1229 lines
27 KiB
C
1229 lines
27 KiB
C
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/*******************************************************************************/
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/* Copyright (C) 2008 Jonathan Moore Liles */
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/* */
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/* This program is free software; you can redistribute it and/or modify it */
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/* under the terms of the GNU General Public License as published by the */
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/* Free Software Foundation; either version 2 of the License, or (at your */
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/* option) any later version. */
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/* */
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/* This program is distributed in the hope that it will be useful, but WITHOUT */
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/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
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/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
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/* more details. */
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/* */
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/* You should have received a copy of the GNU General Public License along */
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/* with This program; see the file COPYING. If not,write to the Free Software */
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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#include "Timeline.H"
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#include "Tempo_Sequence.H"
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#include "Time_Sequence.H"
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#include "Audio_Sequence.H"
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#include "Control_Sequence.H"
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#include <FL/Fl_Scrollbar.H>
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#include "Ruler_Sequence.H"
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// #include <FL/Fl_Image.H>
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// #include <FL/Fl_RGB_Image.H> // needed for alpha blending
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#include "Track.H"
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bool Timeline::draw_with_measure_lines = true;
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Timeline::snap_e Timeline::snap_to = Bars;
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bool Timeline::snap_magnetic = true;
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bool Timeline::follow_playhead = true;
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bool Timeline::center_playhead = true;
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const float UPDATE_FREQ = 0.02f;
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#include "Playback_DS.H"
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#include "Record_DS.H"
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#include "Transport.H"
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/** return the combined height of all visible children of (veritcal)
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pack, /p/. This is necessary because pack sizes are adjusted only
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when the relevant areas are exposes. */
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static int
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pack_visible_height ( const Fl_Pack *p )
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{
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int th = 0;
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const Fl_Widget* const *w = p->array();
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for ( int i = p->children(); i--; ++w )
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if ( (*w)->visible() )
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th += (*w)->h() + p->spacing();
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return th;
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}
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/** recalculate the size of vertical scrolling area and inform scrollbar */
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void
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Timeline::adjust_vscroll ( void )
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{
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vscroll->value( _yposition, h() - rulers->h() - hscroll->h(), 0, pack_visible_height( tracks ) );
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}
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void
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Timeline::cb_scroll ( Fl_Widget *w, void *v )
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{
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((Timeline*)v)->cb_scroll( w );
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}
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void
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Timeline::cb_scroll ( Fl_Widget *w )
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{
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if ( w == vscroll )
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{
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tracks->position( tracks->x(), (rulers->y() + rulers->h()) - vscroll->value() );
