103 lines
3.7 KiB
C++
103 lines
3.7 KiB
C++
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/*******************************************************************************/
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/* Copyright (C) 2008 Jonathan Moore Liles */
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/* */
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/* This program is free software; you can redistribute it and/or modify it */
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/* under the terms of the GNU General Public License as published by the */
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/* Free Software Foundation; either version 2 of the License, or (at your */
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/* option) any later version. */
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/* */
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/* This program is distributed in the hope that it will be useful, but WITHOUT */
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/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
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/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
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/* more details. */
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/* */
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/* You should have received a copy of the GNU General Public License along */
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/* with This program; see the file COPYING. If not,write to the Free Software */
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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#pragma once
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// #include <jack/jack.h>
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#include "Client.H"
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#include <stdlib.h>
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namespace JACK
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{
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class Port
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{
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jack_port_t *_port;
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char *_name;
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JACK::Client *_client;
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/* FIXME: reference count? */
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/* /\* not permitted *\/ */
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/* Port ( const Port &rhs ); */
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/* Port & operator= ( const Port &rhs ); */
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public:
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bool operator < ( const Port & rhs ) const;
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enum direction_e { Output, Input };
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enum type_e { Audio, MIDI };
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static int max_name ( void );
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Port ( JACK::Client *client, jack_port_t *port );
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Port ( JACK::Client *client, const char *name, direction_e dir, type_e type );
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Port ( JACK::Client *client, direction_e dir, type_e type, const char *base, int n, const char *subtype=0 );
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Port ( JACK::Client *client, direction_e dir, type_e type, int n, const char *subtype=0 );
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// Port ( );
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~Port ( );
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Port ( const Port & rhs );
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bool valid ( void ) const { return _port; }
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bool connected ( void ) const { return jack_port_connected( _port ); }
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direction_e direction ( void ) const { return _direction; }
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type_e type ( void ) const { return _type; }
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const char * name ( void ) const { return _name; }
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bool name ( const char *name );
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bool name ( const char *base, int n, const char *type=0 );
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nframes_t total_latency ( void ) const;
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nframes_t latency ( void ) const;
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void latency ( nframes_t frames );
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void terminal ( bool b ) { _terminal = b; }
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bool activate ( void );
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void shutdown ( void );
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void write ( sample_t *buf, nframes_t nframes );
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void read ( sample_t *buf, nframes_t nframes );
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void *buffer ( nframes_t nframes );
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void silence ( nframes_t nframes );
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int connect ( const char *to );
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int disconnect ( const char *from );
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bool connected_to ( const char *to );
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/* */
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const char ** connections ( void );
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bool connections ( const char **port_names );
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void freeze ( void );
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void thaw ( void );
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private:
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direction_e _direction;
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type_e _type;
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bool _terminal;
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void deactivate ( void );
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/* bool activate ( const char *name, direction_e dir ); */
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const char **_connections;
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};
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}
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