non/Timeline/Engine/Engine.H

101 lines
3.8 KiB
C++

/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "util/Mutex.H"
#include <jack/jack.h>
typedef jack_nframes_t nframes_t;
class Port;
#include "Thread.H"
class Engine : public Mutex
{
jack_client_t *_client;
Thread _thread; /* only used for thread checking */
int _buffers_dropped; /* buffers dropped because of locking */
nframes_t _sample_rate;
volatile int _xruns;
volatile bool _freewheeling;
volatile bool _zombified;
static void shutdown ( void *arg );
void shutdown ( void );
static int process ( nframes_t nframes, void *arg );
int process ( nframes_t nframes );
static int sync ( jack_transport_state_t state, jack_position_t *pos, void *arg );
int sync ( jack_transport_state_t state, jack_position_t *pos );
static int xrun ( void *arg );
int xrun ( void );
static void timebase ( jack_transport_state_t state, jack_nframes_t nframes, jack_position_t *pos, int new_pos, void *arg );
void timebase ( jack_transport_state_t state, jack_nframes_t nframes, jack_position_t *pos, int new_pos );
static void freewheel ( int yes, void *arg );
void freewheel ( bool yes );
static int buffer_size ( nframes_t nframes, void *arg );
int buffer_size ( nframes_t nframes );
static void thread_init ( void *arg );
void thread_init ( void );
Engine ( const Engine &rhs );
Engine & operator = ( const Engine &rhs );
void request_locate ( nframes_t frame );
private:
friend class Port;
friend class Transport;
jack_client_t * client ( void ) { return _client; }
public:
Engine ( );
~Engine ( );
const char * init ( void );
nframes_t nframes ( void ) const { return jack_get_buffer_size( _client ); }
float frame_rate ( void ) const { return jack_get_sample_rate( _client ); }
nframes_t sample_rate ( void ) const { return _sample_rate; }
int xruns ( void ) const { return _xruns; };
int dropped ( void ) const { return _buffers_dropped; }
bool freewheeling ( void ) const { return _freewheeling; }
void freewheeling ( bool yes );
bool zombified ( void ) const { return _zombified; }
nframes_t system_latency ( void ) const { return nframes(); }
float cpu_load ( void ) const { return jack_cpu_load( _client ); }
float frames_to_milliseconds ( nframes_t frames )
{
return ( frames * 1000 ) / (float)frame_rate();
}
};
extern Engine * engine;