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yposition( vscroll->value() );
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adjust_vscroll();
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}
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else
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{
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if ( hscroll->zoom_changed() )
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{
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nframes_t under_mouse = x_to_offset( Fl::event_x() );
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_fpp = hscroll->zoom();
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const int tw = tracks->w() - Track::width();
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// hscroll->value( ts_to_x( xoffset ), tw, 0, ts_to_x( _length ) );
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hscroll->value( max( 0, ts_to_x( under_mouse ) - ( Fl::event_x() - tracks->x() - Track::width() ) ),
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tw, 0, ts_to_x( _length ) );
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redraw();
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}
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xposition( hscroll->value() );
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}
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}
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Timeline::Timeline ( int X, int Y, int W, int H, const char* L ) : Fl_Overlay_Window( X, Y, W, H, L )
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{
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box( FL_FLAT_BOX );
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xoffset = 0;
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_yposition = 0;
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_old_yposition = 0;
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_old_xposition = 0;
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X = Y = 0;
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p1 = p2 = 0;
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{
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Scalebar *o = new Scalebar( X, Y + H - 18, W - 18, 18 );
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o->range( 0, 48000 * 300 );
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// o->zoom_range( 1, 16384 );
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// o->zoom_range( 1, 65536 << 4 );
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o->zoom_range( 1, 20 );
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o->zoom( 8 );
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o->type( FL_HORIZONTAL );
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o->callback( cb_scroll, this );
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hscroll = o;
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}
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{
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Fl_Scrollbar *o = new Fl_Scrollbar( X + W - 18, Y, 18, H - 18 );
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o->type( FL_VERTICAL );
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o->callback( cb_scroll, this );
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vscroll = o;
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}
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{
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Fl_Pack *o = new Fl_Pack( X + Track::width(), Y, (W - Track::width()) - vscroll->w(), H - hscroll->h(), "rulers" );
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o->type( Fl_Pack::VERTICAL );
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{
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Tempo_Sequence *o = new Tempo_Sequence( 0, 0, 800, 24 );
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o->color( fl_gray_ramp( 18 ) );
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o->label( "Tempo" );
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o->align( FL_ALIGN_LEFT );
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tempo_track = o;
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o->beats_per_minute( 0, 120 );
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/* o->beats_per_minute( 48000 * 50, 250 ); */
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/* o->beats_per_minute( 48000 * 120, 60 ); */
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}
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{
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Time_Sequence *o = new Time_Sequence( 0, 24, 800, 24 );
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o->color( fl_gray_ramp( 16 ) );
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o->label( "Time" );
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o->align( FL_ALIGN_LEFT );
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time_track = o;
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o->time( 0, 4, 4 );
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}
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{
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Ruler_Sequence *o = new Ruler_Sequence( 0, 24, 800, 24 );
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o->color( fl_gray_ramp( 'F' ) );
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o->label( "Ruler" );
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o->align( FL_ALIGN_LEFT );
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ruler_track = o;
