/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ #pragma once #include #include "types.h" #include "Timeline.H" #include #include #include struct Transport : public jack_position_t, public Fl_Pack { private: /* not permitted */ Transport ( const Transport &rhs ); Transport & operator = ( const Transport &rhs ); Fl_Button *_home_button; Fl_Button *_end_button; Fl_Button *_play_button; Fl_Button *_record_button; static void cb_button ( Fl_Widget *w, void *v ) { ((Transport*)v)->cb_button( w ); } void cb_button ( Fl_Widget *w ) { if ( w == _home_button ) locate( 0 ); if ( w == _end_button ) locate( timeline->length() ); else if ( w == _play_button ) toggle(); else if ( w == _record_button ) { if ( _record_button->value() ) w->labelcolor( FL_RED ); else w->labelcolor( fl_color_average( FL_RED, FL_WHITE, 0.25f ) ); redraw(); if ( rolling ) if ( _record_button->value() ) timeline->record(); else timeline->stop(); } } public: void toggle_record ( void ) { if ( _record_button->value() ) _record_button->value( 0 ); else _record_button->value( 1 ); _record_button->do_callback(); } Transport ( int X, int Y, int W, int H, const char *L=0 ) : Fl_Pack( X, Y, W, H, L ) { const int bw = W / 3; type( HORIZONTAL ); Fl_Button *o; _home_button = o = new Fl_Button( 0, 0, bw, 0, "@|<" ); o->labeltype( FL_EMBOSSED_LABEL ); o->callback( cb_button, this ); o->shortcut( FL_Home ); o->box( FL_UP_BOX ); _end_button = o = new Fl_Button( 0, 0, bw, 0, "@>|" ); o->labeltype( FL_EMBOSSED_LABEL ); o->callback( cb_button, this ); o->shortcut( FL_End ); _play_button = o = new Fl_Button( 0, 0, bw, 0, "@>" ); o->labeltype( FL_EMBOSSED_LABEL ); o->callback( cb_button, this ); o->shortcut( ' ' ); o->box( FL_UP_BOX ); _record_button = o = new Fl_Button( 0, 0, bw, 0, "@circle" ); o->type( FL_TOGGLE_BUTTON ); o->labeltype( FL_EMBOSSED_LABEL ); o->labelcolor( fl_color_average( FL_RED, FL_WHITE, 0.25f ) ); o->shortcut( 'R' ); o->callback( cb_button, this ); o->when( FL_WHEN_CHANGED ); o->box( FL_UP_BOX ); end(); } int handle ( int m ) { /* FIXME: hack to avoid stealing focus */ if ( m == FL_FOCUS ) return 0; else return Fl_Pack::handle( m ); } bool rolling; bool recording; void poll ( void ); void locate ( nframes_t frame ); void start ( void ); void stop ( void ); void toggle ( void ); }; extern Transport* transport;