non/Timeline/Transport.C

211 lines
5.0 KiB
C
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
/* Controls the audio transport */
#include "Transport.H"
#include "Engine/Engine.H"
// Transport transport;
#define client engine->jack_client()
Transport::Transport ( int X, int Y, int W, int H, const char *L )
: Fl_Pack( X, Y, W, H, L )
{
recording = false;
rolling = false;
_stop_disables_record = true;
const int bw = W / 3;
type( HORIZONTAL );
Fl_Button *o;
_home_button = o = new Fl_Button( 0, 0, bw, 0, "@|<" );
o->labeltype( FL_EMBOSSED_LABEL );
o->callback( cb_button, this );
o->shortcut( FL_Home );
o->box( FL_UP_BOX );
_end_button = o = new Fl_Button( 0, 0, bw, 0, "@>|" );
o->labeltype( FL_EMBOSSED_LABEL );
o->callback( cb_button, this );
o->shortcut( FL_End );
_play_button = o = new Fl_Button( 0, 0, bw, 0, "@>" );
o->labeltype( FL_EMBOSSED_LABEL );
o->callback( cb_button, this );
o->shortcut( ' ' );
o->box( FL_UP_BOX );
_record_button = o = new Fl_Button( 0, 0, bw, 0, "@circle" );
o->type( FL_TOGGLE_BUTTON );
o->labeltype( FL_EMBOSSED_LABEL );
o->labelcolor( fl_color_average( FL_RED, FL_WHITE, 0.25f ) );
o->shortcut( 'R' );
o->callback( cb_button, this );
o->when( FL_WHEN_CHANGED );
o->box( FL_UP_BOX );
end();
}
void
Transport::cb_button ( Fl_Widget *w, void *v )
{
((Transport*)v)->cb_button( w );
}
void
Transport::update_record_state ( void )
{
Fl_Button *w = _record_button;
/* handle display */
if ( w->value() )
w->labelcolor( FL_RED );
else
w->labelcolor( fl_color_average( FL_RED, FL_WHITE, 0.25f ) );
w->redraw();
/* this covers the case where the record toggle button is
* pressed while the transport is already rolling. Recording
* should begin or end on the next frame */
if ( rolling )
{
if ( ! recording && w->value() )
{
timeline->record();
recording = true;
}
else if ( recording )
{
timeline->stop();
recording = false;
}
}
}
/** cb_button
* common handler for all transport buttons */
void
Transport::cb_button ( Fl_Widget *w )
{
if ( w == _home_button )
locate( 0 );
else if ( w == _end_button )
locate( timeline->length() );
else if ( w == _play_button )
toggle();
else if ( w == _record_button )
update_record_state();
}
void
Transport::toggle_record ( void )
{
_record_button->value( ! _record_button->value() );
update_record_state();
}
bool
Transport::rec_enabled ( void ) const
{
return _record_button->value();
}
int
Transport::handle ( int m )
{
/* FIXME: hack to avoid stealing focus */
if ( m == FL_FOCUS )
return 0;
else
return Fl_Pack::handle( m );
}
/***********/
/* Control */
/***********/
void
Transport::poll ( void )
{
jack_transport_state_t ts;
ts = jack_transport_query( client, this );
rolling = ts == JackTransportRolling;
}
void
Transport::locate ( nframes_t frame )
{
if ( ! recording )
// don't allow seeking while record is in progress
jack_transport_locate( client, frame );
}
void
Transport::start ( void )
{
// MESSAGE( "Starting transport" );
if ( _record_button->value() )
{
rolling = true;
update_record_state();
}
jack_transport_start( client );
}
void
Transport::stop ( void )
{
// MESSAGE( "Stopping transport" );
if ( _record_button->value() )
{
if ( _stop_disables_record )
_record_button->value( 0 );
update_record_state();
}
jack_transport_stop( client );
}
void
Transport::toggle ( void )
{
if ( rolling )
stop();
else
start();
}