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}
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o->size( o->w(), o->child( 0 )->h() * o->children() );
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rulers = o;
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o->end();
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}
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{
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// sample_rate() = engine->sample_rate();
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_fpp = 8;
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// _length = sample_rate() * 60 * 2;
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/* FIXME: hack */
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_length = -1;
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{
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Fl_Pack *o = new Fl_Pack( X, rulers->y() + rulers->h(), W - vscroll->w(), 1 );
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o->type( Fl_Pack::VERTICAL );
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o->spacing( 1 );
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tracks = o;
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o->end();
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resizable( o );
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}
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}
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/* rulers go above tracks... */
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add( rulers );
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/* make sure scrollbars are on top */
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add( vscroll );
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add( hscroll );
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vscroll->range( 0, tracks->h() );
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redraw();
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end();
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Fl::add_timeout( UPDATE_FREQ, update_cb, this );
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}
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float
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Timeline::beats_per_minute ( nframes_t when ) const
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{
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return tempo_track->beats_per_minute( when );
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}
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int
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Timeline::beats_per_bar ( nframes_t when ) const
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{
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time_sig t = time_track->time( when );
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return t.beats_per_bar;
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}
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void
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Timeline::beats_per_minute ( nframes_t when, float bpm )
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{
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tempo_track->add( new Tempo_Point( when, bpm ) );
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}
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#if 0
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struct BBT
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{
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int bar, beat, tick;
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BBT ( int bar, int beat, int tick ) : bar( bar ), beat( beat ), tick( tick )
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{
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}
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};
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/** returns the BBT value for timestamp /when/ by examining the tempo/time maps */
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BBT
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Timeline::bbt ( nframes_t when )
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{
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Tempo_Sequence *tempo = (Tempo_Sequence*)rulers->child( 0 );
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BBT bbt;
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for ( list <Sequence_Widget *>::const_iterator i = tempo.widgets.begin();
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i != tempo.widgets.end(); ++i )
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{
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Tempo_Point *p = *i;
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}
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};
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#endif
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void
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nearest_line_cb ( nframes_t frame, int X, int Y, int H, void *arg )
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{
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*((nframes_t*)arg) = frame;
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}
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/** return the absolute pixel of the nearest measure line to /x/ */
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bool
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Timeline::nearest_line ( nframes_t when, nframes_t *frame ) const
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{
