non/sequencer/src/pattern.H

121 lines
3.4 KiB
C++

/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "grid.H"
#include "canvas.H"
#include "mapping.H"
#include "common.h"
#include <vector>
using std::vector;
class pattern : public Grid
{
static MIDI::event_list _recorded_events;
static vector <pattern *> _patterns;
static int _solo;
static int _pattern_recording;
static int solo ( void );
int _channel, _port;
bool _recording;
mutable volatile bool _cleared;
mutable volatile int _queued;
// int _key;
int _note;
void _add ( void );
public:
static signal <void> signal_create_destroy;
Mapping mapping;
pattern ( void );
~pattern ( void );
pattern ( const pattern &rhs );
static int patterns ( void );
static pattern * pattern_by_number ( int n );
static void reset ( void );
static pattern * import ( smf *f, int track );
static pattern * recording ( void );
static void record_event ( const MIDI::midievent *e );
pattern * create ( void );
pattern * by_number ( int n ) const;
pattern * clone ( void );
void put ( int x, int y, tick_t l );
const char * row_name ( int r ) const;
void draw_row_names ( Canvas *c ) const;
void trigger ( tick_t start, tick_t end );
void trigger ( void );
void stop ( void ) const;
void play ( tick_t start, tick_t end ) const;
void load ( smf *f );
void record( int mode );
void record_stop ( void );
void queue ( int mode );
int queue ( void ) const;
void randomize_row ( int y, int feel, float probability );
void row_name_press ( int y );
int port ( void ) const;
void port ( int p );
int channel ( void ) const;
void channel ( int c );
int note ( void ) const;
void note ( int n );
void mode ( int n );
int mode ( void ) const;
int key ( void ) const;
void key ( int k );
int load ( const char *name );
void save ( const char *name ) const;
void dump ( smf *f ) const;
int ppqn ( void ) const;
void ppqn ( int n );
virtual tick_t default_length ( void ) const
{
return PPQN * 4 / _note;
}
};