/*******************************************************************************/ /* Copyright (C) 2007-2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ #pragma once #include "grid.H" #include "canvas.H" #include "mapping.H" // #include "event.H" #include "common.h" #include using std::vector; class pattern : public Grid { static event_list _recorded_events; static vector _patterns; static int _solo; static int _pattern_recording; static int solo ( void ); int _channel, _port; bool _recording; mutable volatile bool _cleared; mutable volatile int _queued; // int _key; int _note; void _add ( void ); public: static int note_shape; int draw_shape ( void ) const { return pattern::note_shape; } static signal signal_create_destroy; Mapping mapping; pattern ( void ); ~pattern ( void ); pattern ( const pattern &rhs ); static int patterns ( void ); static pattern * pattern_by_number ( int n ); static void reset ( void ); static pattern * import ( smf *f, int track ); static pattern * recording ( void ); static void record_event ( const midievent *e ); pattern * create ( void ); pattern * by_number ( int n ) const; pattern * clone ( void ); void put ( int x, int y, tick_t l ); const char * row_name ( int r ) const; void draw_row_names ( Canvas *c ) const; void trigger ( tick_t start, tick_t end ); void trigger ( void ); void stop ( void ) const; void play ( tick_t start, tick_t end ) const; void load ( smf *f ); void record( int mode ); void record_stop ( void ); void queue ( int mode ); int queue ( void ) const; void randomize_row ( int y, int feel, float probability ); int port ( void ) const; void port ( int p ); int channel ( void ) const; void channel ( int c ); int note ( void ) const; void note ( int n ); void mode ( int n ); int mode ( void ) const; int key ( void ) const; void key ( int k ); int load ( const char *name ); void save ( const char *name ) const; void dump ( smf *f ) const; int ppqn ( void ) const; void ppqn ( int n ); };