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if ( snap_to == None )
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return false;
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*frame = -1;
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/* FIXME: handle snap to bar */
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draw_measure( when - x_to_ts( 10 ), 0, 20, 0, (Fl_Color)0, nearest_line_cb, frame, false );
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return *frame != (nframes_t)-1;
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}
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nframes_t
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Timeline::x_to_offset ( int x ) const
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{
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return x_to_ts( max( 0, x - Track::width() ) ) + xoffset;
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}
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void
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static
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draw_measure_cb ( nframes_t frame, int X, int Y, int H, void *arg )
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{
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fl_color( FL_BLACK );
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fl_line( X, Y, X, Y + H );
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}
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/** draw appropriate measure lines inside the given bounding box */
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void
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Timeline::draw_measure ( nframes_t when, int Y, int W, int H, Fl_Color color, measure_line_callback * cb, void *arg, bool BBT ) const
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{
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if ( ! draw_with_measure_lines )
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return;
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if ( ! tempo_track->_widgets.size() || ! time_track->_widgets.size() )
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{
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DWARNING( "No tempo/time points" );
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return;
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}
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fl_line_style( FL_DASH, 0 );
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const Fl_Color beat = fl_color_average( FL_BLACK, color, 0.65f );
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const Fl_Color bar = fl_color_average( FL_RED, beat, 0.65f );
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const nframes_t samples_per_minute = sample_rate() * 60;
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/* we need to back up a bit in order to catch all the numbers */
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/* if ( BBT ) */
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/* { */
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/* X -= 40; */
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/* W += 40; */
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/* } */
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list <Sequence_Widget*>::const_iterator tpi;
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list <Sequence_Widget*>::const_iterator mpi;
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/* find the first points before our range */
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for ( list <Sequence_Widget *>::const_reverse_iterator i = tempo_track->_widgets.rbegin();
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i != tempo_track->_widgets.rend(); i++ )
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if ( (*i)->offset() <= when )
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{
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tpi = i.base();
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break;
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}
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for ( list <Sequence_Widget *>::const_reverse_iterator i = time_track->_widgets.rbegin();
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i != time_track->_widgets.rend(); i++ )
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if ( (*i)->offset() <= when )
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{
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mpi = i.base();
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break;
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}
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--tpi;
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/* start on the next beat */
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const Tempo_Point *tp = (Tempo_Point*)(*tpi);
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nframes_t beat_inc = samples_per_minute / tp->tempo();
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nframes_t f = when - ( ( when - tp->offset() ) % beat_inc );
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for ( ; tpi != tempo_track->_widgets.end(); ++tpi )
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{
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list <Sequence_Widget*>::const_iterator ntpi = tpi;
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++ntpi;
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tp = (Tempo_Point*)(*tpi);
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const Tempo_Point *ntp = ntpi == tempo_track->_widgets.end() ? NULL : (Tempo_Point*)(*ntpi);
