non/timeline/src/Timeline.H

279 lines
7.9 KiB
C++

/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
/* FIXME: this class needs a lot of cleaning up. Too many public
* members etc. */
/* #include "Audio_File.H" // just for nframes_t */
#include "types.h"
#include <math.h>
#include <assert.h>
#include <list>
#include "OSC_Thread.H"
class Fl_Scroll;
class Fl_Pack;
class Fl_Scrollbar;
class Fl_Widget;
class Fl_Menu_Button;
class Fl_Menu_;
class Timeline;
extern Timeline *timeline;
struct BBT;
class Tempo_Sequence;
class Time_Sequence;
class Annotation_Sequence;
class Track;
class Scalebar;
class Sequence;
class Sequence_Widget;
namespace OSC { class Endpoint; }
#include <lo/lo.h>
#ifndef USE_SINGLEBUFFERED_TIMELINE
#include <FL/Fl_Overlay_Window.H>
#else
#include <FL/Fl_Single_Window.H>
#endif
struct position_info;
struct Rectangle
{
int x;
int y;
int w;
int h;
Rectangle ( ) : x( 0 ), y( 0 ), w( 0 ), h( 0 ) {}
Rectangle ( int X, int Y, int W, int H ) : x( X ), y( Y ), w( W ), h( H ) {}
};
#include "RWLock.H"
#ifdef USE_WIDGET_FOR_TIMELINE
class Timeline : public Fl_Group, public RWLock
#else
#ifndef USE_SINGLEBUFFERED_TIMELINE
class Timeline : public Fl_Overlay_Window, public RWLock
#else
class Timeline : public Fl_Single_Window, public RWLock
#endif
#endif
{
static void draw_clip ( void * v, int X, int Y, int W, int H );
int _old_xposition;
int _old_yposition;
Rectangle _selection;
Fl_Scroll *scroll;
Fl_Pack *tracks;
Fl_Pack *rulers;
Scalebar *hscroll;
Fl_Scrollbar *vscroll;
void adjust_vscroll ( void );
void adjust_hscroll ( void );
static void cb_scroll ( Fl_Widget *w, void *v );
void cb_scroll ( Fl_Widget *w );
static void menu_cb ( Fl_Widget *w, void *v );
void menu_cb ( Fl_Menu_ *m );
void fix_range ( void );
int _fpp; /* frames per pixel, power of two */
nframes_t p1, p2; /* cursors */
nframes_t _playhead;
/* not permitted */
Timeline ( const Timeline &rhs );
Timeline & operator = ( const Timeline &rhs );
std::list <const Sequence_Widget*> _tempomap;
static void handle_peer_scan_complete ( void * v );
public:
OSC::Endpoint *osc;
OSC_Thread *osc_thread;
void process_osc ( void );
#undef Bars
#undef Beats
#undef None
enum snap_e {
Bars,
Beats,
None
};
static bool draw_with_measure_lines;
static snap_e snap_to;
static bool snapping_on_hold;
static bool snap_magnetic;
static bool follow_playhead;
static bool center_playhead;
Tempo_Sequence *tempo_track;
Time_Sequence *time_track;
Annotation_Sequence *ruler_track;
Fl_Menu_Button *menu;
nframes_t xoffset;
int _yposition;
nframes_t _sample_rate;
Timeline ( int X, int Y, int W, int H, const char *L=0 );
void update_tempomap ( void );
const char *session_manager_name ( void );
nframes_t fpp ( void ) const { return 1 << _fpp; }
void range ( nframes_t start, nframes_t length );
nframes_t range_start ( void ) const { return p1; }
nframes_t range_end ( void ) const { return p2; }
// nframes_t playhead ( void ) const { return transport->frame; }
nframes_t length ( void ) const;
void sample_rate ( nframes_t r ) { _sample_rate = r; }
nframes_t sample_rate ( void ) const { return _sample_rate; }
int ts_to_x( nframes_t ts ) const { return ts >> _fpp; }
nframes_t x_to_ts ( int x ) const { return x << _fpp; }
nframes_t x_to_offset ( int x ) const;
float beats_per_minute ( nframes_t when ) const;
int beats_per_bar ( nframes_t when ) const;
void beats_per_minute ( nframes_t when, float bpm );
void time ( nframes_t when, int bpb, int beat_type );
bool nearest_line ( nframes_t *f, bool snap=true ) const;
bool next_line ( nframes_t *f, bool bar=false ) const;
bool prev_line ( nframes_t *f, bool bar=false ) const;
typedef void (measure_line_callback)( nframes_t frame, const BBT & bbt, void *arg );
position_info solve_tempomap ( nframes_t when ) const;
void draw_measure_lines ( int X, int Y, int W, int H );
void draw_measure_BBT ( int X, int Y, int W, int H );
position_info render_tempomap ( nframes_t start, nframes_t length, measure_line_callback *cb, void *arg ) const;
void xposition ( int X );
void yposition ( int Y );
void draw_cursor ( nframes_t frame, Fl_Color color, void (*symbol)(Fl_Color) ) const;
void draw_cursors ( void ) const;
void draw_playhead ( void );
void redraw_playhead ( void );
void resize ( int X, int Y, int W, int H );
void draw ( void );
void draw_overlay ( void );
int handle_scroll ( int m );
int handle ( int m );
static void update_cb ( void *arg );
void select( const Rectangle &r );
Track * track_under ( int Y );
int nselected ( void ) const;
void delete_selected ( void );
void select_none ( void );
void add_track ( Track *track );
void remove_track ( Track *track );
int ntracks ( void ) const;
void zoom ( float secs );
void zoom_in ( void );
void zoom_out ( void );
void zoom_fit ( void );
/* Engine */
int total_input_buffer_percent ( void );
int total_output_buffer_percent ( void );
int total_playback_xruns ( void );
int total_capture_xruns ( void );
nframes_t total_output_latency ( void ) const;
bool record ( void );
void stop ( void );
void wait_for_buffers ( void );
bool seek_pending ( void );
bool command_load ( const char *name, const char *display_name );
bool command_new ( const char *name, const char *display_name );
bool command_save ( void );
void command_quit ( void );
/* OSC */
void connect_osc ( void );
void discover_peers ( void );
static void check_osc ( void * v );
int init_osc ( const char *osc_port );
static int osc_reply ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data );
static int osc_non_hello ( const char *path, const char *types, lo_arg **argv, int argc, lo_message msg, void *user_data );
void reply_to_finger ( lo_message msg );
private:
static void snapshot ( void *v ) { ((Timeline*)v)->snapshot(); }
void snapshot ( void );
friend class Engine; // FIXME: only Engine::process() needs to be friended.x
Track * track_by_name ( const char *name );
char * get_unique_track_name ( const char *name );
/* Engine */
void resize_buffers ( nframes_t nframes );
nframes_t process ( nframes_t nframes );
void seek ( nframes_t frame );
};