115 lines
3.3 KiB
C++
115 lines
3.3 KiB
C++
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/*******************************************************************************/
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/* Copyright (C) 2008 Jonathan Moore Liles */
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/* */
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/* This program is free software; you can redistribute it and/or modify it */
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/* under the terms of the GNU General Public License as published by the */
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/* Free Software Foundation; either version 2 of the License, or (at your */
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/* option) any later version. */
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/* */
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/* This program is distributed in the hope that it will be useful, but WITHOUT */
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/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
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/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
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/* more details. */
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/* */
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/* You should have received a copy of the GNU General Public License along */
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/* with This program; see the file COPYING. If not,write to the Free Software */
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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#pragma once
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#include "Sequence.H"
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#include "Region.H"
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#include "Track.H"
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#include <FL/Fl_Input.H>
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class Audio_Sequence : public Sequence, public Loggable
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{
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protected:
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virtual void get ( Log_Entry &e ) const
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{
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e.add( ":t", _track );
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e.add( ":n", name() );
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}
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void
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set ( Log_Entry &e )
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{
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for ( int i = 0; i < e.size(); ++i )
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{
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const char *s, *v;
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e.get( i, &s, &v );
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if ( ! strcmp( ":t", s ) )
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{
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int i;
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sscanf( v, "%X", &i );
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Track *t = (Track*)Loggable::find( i );
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assert( t );
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t->track( this );
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}
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else if ( ! strcmp( ":n", s ) )
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name( strdup( v ) );
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}
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}
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Audio_Sequence ( ) : Sequence( 0, 0, 0, 0 )
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{
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}
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public:
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LOG_CREATE_FUNC( Audio_Sequence );
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Fl_Cursor cursor ( void ) const { return FL_CURSOR_DEFAULT; }
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Audio_Sequence ( Track *track ) : Sequence( 0, 0, 0, 0, track )
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{
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_track = track;
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if ( track )
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track->add( this );
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log_create();
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/* FIXME: temporary */
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labeltype( FL_NO_LABEL );
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}
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~Audio_Sequence ( )
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{
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log_destroy();
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}
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Sequence * clone_empty ( void )
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{
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Audio_Sequence *t = new Audio_Sequence( track() );
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return t;
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}
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// const char *class_name ( void ) { return "Audio_Sequence"; }
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void draw ( void );
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int handle ( int m );
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void dump ( void );
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void remove_selected ( void );
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const Region *capture ( void ) const { return track()->capture(); }
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nframes_t play ( sample_t *buf, nframes_t frame, nframes_t nframes, int channels );
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};
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