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const nframes_t ntpo = ntp ? ntp->offset() : when + x_to_ts( W + 1 );
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beat_inc = samples_per_minute / tp->tempo();
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const int incx = ts_to_x( beat_inc );
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if ( incx < 8 )
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continue;
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for ( ; f < ntpo; f += beat_inc )
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{
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const int x = ts_to_x( f - xoffset ) + Track::width();
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cb( f, x, Y, H, arg );
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}
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}
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fl_line_style( FL_SOLID, 0 );
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}
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void
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Timeline::draw_measure_lines ( int X, int Y, int W, int H, Fl_Color color )
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{
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draw_measure( x_to_offset( X ), Y, W, H, color, draw_measure_cb, 0, false );
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}
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/** just like draw mesure lines except that it also draws the BBT values. */
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void
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Timeline::draw_measure_BBT ( int X, int Y, int W, int H, Fl_Color color )
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{
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// draw_measure( X, Y, W, H, color, true );
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}
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void
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Timeline::xposition ( int X )
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{
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// _old_xposition = xoffset;
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/* FIXME: shouldn't have to do this... */
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X = min( X, ts_to_x( _length ) - tracks->w() - Track::width() );
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xoffset = x_to_ts( X );
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damage( FL_DAMAGE_SCROLL );
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}
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void
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Timeline::yposition ( int Y )
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{
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// _old_yposition = _yposition;
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_yposition = Y;
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damage( FL_DAMAGE_SCROLL );
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}
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void
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Timeline::draw_clip ( void * v, int X, int Y, int W, int H )
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{
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Timeline *tl = (Timeline *)v;
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fl_push_clip( X, Y, W, H );
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/* fl_color( rand() ); */
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/* fl_rectf( X, Y, X + W, Y + H ); */
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tl->draw_box();
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tl->draw_child( *tl->rulers );
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fl_push_clip( tl->tracks->x(), tl->rulers->y() + tl->rulers->h(), tl->tracks->w(), tl->h() - tl->rulers->h() - tl->hscroll->h() );
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tl->draw_child( *tl->tracks );
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fl_pop_clip();
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fl_pop_clip();
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}
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// static unsigned char *rect_image;
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void
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Timeline::resize ( int X, int Y, int W, int H )
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{
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Fl_Overlay_Window::resize( X, Y, W, H );
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/* why is this necessary? */
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rulers->resize( Track::width(), 0, W - Track::width() - vscroll->w(), rulers->h() );
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/* why is THIS necessary? */
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hscroll->resize( 0, H - 18, hscroll->w(), 18 );
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vscroll->size( vscroll->w(), H - 18 );
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}
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void
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Timeline::draw ( void )
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{
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if ( ! visible_r() )
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return;
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int X, Y, W, H;
