148 lines
4.5 KiB
C++
148 lines
4.5 KiB
C++
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/*******************************************************************************/
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/* Copyright (C) 2008 Jonathan Moore Liles */
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/* */
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/* This program is free software; you can redistribute it and/or modify it */
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/* under the terms of the GNU General Public License as published by the */
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/* Free Software Foundation; either version 2 of the License, or (at your */
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/* option) any later version. */
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/* */
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/* This program is distributed in the hope that it will be useful, but WITHOUT */
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/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
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/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
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/* more details. */
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/* */
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/* You should have received a copy of the GNU General Public License along */
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/* with This program; see the file COPYING. If not,write to the Free Software */
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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#pragma once
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#include <jack/transport.h>
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#include "types.h"
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#include "Timeline.H"
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#include <FL/Fl_Pack.H>
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#include <FL/Fl_Button.H>
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#include <stdio.h>
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struct Transport : public jack_position_t, public Fl_Pack
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{
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private:
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Fl_Button *_home_button;
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Fl_Button *_end_button;
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Fl_Button *_play_button;
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Fl_Button *_record_button;
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static
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void
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cb_button ( Fl_Widget *w, void *v )
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{
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((Transport*)v)->cb_button( w );
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}
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void
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cb_button ( Fl_Widget *w )
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{
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if ( w == _home_button )
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locate( 0 );
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if ( w == _end_button )
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locate( timeline->length() );
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else if ( w == _play_button )
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toggle();
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else if ( w == _record_button )
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{
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if ( _record_button->value() )
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w->labelcolor( FL_RED );
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else
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w->labelcolor( fl_color_average( FL_RED, FL_WHITE, 0.25f ) );
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redraw();
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if ( rolling )
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if ( _record_button->value() )
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timeline->record();
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else
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timeline->stop();
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}
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}
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public:
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void toggle_record ( void )
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{
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if ( _record_button->value() )
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_record_button->value( 0 );
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else
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_record_button->value( 1 );
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_record_button->do_callback();
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}
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Transport ( int X, int Y, int W, int H, const char *L=0 )
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: Fl_Pack( X, Y, W, H, L )
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{
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const int bw = W / 3;
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type( HORIZONTAL );
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Fl_Button *o;
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_home_button = o = new Fl_Button( 0, 0, bw, 0, "@|<" );
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o->labeltype( FL_EMBOSSED_LABEL );
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o->callback( cb_button, this );
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o->shortcut( FL_Home );
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o->box( FL_UP_BOX );
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_end_button = o = new Fl_Button( 0, 0, bw, 0, "@>|" );
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o->labeltype( FL_EMBOSSED_LABEL );
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o->callback( cb_button, this );
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o->shortcut( FL_End );
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_play_button = o = new Fl_Button( 0, 0, bw, 0, "@>" );
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o->labeltype( FL_EMBOSSED_LABEL );
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o->callback( cb_button, this );
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o->shortcut( ' ' );
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o->box( FL_UP_BOX );
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_record_button = o = new Fl_Button( 0, 0, bw, 0, "@circle" );
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o->type( FL_TOGGLE_BUTTON );
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o->labeltype( FL_EMBOSSED_LABEL );
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o->labelcolor( fl_color_average( FL_RED, FL_WHITE, 0.25f ) );
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o->shortcut( 'R' );
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o->callback( cb_button, this );
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o->when( FL_WHEN_CHANGED );
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o->box( FL_UP_BOX );
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end();
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}
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int
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handle ( int m )
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{
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/* FIXME: hack to avoid stealing focus */
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if ( m == FL_FOCUS )
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return 0;
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else
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return Fl_Pack::handle( m );
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}
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bool rolling;
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void poll ( void );
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void locate ( nframes_t frame );
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void start ( void );
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void stop ( void );
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void toggle ( void );
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};
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extern Transport* transport;
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