non/Timeline/Annotation_Point.H

118 lines
3.2 KiB
C++

/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "Loggable.H"
#include "Sequence_Point.H"
#include <FL/fl_ask.H>
class Annotation_Point : public Sequence_Point
{
protected:
// const char *class_name ( void ) { return "Annotation_Point"; }
virtual void get ( Log_Entry &e ) const
{
Sequence_Point::get( e );
e.add( ":label", _label );
}
void
set ( Log_Entry &e )
{
Sequence_Point::set( e );
for ( int i = 0; i < e.size(); ++i )
{
const char *s, *v;
e.get( i, &s, &v );
if ( ! strcmp( s, ":label" ) )
name( v );
}
// timeline->redraw();
}
Annotation_Point ( )
{
}
public:
/* for loggable */
LOG_CREATE_FUNC( Annotation_Point );
SEQUENCE_WIDGET_CLONE_FUNC( Annotation_Point );
Annotation_Point ( Sequence *sequence, nframes_t when, const char *name )
{
_sequence = sequence;
_r->start = when;
_label = strdup( name );
log_create();
}
Annotation_Point ( const Annotation_Point &rhs ) : Sequence_Point( rhs )
{
log_create();
}
~Annotation_Point ( )
{
log_destroy();
}
int
handle ( int m )
{
Logger _log( this );
if ( m == FL_PUSH && Fl::test_shortcut( FL_BUTTON3 ) && ! Fl::event_shift() )
{
const char *s = fl_input( "New name for mark:", name() );
if ( s )
name( s );
return 0;
}
int r = Sequence_Widget::handle( m );
if ( m == FL_RELEASE )
{
sequence()->sort();
timeline->redraw();
}
return r;
}
};