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int bdx = 0;
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int bdw = 0;
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X = tracks->x() + bdx + 1;
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Y = tracks->y();
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W = tracks->w() - bdw - 1;
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H = tracks->h();
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adjust_vscroll();
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/* if ( damage() & FL_DAMAGE_USER1 ) */
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/* { */
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/* /\* save the rectangle so we can draw it (darkened) in the overlay *\/ */
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/* Rectangle &r = _selection; */
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/* make_current(); */
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/* rect_image = fl_read_image( NULL, r.x, r.y, r.w, r.h, 0 ); */
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/* return; */
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/* } */
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if ( ( damage() & FL_DAMAGE_ALL ) || ( damage() & FL_DAMAGE_EXPOSE ) )
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{
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DMESSAGE( "complete redraw" );
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draw_box( box(), 0, 0, w(), h(), color() );
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fl_push_clip( 0, rulers->y(), w(), rulers->h() );
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draw_child( *rulers );
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fl_pop_clip();
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fl_push_clip( tracks->x(), rulers->y() + rulers->h(), tracks->w(), hscroll->y() - (rulers->y() + rulers->h()) );
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draw_child( *tracks );
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fl_pop_clip();
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draw_child( *hscroll );
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draw_child( *vscroll );
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redraw_overlay();
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/* Rectangle &r = _selection; */
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/* unsigned char *data = fl_read_image( NULL, r.x, r.y, r.w, r.h, 0 ); */
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/* Fl_RGB_Image bi( data, r.w, r.h, 3 ); */
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/* bi.color_average( FL_BLACK, 0.50f ); */
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/* bi.draw( r.x, r.y ); */
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/* delete[] data; */
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/* if ( r.w && r.h ) */
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/* { */
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/* const unsigned char data[] = { 0, 127, 0, 96, */
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/* 0, 96, 0, 127 }; */
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/* Fl_RGB_Image bi( data, 2, 2, 2 ); */
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/* Fl_Image *bi2 = bi.copy( r.w, r.h ); */
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/* bi2->draw( r.x, r.y ); */
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/* delete bi2; */
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/* } */
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return;
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}
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if ( damage() & FL_DAMAGE_SCROLL )
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{
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int dx = ts_to_x( _old_xposition ) - ts_to_x( xoffset );
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int dy = _old_yposition - _yposition;
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/* draw_child( *rulers ); */
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|
|
if ( ! dy )
|
|
fl_scroll( rulers->x(), rulers->y(), rulers->w(), rulers->h(), dx, 0, draw_clip, this );
|
|
|
|
Y = rulers->y() + rulers->h();
|
|
H = h() - rulers->h() - hscroll->h();
|
|
|
|
if ( dy == 0 )
|
|
fl_scroll( X + Track::width(), Y, W - Track::width(), H, dx, dy, draw_clip, this );
|
|
else
|
|
fl_scroll( X, Y, W, H, dx, dy, draw_clip, this );
|
|
}
|
|
|
|
_old_xposition = xoffset;
|
|
_old_yposition = _yposition;
|
|
|
|
if ( damage() & FL_DAMAGE_CHILD )
|
|
{
|
|
fl_push_clip( rulers->x(), rulers->y(), rulers->w(), rulers->h() );
|
|
update_child( *rulers );
|
|
fl_pop_clip();
|
|
|
|
fl_push_clip( tracks->x(), rulers->y() + rulers->h(), tracks->w(), h() - rulers->h() - hscroll->h() );
|
|
update_child( *tracks );
|
|
fl_pop_clip();
|
|
|
|
update_child( *hscroll );
|
|
update_child( *vscroll );
|
|
}
|
|
|
|
}
|
|
|
|
void
|
|
Timeline::draw_cursor ( nframes_t frame, Fl_Color color )
|
|
{
|
|
int x = ( ts_to_x( frame ) - ts_to_x( xoffset ) ) + tracks->x() + Track::width();
|
|
|
|
if ( x < tracks->x() + Track::width() || x > tracks->x() + tracks->w() )
|
|
return;
|
|
|
|
fl_color( color );
|
|
|
|
int y = rulers->y() + rulers->h();
|
|
int h = this->h() - hscroll->h();
|
|
|
|
fl_push_clip( Track::width(), y, tracks->w(), h );
|
|
|
|
fl_line( x, y, x, h );
|
|
|
|
fl_color( fl_darker( color ) );
|
|
|
|
fl_line( x - 1, y, x - 1, h );
|
|
|
|
fl_color( FL_BLACK );
|
|
|
|
