaks_Redraw_Request *r ) { int npeaks = timeline->ts_to_x( r->end - r->start ); if ( _clip->peaks()->ready( r->start, npeaks, timeline->fpp() ) ) { printf( "damaging from timeout\n" ); /* FIXME: only need to damage the affected area! */ timeline->damage( FL_DAMAGE_ALL, x(), y(), w(), h() ); delete r; } else Fl::repeat_timeout( 0.1f, &Audio_Region::peaks_pending_cb, (void*)r ); } void Audio_Region::draw_box( void ) { /* dirty hack to keep the box from flipping to vertical at small sizes */ fl_push_clip( x(), y(), w(), h() ); Fl_Color selection_color = _selection_color; Fl_Color color = Audio_Region::inherit_track_color ? sequence()->track()->color() : _box_color; color = fl_color_average( color, sequence()->color(), 0.75f ); if ( this == ((Audio_Sequence*)sequence())->capture_region() ) { color = FL_RED; } else if ( ! active_r() ) { color = fl_inactive( color ); selection_color = fl_inactive( selection_color ); } if ( selected() ) fl_draw_box( fl_down( box() ), x() - ( h() >> 1 ), y(), w() + ( h() >> 1 ) + 50, h(), selection_color ); else fl_draw_box( box(), x() - ( h() >> 1 ), y(), w() + ( h() >> 1 ) + 50, h(), color ); /* draw fades */ draw_fade( _fade_in, Fade::In, false, x(), w() ); draw_fade( _fade_out, Fade::Out, false, x(), w() ); fl_pop_clip(); } /** Draw (part of) region. X, Y, W and H are the rectangle we're clipped to. */ void Audio_Region::draw ( void ) { /* intersect clip with region */ int X, Y, W, H; fl_clip_box( x(), y(), w(), h(), X, Y, W, H ); if ( ! ( W > 0 && H > 0 ) ) /* no coverage */ return; if ( start() > timeline->xoffset + timeline->x_to_ts( sequence()->w() ) || start() + length() < timeline->xoffset ) /* not in viewport */ return; fl_push_clip( X, Y, W, H ); /* account for waveform outlines... */ X -= 2; W += 4; /* start with region length... */ // int rw = timeline->ts_to_x( min( length(), timeline->x_to_ts( sequence()->w() ) ) ); int rw = W; /* calculate waveform offset due to scrolling */ nframes_t offset = 0; if ( start() < timeline->xoffset ) { offset = timeline->xoffset - start(); // rw -= timeline->ts_to_x( offset ); } /* DMESSAGE( "rw = %d", rw ); */ const int rx = x(); /* fl_color( FL_RED ); */ /* fl_line( rx + rw, y(), rx + rw, y() + h() ); */ /* draw fade curve outlines--this is only here because of crossfades */ draw_fade( _fade_in, Fade::In, true, X, W ); draw_fade( _fade_out, Fade::Out, true, X, W ); int xo = 0; nframes_t ostart = 0, oend = 0; const int total_peaks_needed = rw; /* compensate for scrolling */ if ( X - rx > 0 ) offset += timeline->x_to_ts( X - rx ); do { int channels; int peaks; Peak *pbuf; nframes_t start = _r->offset; int loop_peaks_needed = _loop ? timeline->ts_to_x( _loop ) : timeline->ts_to_x( _clip->length() ); if ( ! xo ) /* first loop... */ { if ( _loop ) start += offset % _loop; else start += offset; /* DMESSAGE( "offset = %lu", (unsigned long) offset ); */ /* DMESSAGE( "loop peaks needed = %d", loop_peaks_needed ); */ loop_peaks_needed -= timeline->ts_to_x( offset % timeline->x_to_ts( loop_peaks_needed ) ); loop_peaks_needed = min( loop_peaks_needed, total_peaks_needed ); /* DMESSAGE( "loop peaks needed = %d", loop_peaks_needed ); */ assert( loop_peaks_needed >= 0 ); if ( _loop && offset < _loop ) { const int x = timeline->ts_to_x( _loop - offset ); /* FIXME: is there no way to draw these symbols direclty? */ fl_font( FL_SYMBOL, 14 ); fl_color( FL_WHITE ); fl_draw( "@2>", X + x - 7, y(), 14, 14, (Fl_Align)(FL_ALIGN_LEFT | FL_ALIGN_BOTTOM), 0, 1 ); fl_color( FL_WHITE ); fl_draw( "@2<", X + x - 7, y() + h() - 14, 14, 14, (Fl_Align)(FL_ALIGN_LEFT | FL_ALIGN_BOTTOM), 0, 1 ); } } if ( xo + loop_peaks_needed > total_peaks_needed ) { loop_peaks_needed -= ( xo + loop_peaks_needed ) - total_peaks_needed; } if ( 0 == loop_peaks_needed ) break; const nframes_t end = start + timeline->x_to_ts( loop_peaks_needed ); if ( start != ostart || end != oend ) { if ( _clip->read_peaks( timeline->fpp(), start, end, &peaks, &pbuf, &channels ) ) { Waveform::scale( pbuf, peaks * channels, _scale ); ostart = start; oend = end; } } else { // DMESSAGE( "using cached peaks" ); } if ( peaks ) { assert( pbuf ); int ch = (h() - Fl::box_dh( box() )) / channels; for ( int i = 0; i < channels; ++i ) { Waveform::draw( X + xo, (y() + Fl::box_dy( box() )) + (i * ch), loop_peaks_needed, ch, pbuf + i, peaks, channels, selected() ? fl_invert_color( _color ) : _color ); } } if ( peaks < loop_peaks_needed ) { /* couldn't read peaks--perhaps they're being generated. Try again later. */ Fl::add_timeout( 0.1f, &Audio_Region::peaks_pending_cb, new Peaks_Redraw_Request( this, start + timeline->x_to_ts( peaks ), end ) ); } xo += loop_peaks_needed; } while ( _loop && xo < W ); timeline->draw_measure_lines( X, Y, W, H, _box_color ); /* fl_color( FL_BLACK ); */ /* fl_line( rx, Y, rx, Y + H ); */ /* fl_line( rx + rw - 1, Y, rx + rw - 1, Y + H ); */ if ( _clip->dummy() ) { char pat[256]; snprintf( pat, sizeof( pat ), "Missing Source!: %s", _clip->name() ); draw_label( pat, align() ); } else draw_label( _clip->name(), align() ); /* if ( current() ) */ /* { */ /* /\* draw length bubble *\/ */ /* char pat[40]; */ /* snprintf( pat, sizeof( pat ), "%dm:%.1fs", (int)(length() / timeline->sample_rate()) / 60, (double)length() / timeline->sample_rate() ); */ /* draw_label( pat, (Fl_Align)(FL_ALIGN_INSIDE | FL_ALIGN_CENTER), FL_GREEN ); */ /* } */ fl_pop_clip(); } int Audio_Region::handle ( int m ) { static int ox, oy; static bool copied = false; static nframes_t os; int X = Fl::event_x(); int Y = Fl::event_y(); Logger _log( this ); switch ( m ) { case FL_FOCUS: case FL_UNFOCUS: return 1; case FL_KEYBOARD: return menu().test_shortcut() != 0; case FL_ENTER: return Sequence_Region::handle( m ); case FL_LEAVE: return Sequence_Region::handle( m ); case FL_PUSH: { /* splitting */ if ( test_press( FL_BUTTON2 | FL_SHIFT ) ) { /* split */ if ( ! copied ) { Loggable::block_start(); Audio_Region *copy = new Audio_Region( *this ); trim( RIGHT, X ); copy->trim( LEFT, X ); sequence()->add( copy ); log_end(); Loggable::block_end(); } return 0; } else { ox = x() - X; oy = y() - Y; /* for panning */ os = _r->offset; if ( test_press( FL_BUTTON2 | FL_CTRL ) ) { normalize(); return 1; } else if ( test_press( FL_BUTTON3 ) ) { /* context menu */ menu_popup( &menu() ); return 1; } else return Sequence_Region::handle( m ); } break; } case FL_RELEASE: { Sequence_Region::handle( m ); copied = false; return 1; } case FL_DRAG: if ( ! _drag ) { begin_drag( Drag( x() - X, y() - Y, x_to_offset( X ) ) ); _log.hold(); } if ( test_press( FL_BUTTON1 | FL_SHIFT | FL_CTRL ) ) { /* panning */ int d = (ox + X) - x(); long td = timeline->x_to_ts( d ); if ( td > 0 && os < (nframes_t)td ) _r->offset = 0; else _r->offset = os - td; redraw(); return 1; } return Sequence_Region::handle( m ); default: return Sequence_Region::handle( m ); break; } return 0; } /**********/ /* Public */ /**********/ /** return the name of the audio source this region represents */ const char * Audio_Region::source_name ( void ) const { return _clip->name(); } /** set the amplitude scaling for this region from the normalization * factor for the range of samples represented by this region */ void Audio_Region::normalize ( void ) { int peaks, channels; Peak *pbuf; if ( _clip->read_peaks( length(), offset(), offset() + length(), &peaks, &pbuf, &channels ) && peaks ) _scale = pbuf->normalization_factor(); /* FIXME: wrong place for this? */ sequence()->handle_widget_change( start(), length() ); redraw(); }