non/timeline/src/Control_Sequence.H

146 lines
4.2 KiB
C++

/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "Sequence.H"
#include "Control_Point.H"
#include "JACK/Port.H"
// class JACK::Port;
#include "OSC/Endpoint.H"
class Control_Sequence_Header;
class Fl_Menu_Button;
class Control_Sequence : public Sequence
{
/* not permitted */
Control_Sequence ( const Control_Sequence &rhs );
Control_Sequence & operator = ( const Control_Sequence &rhs );
public:
enum Curve_Type { None, Linear, Quadratic };
enum Mode {
CV,
OSC,
MIDI
};
private:
static void cb_button ( Fl_Widget *w, void *v );
void cb_button ( Fl_Widget *w );
JACK::Port *_output;
/* these are used to cache the saved osc connection until the
* session is loaded, at which time we will reconnect */
std::list<char*> _persistent_osc_connections;
/* osc output port */
volatile void *__osc_output;
OSC::Signal *_osc_output ( void ) const
{
return (OSC::Signal *)__osc_output;
}
void _osc_output ( OSC::Signal * s)
{
__osc_output = s;
}
static void peer_callback( const char *name, const OSC::Signal *sig, void *v );
void peer_callback( const char *name, const OSC::Signal *sig );
void add_osc_peers_to_menu ( Fl_Menu_Button *m, const char *prefix );
static Fl_Widget *_highlighted;
Curve_Type _interpolation;
void init ( void );
void draw_curve ( bool filled );
static void menu_cb ( Fl_Widget *w, void *v );
void menu_cb ( const Fl_Menu_ *m );
Mode _mode;
float _rate;
protected:
Control_Sequence ( );
virtual void get ( Log_Entry &e ) const;
virtual void get_unjournaled ( Log_Entry &e ) const;
void set ( Log_Entry &e );
void draw_box ( void );
void draw ( void );
int handle ( int m );
void update_port_name ( void );
Fl_Menu_Button & menu ( void );
public:
Control_Sequence_Header * header ( void ) { return (Control_Sequence_Header*)child(0); }
virtual void name ( const char *s );
virtual const char *name ( void ) const;
void process_osc ( void );
void connect_osc ( void );
static bool draw_with_polygon;
static bool draw_with_grid;
LOG_CREATE_FUNC( Control_Sequence );
Control_Sequence ( Track *, const char *name = 0 );
~Control_Sequence ( );
Fl_Cursor cursor ( void ) const { return FL_CURSOR_CROSS; }
Curve_Type interpolation ( void ) const { return _interpolation; }
void interpolation ( Curve_Type v )
{
_interpolation = v;
damage( FL_DAMAGE_USER1 );
}
Mode mode ( void ) const { return _mode; }
void mode ( Mode v );
/* Engine */
void output ( JACK::Port *p ) { _output = p; }
nframes_t play ( sample_t *buf, nframes_t frame, nframes_t nframes );
nframes_t process ( nframes_t nframes );
};