116 lines
3.3 KiB
C++
116 lines
3.3 KiB
C++
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/*******************************************************************************/
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/* Copyright (C) 2007-2008 Jonathan Moore Liles */
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/* */
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/* This program is free software; you can redistribute it and/or modify it */
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/* under the terms of the GNU General Public License as published by the */
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/* Free Software Foundation; either version 2 of the License, or (at your */
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/* option) any later version. */
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/* */
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/* This program is distributed in the hope that it will be useful, but WITHOUT */
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/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
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/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
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/* more details. */
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/* */
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/* You should have received a copy of the GNU General Public License along */
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/* with This program; see the file COPYING. If not,write to the Free Software */
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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#pragma once
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#include "grid.H"
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#include "canvas.H"
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#include "mapping.H"
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// #include "event.H"
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typedef unsigned long tick_t;
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#include <vector>
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using std::vector;
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class pattern : public Grid
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{
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static event_list _recorded_events;
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static vector <pattern *> _patterns;
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static int _solo;
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static int _pattern_recording;
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static int solo ( void );
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int _channel, _port;
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bool _recording;
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mutable volatile bool _cleared;
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volatile bool _triggered;
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// int _key;
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int _note;
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void _add ( void );
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public:
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static signal <void> signal_create_destroy;
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Mapping mapping;
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pattern ( void );
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~pattern ( void );
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pattern ( const pattern &rhs );
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static int patterns ( void );
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static pattern * pattern_by_number ( int n );
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static void reset ( void );
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static pattern * import ( smf *f, int track );
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static pattern * recording ( void );
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static void record_event ( const midievent *e );
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pattern * create ( void );
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pattern * by_number ( int n ) const;
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pattern * clone ( void );
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void put ( int x, int y, tick_t l );
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const char * row_name ( int r ) const;
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void draw_row_names ( Canvas *c ) const;
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void trigger ( tick_t start, tick_t end );
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void stop ( void ) const;
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void play ( tick_t start, tick_t end ) const;
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void load ( smf *f );
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void record( int mode );
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void record_stop ( void );
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void toggle_trigger ( void );
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bool triggered ( void ) const;
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void randomize_row ( int y, int feel, float probability );
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int port ( void ) const;
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void port ( int p );
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int channel ( void ) const;
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void channel ( int c );
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int note ( void ) const;
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void note ( int n );
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void mode ( int n );
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int mode ( void ) const;
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int key ( void ) const;
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void key ( int k );
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int load ( const char *name );
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void save ( const char *name ) const;
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void dump ( smf *f ) const;
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int ppqn ( void ) const;
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void ppqn ( int n );
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};
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