non/timeline/src/main.C

293 lines
7.2 KiB
C

/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include <FL/Fl.H>
#include <stdio.h>
#include <unistd.h>
#include <sys/stat.h>
#include <stdlib.h>
#include <string.h>
#include <stdlib.h>
#include <getopt.h>
/* for registrations */
#include "Audio_Region.H"
#include "Sequence.H"
#include "Audio_Sequence.H"
#include "Timeline.H"
#include "Tempo_Sequence.H"
#include "Time_Sequence.H"
#include "Annotation_Sequence.H"
#include "Control_Sequence.H"
#include "Cursor_Sequence.H"
#include "Track.H"
#include "TLE.H"
#include "Timeline.H"
#include "Project.H"
#include "Transport.H"
#include "Engine/Engine.H"
#include "Thread.H"
#include <nsm.h>
extern void set_nsm_callbacks ( nsm_client_t *nsm );
Engine *engine;
Timeline *timeline;
Transport *transport;
TLE *tle;
nsm_client_t *nsm;
char *instance_name = NULL;
/* TODO: put these in a header */
#define USER_CONFIG_DIR ".non-daw/"
const char *APP_NAME = "Non-Timeline";
const char *APP_TITLE = "The Non-Timeline";
const char COPYRIGHT[] = "Copyright (C) 2008-2013 Jonathan Moore Liles";
const double NSM_CHECK_INTERVAL = 0.25f;
#define PACKAGE "non"
#include "const.h"
#include "debug.h"
char *user_config_dir;
#include <errno.h>
static int
ensure_dirs ( void )
{
asprintf( &user_config_dir, "%s/%s", getenv( "HOME" ), USER_CONFIG_DIR );
int r = mkdir( user_config_dir, 0777 );
return r == 0 || errno == EEXIST;
}
#include <FL/Fl_Shared_Image.H>
#include <signal.h>
void
shift ( char **argv, int *argc, int n )
{
int i;
for ( i = 0; i < *argc; ++i )
argv[ i ] = argv[ i + n ];
argv[ i ] = 0;
argc -= n;
}
extern Timeline *timeline;
void
check_nsm ( void * v )
{
nsm_check_nowait( nsm );
Fl::repeat_timeout( NSM_CHECK_INTERVAL, check_nsm, v );
}
static int got_sigterm = 0;
void
sigterm_handler ( int )
{
got_sigterm = 1;
Fl::awake();
}
void
check_sigterm ( void * )
{
if ( got_sigterm )
{
MESSAGE( "Got SIGTERM, quitting..." );
timeline->command_quit();
}
}
int
main ( int argc, char **argv )
{
if ( !strcmp( argv[0], "non-daw" ) )
{
/* use old app name and title */
APP_NAME = "Non-DAW";
APP_TITLE = "The Non-DAW";
}
printf( "%s %s -- %s\n", APP_TITLE, VERSION, COPYRIGHT );
if ( ! Fl::visual( FL_DOUBLE | FL_RGB ) )
{
WARNING( "Xdbe not supported, FLTK will fake double buffering." );
}
Thread::init();
Thread thread( "UI" );
thread.set();
signal( SIGTERM, sigterm_handler );
signal( SIGHUP, sigterm_handler );
signal( SIGINT, sigterm_handler );
fl_register_images();
/* welcome to C++ */
LOG_REGISTER_CREATE( Annotation_Point );
LOG_REGISTER_CREATE( Annotation_Region );
LOG_REGISTER_CREATE( Annotation_Sequence );
LOG_REGISTER_CREATE( Audio_Region );
LOG_REGISTER_CREATE( Audio_Sequence );
LOG_REGISTER_CREATE( Control_Point );
LOG_REGISTER_CREATE( Control_Sequence );
LOG_REGISTER_CREATE( Tempo_Point );
LOG_REGISTER_CREATE( Time_Point );
LOG_REGISTER_CREATE( Cursor_Point );
LOG_REGISTER_CREATE( Cursor_Region );
LOG_REGISTER_CREATE( Track );
signal( SIGPIPE, SIG_IGN );
if ( ! ensure_dirs() )
FATAL( "Cannot create required directories" );
instance_name = strdup( APP_NAME );
bool instance_override = false;
const char *osc_port = NULL;
static struct option long_options[] =
{
{ "help", no_argument, 0, '?' },
{ "instance", required_argument, 0, 'i' },
{ "osc-port", required_argument, 0, 'p' },
{ 0, 0, 0, 0 }
};
int option_index = 0;
int c = 0;
while ( ( c = getopt_long_only( argc, argv, "", long_options, &option_index ) ) != -1 )
{
switch ( c )
{
case 'p':
DMESSAGE( "Using OSC port %s", optarg );
osc_port = optarg;
break;
case 'i':
DMESSAGE( "Using instance name %s", optarg );
free( instance_name );
instance_name = strdup( optarg );
instance_override = true;
break;
case '?':
printf( "\nUsage: %s [--instance instance_name] [--osc-port portnum] [path_to_project]\n\n", argv[0] );
exit(0);
break;
}
}
/* we don't really need a pointer for this */
// will be created on project new/open
engine = NULL;
tle = new TLE;
nsm = nsm_new();
set_nsm_callbacks( nsm );
MESSAGE( "Starting GUI" );
tle->run();
timeline->init_osc( osc_port );
tle->main_window->show( 0, NULL );
char *nsm_url = getenv( "NSM_URL" );
if ( nsm_url )
{
if ( ! nsm_init( nsm, nsm_url ) )
{
if ( instance_override )
WARNING( "--instance option is not available when running under session management, ignoring." );
if ( optind < argc )
WARNING( "Loading files from the command-line is incompatible with session management, ignoring." );
nsm_send_announce( nsm, APP_NAME, ":progress:switch:", argv[0] );
/* poll so we can keep OSC handlers running in the GUI thread and avoid extra sync */
Fl::add_timeout( NSM_CHECK_INTERVAL, check_nsm, NULL );
}
}
else
{
if ( optind < argc )
{
MESSAGE( "Loading \"%s\"", argv[optind] );
Fl::lock();
tle->open( argv[optind] );
Fl::unlock();
}
}
Fl::add_check( check_sigterm );
Fl::run();
/* cleanup for valgrind's sake */
delete timeline;
timeline = NULL;
delete tle;
tle = NULL;
if ( engine )
{
delete engine;
engine = NULL;
}
nsm_free( nsm );
nsm = NULL;
MESSAGE( "Your fun is over" );
}