/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ #pragma once #include #include "Sequence.H" #include #include #include #include #include #include #include #include "Loggable.H" /* TODO: rename this to Audio_Track or something since it's clearly audio specific. */ #include using std::vector; #include "Port.H" #include "Timeline.H" #include "Control_Sequence.H" class Playback_DS; class Record_DS; class Port; class Region; class Audio_File; class Track : public Fl_Group, public Loggable { public: Track ( const char *L, int channels=1 ); ~Track ( ); static bool soloing ( void ) { return _soloing; } static const char *capture_format; private: static int _soloing; char *_name; bool _selected; bool _show_all_takes; int _size; enum { AUDIO } _type; Sequence *_track; Region *_capture; /* capture region */ Audio_File *_capture_af; /* capture write source */ bool configure_outputs ( int n ); bool configure_inputs ( int n ); void update_port_names ( void ); const char *name_for_port( Port::type_e type, int n ); Track ( ) : Fl_Group( 0, 0, 1, 1 ) { init(); timeline->add_track( this ); } void init ( void ); public: Fl_Input *name_field; Fl_Button *record_button; Fl_Button *mute_button; Fl_Button *solo_button; Fl_Menu_Button *take_menu; Fl_Group *controls; Fl_Pack *pack; Fl_Pack *control; Fl_Pack *takes; vector input; /* input ports... */ vector output; /* output ports... */ vector control_out; /* control ports... */ Playback_DS *playback_ds; Record_DS *record_ds; // const char *class_name ( void ) { return "Track"; } void set ( Log_Entry &e ) { for ( int i = 0; i < e.size(); ++i ) { const char *s, *v; e.get( i, &s, &v ); if ( ! strcmp( s, ":h" ) ) { size( atoi( v ) ); // Fl_Widget::size( w(), height() ); resize(); } else if ( ! strcmp( s, ":s" ) ) _selected = atoi( v ); // else if ( ! strcmp( s, ":armed" else if ( ! strcmp( s, ":n" ) ) name( v ); else if ( ! strcmp( s, ":i" ) ) configure_inputs( atoi( v ) ); else if ( ! strcmp( s, ":o" ) ) configure_outputs( atoi( v ) ); else if ( ! strcmp( s, ":c" ) ) { color( (Fl_Color)atoll( v ) ); redraw(); } else if ( ! strcmp( s, ":t" ) ) { int i; sscanf( v, "%X", &i ); if ( i ) { Sequence *t = (Sequence*)Loggable::find( i ); /* FIXME: our track might not have been * defined yet... what should we do about this * chicken/egg problem? */ if ( t ) { // assert( t ); track( t ); } } } } } virtual void get ( Log_Entry &e ) const { e.add( ":n", _name ); e.add( ":t", track() ); e.add( ":s", _selected ); e.add( ":h", size() ); e.add( ":i", input.size() ); e.add( ":o", output.size() ); e.add( ":c", (unsigned long)color()); } /* for loggable */ LOG_CREATE_FUNC( Track ); void add ( Control_Sequence *t ); void add ( Sequence *t ); void remove ( Sequence *t ); void remove ( Control_Sequence *t ); int size ( void ) const { return _size; } void resize ( void ); void size ( int v ); int height ( void ) const { static int table[] = { 30, 80, 150, 300 }; return table[ _size ]; } void show_all_takes ( bool b ) { _show_all_takes = b; resize(); } void name ( const char *name ) { if ( _name ) free( _name ); _name = strdup( name ); if ( name_field ) name_field->value( _name ); update_port_names(); } const char * name ( void ) const { return _name; } bool mute ( void ) const { return mute_button->value(); } bool solo ( void ) const { return solo_button->value(); } bool armed ( void ) const { return record_button->value(); } bool selected ( void ) const { return _selected; } static void cb_input_field ( Fl_Widget *w, void *v ); void cb_input_field ( void ); static void cb_button ( Fl_Widget *w, void *v ); void cb_button ( Fl_Widget *w ); static int width ( void ) { return 150; } void track( Sequence * t ); Sequence * track ( void ) const { return _track; } void draw ( void ); int handle ( int m ); const Region *capture ( void ) const { return _capture; } /* Engine */ nframes_t process ( nframes_t nframes ); void seek ( nframes_t frame ); void record ( nframes_t nframes ); void write ( sample_t *buf, nframes_t nframes ); void stop ( nframes_t nframes ); };