fl_line( x + 1, y, x + 1, h );
|
|
|
|
/* draw cap */
|
|
fl_color( color );
|
|
fl_begin_polygon();
|
|
|
|
fl_vertex( x - 8, y );
|
|
fl_vertex( x, y + 8 );
|
|
fl_vertex( x + 8, y );
|
|
|
|
fl_end_polygon();
|
|
|
|
|
|
/* draw cap outline */
|
|
fl_color( FL_BLACK );
|
|
fl_begin_line();
|
|
|
|
fl_vertex( x - 8, y );
|
|
fl_vertex( x, y + 8 );
|
|
fl_vertex( x + 8, y );
|
|
|
|
fl_end_line();
|
|
|
|
fl_pop_clip();
|
|
|
|
}
|
|
|
|
void
|
|
Timeline::draw_playhead ( void )
|
|
{
|
|
if ( p1 != p2 )
|
|
{
|
|
draw_cursor( p1, FL_BLUE );
|
|
draw_cursor( p2, FL_GREEN );
|
|
}
|
|
|
|
draw_cursor( transport->frame, FL_RED );
|
|
}
|
|
|
|
void
|
|
Timeline::redraw_playhead ( void )
|
|
{
|
|
static nframes_t last_playhead = -1;
|
|
|
|
if ( last_playhead != transport->frame )
|
|
{
|
|
redraw_overlay();
|
|
last_playhead = transport->frame;
|
|
|
|
if ( follow_playhead )
|
|
{
|
|
if ( center_playhead && active() )
|
|
xposition( max( 0, ts_to_x( transport->frame ) - ( ( tracks->w() - Track::width() ) >> 1 ) ) );
|
|
else if ( ts_to_x( transport->frame ) > ts_to_x( xoffset ) + ( tracks->w() - Track::width() ) )
|
|
xposition( ts_to_x( transport->frame ) );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/** called so many times a second to redraw the playhead etc. */
|
|
void
|
|
Timeline::update_cb ( void *arg )
|
|
{
|
|
Fl::repeat_timeout( UPDATE_FREQ, update_cb, arg );
|
|
|
|
Timeline *tl = (Timeline *)arg;
|
|
|
|
tl->redraw_playhead();
|
|
}
|
|
|
|
void
|
|
Timeline::draw_overlay ( void )
|
|
{
|
|
|
|
draw_playhead();
|
|
|
|
if ( ! ( _selection.w && _selection.h ) )
|
|
return;
|
|
|
|
fl_push_clip( tracks->x() + Track::width(), rulers->y() + rulers->h(), tracks->w() - Track::width(), h() - rulers->h() - hscroll->h() );
|
|
|
|
const Rectangle &r = _selection;
|
|
|
|
fl_color( FL_BLACK );
|
|
|
|
fl_line_style( FL_SOLID, 2 );
|
|
|
|
fl_rect( r.x + 2, r.y + 2, r.w, r.h );
|
|
fl_color( FL_MAGENTA );
|
|
fl_line_style( FL_DASH, 2 );
|
|
fl_rect( r.x, r.y, r.w, r.h );
|
|
|
|
fl_line( r.x, r.y, r.x + r.w, r.y + r.h );
|
|
|
|
fl_line( r.x + r.w, r.y, r.x, r.y + r.h );
|
|
|
|
/* fl_overlay_rect( r.x, r.y, r.w, r.h ); */
|
|
|
|
fl_line_style( FL_SOLID, 0 );
|
|
|
|
|
|
/* const unsigned char data[] = { 127, 127, 127, 96, */
|
|
/* 127, 96, 127, 40 }; */
|
|
/* Fl_RGB_Image bi( data, 2, 2, 2 ); */
|
|
|
|
/* Fl_Image *bi2 = bi.copy( r.w, r.h ); */
|
|
|
|
/* bi2->draw( r.x, r.y ); */
|
|
|
|
/* delete bi2; */
|
|
|
|
|
|
/* unsigned char *data = fl_read_image( NULL, r.x, r.y, r.w, r.h, 0 ); */
|
|
|
|
|
|
|
|
/* Fl_RGB_Image bi( rect_image, r.w, r.h, 3 ); */
|
|
|
|
/* bi.color_average( FL_BLACK, 0.50f ); */
|
|
|
|
/* bi.draw( r.x, r.y ); */
|
|
|
|
/* delete[] rect_image; */
|
|
/* rect_image = NULL; */
|
|
|
|
fl_pop_clip();
|
|
|
|
}
|
|
|
|
// #include "Sequence_Widget.H"
|
|
|
|
/** select all widgets in inside rectangle /r/ */
|
|
void
|
|
Timeline::select ( const Rectangle &r )
|
|
{
|
|
const int Y = r.y;
|
|
|
|
for ( int i = tracks->children(); i-- ; )
|
|
{
|
|
Track *t = (Track*)tracks->child( i );
|
|
|
|
if ( ! ( t->y() > Y + r.h || t->y() + t->h() < Y ) )
|
|
t->select( r.x, r.y, r.w, r.h, true, true );
|
|
}
|
|
}
|
|
|
|
void
|
|
Timeline::delete_selected ( void )
|
|
{
|
|
Sequence_Widget::delete_selected();
|
|
}
|
|
|
|
void
|
|
Timeline::select_none ( void )
|
|
{
|
|
Sequence_Widget::select_none();
|
|
}
|
|
|
|
|
|
/** An unfortunate necessity for implementing our own DND aside from
|
|
* the (bogus) native FLTK system */
|
|
Track *
|
|
Timeline::track_under ( int Y )
|
|
{
|
|
for ( int i = tracks->children(); i-- ; )
|
|
{
|
|
Track *t = (Track*)tracks->child( i );
|
|
|
|
if ( ! ( t->y() > Y || t->y() + t->h() < Y ) )
|
|
return t;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
int
|
|
Timeline::handle ( int m )
|
|
{
|
|
static Drag *drag = NULL;
|
|
|
|
switch ( m )
|
|
{
|
|
case FL_FOCUS:
|
|
case FL_UNFOCUS:
|
|
// redraw();
|
|
return 1;
|
|
case FL_KEYBOARD:
|
|
case FL_SHORTCUT:
|
|
{
|
|
if ( Fl::event_state() & ( FL_ALT || FL_CTRL || FL_SHIFT ) )
|
|
/* we don't want any keys with modifiers... */
|
|
return 0;
|
|
|
|
switch ( Fl::event_key() )
|
|
{
|
|
case FL_Delete:
|
|
case FL_Home:
|
|
case FL_End:
|
|
/* keep scrollbar from eating these. */
|
|
return 0;
|
|
case 'p':
|
|
{
|
|
int X = Fl::event_x() - Track::width();
|
|
|
|
if ( X > 0 )
|
|
{
|
|
transport->locate( xoffset + x_to_ts( X ) );
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
case '[':
|
|
{
|
|
int X = Fl::event_x() - Track::width();
|
|
|
|
if ( X > 0 )
|
|
{
|
|
p1 = xoffset + x_to_ts( X );
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
case ']':
|
|
{
|
|
int X = Fl::event_x() - Track::width();
|
|
|
|
if ( X > 0 )
|
|
{
|
|
p2 = xoffset + x_to_ts( X );
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
default:
|
|
return Fl_Overlay_Window::handle( m );
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
default:
|
|
{
|
|
|
|
if ( m == FL_PUSH )
|
|
Fl::focus( this );
|
|
|
|
int r = Fl_Overlay_Window::handle( m );
|
|
|
|
if ( m != FL_RELEASE && r )
|
|
return r;
|
|
|
|
const int X = Fl::event_x();
|
|
const int Y = Fl::event_y();
|
|
|
|
switch ( m )
|
|
{
|
|
case FL_PUSH:
|
|
{
|
|
// take_focus();
|
|
|
|
if ( Fl::event_state() & ( FL_ALT | FL_CTRL | FL_SHIFT ) )
|
|
return 0;
|
|
|
|
if ( Fl::event_button1() )
|
|
{
|
|
assert( ! drag );
|
|
|
|
drag = new Drag( X - x(), Y - y() );
|
|
_selection.x = drag->x;
|
|
_selection.y = drag->y;
|
|
}
|
|
else if ( Fl::event_button3() )
|
|
{
|
|
Fl_Menu_Item menu[] =
|
|
{
|
|
{ "Add Track", 0, 0, 0, FL_SUBMENU },
|
|
{ "Audio", 0, 0, 0 },
|
|
{ 0 },
|
|
{ 0 },
|
|
};
|
|
|
|
const Fl_Menu_Item *r = menu->popup( X, Y, "Timeline" );
|
|
|
|
if ( r == &menu[1] )
|
|
{
|
|
/* FIXME: prompt for I/O config? */
|
|
|
|
Loggable::block_start();
|
|
|
|
/* add audio track */
|
|
char *name = get_unique_track_name( "Audio" );
|
|
|
|
Track *t = new Track( name );
|
|
|
|
Sequence *o = new Audio_Sequence( t );
|
|
|
|
// new Control_Sequence( t );
|
|
|
|
add_track( t );
|
|
|
|
t->track( o );
|
|
|
|
Loggable::block_end();
|
|
}
|
|
|
|
}
|
|
else
|
|
return 0;
|
|
|
|
break;
|
|
}
|
|
case FL_DRAG:
|
|
{
|
|
int ox = X - drag->x;
|
|
int oy = Y - drag->y;
|
|
|
|
if ( ox < 0 )
|
|
_selection.x = X;
|
|
if ( oy < 0 )
|
|
_selection.y = Y;
|
|
|
|
_selection.w = abs( ox );
|
|
_selection.h = abs( oy );
|
|
break;
|
|
}
|
|
case FL_RELEASE:
|
|
{
|
|
delete drag;
|
|
drag = NULL;
|
|
|
|
select( _selection );
|
|
|
|
_selection.w = _selection.h = 0;
|
|
break;
|
|
}
|
|
default:
|
|
return 0;
|
|
break;
|
|
}
|
|
|
|
redraw_overlay();
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
|
|
void
|
|
Timeline::zoom_in ( void )
|
|
{
|
|
hscroll->zoom_in();
|
|
}
|
|
|
|
void
|
|
Timeline::zoom_out ( void )
|
|
{
|
|
hscroll->zoom_out();
|
|
}
|
|
|
|
/** zoom the display to show /secs/ seconds per screen */
|
|
void
|
|
Timeline::zoom ( float secs )
|
|
{
|
|
const int sw = tracks->w() - Track::width();
|
|
|
|
int fpp = (int)((secs * sample_rate()) / sw);
|
|
|
|
int p = 0;
|
|
while ( 1 << p < fpp ) p++;
|
|
|
|
hscroll->zoom( p );
|
|
|
|
redraw();
|
|
}
|
|
|
|
void
|
|
Timeline::zoom_fit ( void )
|
|
{
|
|
zoom( _length / (float)sample_rate() );
|
|
}
|
|
|
|
Track *
|
|
Timeline::track_by_name ( const char *name )
|
|
{
|
|
for ( int i = tracks->children(); i-- ; )
|
|
{
|
|
Track *t = (Track*)tracks->child( i );
|
|
|
|
if ( ! strcmp( name, t->name() ) )
|
|
return t;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
char *
|
|
Timeline::get_unique_track_name ( const char *name )
|
|
{
|
|
char pat[256];
|
|
|
|
strcpy( pat, name );
|
|
|
|
for ( int i = 1; track_by_name( pat ); ++i )
|
|
snprintf( pat, sizeof( pat ), "%s.%d", name, i );
|
|
|
|
return strdup( pat );
|
|
}
|
|
|
|
void
|
|
Timeline::add_track ( Track *track )
|
|
{
|
|
DMESSAGE( "added new track to the timeline" );
|
|
|
|
/* FIXME: do locking */
|
|
tracks->add( track );
|
|
|
|
/* FIXME: why is this necessary? doesn't the above add do DAMAGE_CHILD? */
|
|
redraw();
|
|
|
|
}
|
|
|
|
void
|
|
Timeline::remove_track ( Track *track )
|
|
{
|
|
DMESSAGE( "removed track from the timeline" );
|
|
|
|
/* FIXME: do locking */
|
|
|
|
/* FIXME: what to do about track contents? */
|
|
tracks->remove( track );
|
|
|
|
/* FIXME: why is this necessary? doesn't the above add do DAMAGE_CHILD? */
|
|
redraw();
|
|
}
|
|
|
|
/** Initiate recording for all armed tracks */
|
|
bool
|
|
Timeline::record ( void )
|
|
{
|
|
Loggable::block_start();
|
|
|
|
for ( int i = tracks->children(); i-- ; )
|
|
{
|
|
Track *t = (Track*)tracks->child( i );
|
|
|
|
if ( t->armed() && t->record_ds )
|
|
t->record_ds->start( transport->frame );
|
|
}
|
|
|
|
deactivate();
|
|
|
|
return true;
|
|
}
|
|
|
|
/** stop recording for all armed tracks */
|
|
void
|
|
Timeline::stop ( void )
|
|
{
|
|
for ( int i = tracks->children(); i-- ; )
|
|
{
|
|
Track *t = (Track*)tracks->child( i );
|
|
|
|
if ( t->armed() && t->record_ds )
|
|
t->record_ds->stop( transport->frame );
|
|
}
|
|
|
|
Loggable::block_end();
|
|
|
|
activate();
|
|
}
|
|
|
|
|
|
/**********/
|
|
/* Engine */
|
|
/**********/
|
|
|
|
/** call process() on each track header */
|
|
nframes_t
|
|
Timeline::process ( nframes_t nframes )
|
|
{
|
|
for ( int i = tracks->children(); i-- ; )
|
|
{
|
|
Track *t = (Track*)tracks->child( i );
|
|
|
|
t->process( nframes );
|
|
}
|
|
|
|
/* FIXME: BOGUS */
|
|
return nframes;
|
|
}
|
|
|
|
/* THREAD: RT */
|
|
void
|
|
Timeline::seek ( nframes_t frame )
|
|
{
|
|
for ( int i = tracks->children(); i-- ; )
|
|
{
|
|
Track *t = (Track*)tracks->child( i );
|
|
|
|
t->seek( frame );
|
|
}
|
|
}
|
|
|
|
/* THREAD: RT */
|
|
int
|
|
Timeline::seek_pending ( void )
|
|
{
|
|
int r = 0;
|
|
|
|
for ( int i = tracks->children(); i-- ; )
|
|
{
|
|
Track *t = (Track*)tracks->child( i );
|
|
|
|
if ( t->playback_ds )
|
|
r += t->playback_ds->buffer_percent() < 50;
|
|
}
|
|
|
|
return r;
|
|
}
|
|
|
|
|
|
/* FIXME: shouldn't these belong to the engine? */
|
|
int
|
|
Timeline::total_input_buffer_percent ( void )
|
|
{
|
|
int r = 0;
|
|
|
|
int cnt = 0;
|
|
|
|
for ( int i = tracks->children(); i-- ; )
|
|
{
|
|
Track *t = (Track*)tracks->child( i );
|
|
|
|
if ( t->record_ds )
|
|
{
|
|
++cnt;
|
|
r += t->record_ds->buffer_percent();
|
|
}
|
|
}
|
|
|
|
if ( ! cnt )
|
|
return 0;
|
|
|
|
return r / cnt;
|
|
}
|
|
|
|
int
|
|
Timeline::total_output_buffer_percent ( void )
|
|
{
|
|
|
|
int r = 0;
|
|
|
|
int cnt = 0;
|
|
|
|
for ( int i = tracks->children(); i-- ; )
|
|
{
|
|
Track *t = (Track*)tracks->child( i );
|
|
|
|
if ( t->playback_ds )
|
|
{
|
|
++cnt;
|
|
r += t->playback_ds->buffer_percent();
|
|
}
|
|
}
|
|
|
|
if ( ! cnt )
|
|
return 0;
|
|
|
|
return r / cnt;
|
|
}
|
|
|
|
int
|
|
Timeline::total_playback_xruns ( void )
|
|
{
|
|
int r = 0;
|
|
|
|
for ( int i = tracks->children(); i-- ; )
|
|
{
|
|
Track *t = (Track*)tracks->child( i );
|
|
|
|
if ( t->playback_ds )
|
|
r += t->playback_ds->xruns();
|
|
}
|
|
|
|
return r;
|
|
}
|
|
|
|
int
|
|
Timeline::total_capture_xruns ( void )
|
|
{
|
|
int r = 0;
|
|
|
|
for ( int i = tracks->children(); i-- ; )
|
|
{
|
|
Track *t = (Track*)tracks->child( i );
|
|
|
|
if ( t->record_ds )
|
|
r += t->record_ds->xruns();
|
|
}
|
|
|
|
return r;
|
|
}
|