2202 lines
52 KiB
C
2202 lines
52 KiB
C
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/*******************************************************************************/
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/* Copyright (C) 2008 Jonathan Moore Liles */
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/* */
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/* This program is free software; you can redistribute it and/or modify it */
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/* under the terms of the GNU General Public License as published by the */
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/* Free Software Foundation; either version 2 of the License, or (at your */
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/* option) any later version. */
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/* */
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/* This program is distributed in the hope that it will be useful, but WITHOUT */
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/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
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/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
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/* more details. */
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/* */
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/* You should have received a copy of the GNU General Public License along */
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/* with This program; see the file COPYING. If not,write to the Free Software */
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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/* This is the Timeline widget, which contains all the tracks and
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* provides cursor overlays, scrolling, zooming, measure lines, tempo
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* map and just about everything else. */
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#include <FL/Fl.H>
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#include <FL/Fl_Scroll.H>
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#include <FL/Fl_Pack.H>
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#include <FL/Fl_Scrollbar.H>
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#include <FL/Fl_Widget.H>
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#include <FL/fl_draw.H>
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#include <FL/Fl_Menu_Button.H>
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#include <FL/Fl_Panzoomer.H>
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#include <FL/Fl_Tile.H>
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#include "Timeline.H"
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#include "Tempo_Sequence.H"
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#include "Time_Sequence.H"
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#include "Cursor_Sequence.H"
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#include "Audio_Sequence.H"
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#include "Control_Sequence.H"
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#include "Sequence.H"
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#include "Annotation_Sequence.H"
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#include "Track.H"
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#include "Transport.H"
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#include "FL/menu_popup.H"
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#include "const.h"
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#include "debug.h"
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/* these headers are just for the NSM support */
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#include "Project.H"
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#include "TLE.H"
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/* */
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#include "OSC_Thread.H"
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#include "OSC/Endpoint.H"
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#include <unistd.h>
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#include <nsm.h>
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extern nsm_client_t *nsm;
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#define BASE Fl_Group
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#define BX this->x()
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#define BY this->y()
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bool Timeline::draw_with_measure_lines = true;
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bool Timeline::draw_with_cursor_overlay = true;
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Timeline::snap_e Timeline::snap_to = Bars;
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bool Timeline::snapping_on_hold = false;
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bool Timeline::snap_magnetic = true;
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bool Timeline::follow_playhead = true;
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bool Timeline::center_playhead = true;
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const float UPDATE_FREQ = 1.0f / 18.0f;
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extern const char *instance_name;
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extern TLE *tle;
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/** return the combined height of all visible children of (veritcal)
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pack, /p/. This is necessary because pack sizes are adjusted only
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when the relevant areas are exposes. */
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static int
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pack_visible_height ( const Fl_Pack *p )
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{
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int th = 0;
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const Fl_Widget* const *w = p->array();
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for ( int i = p->children(); i--; ++w )
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if ( (*w)->visible() )
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th += (*w)->h() + p->spacing();
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return th;
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}
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#define BP fl_begin_polygon()
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#define EP fl_end_polygon()
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#define vv(x,y) fl_vertex( x, y )
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#define BL fl_begin_line()
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#define EL fl_end_line()
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void
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draw_full_arrow_symbol ( Fl_Color color )
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{
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/* draw cap */
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fl_color( color );
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BP;
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vv( -1, -1 );
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vv( 0, 1 );
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vv( 1, -1 );
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EP;
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/* draw cap outline */
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fl_color( FL_BLACK );
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BL;
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vv( -1, -1 );
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vv( 0, 1 );
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vv( 1, -1 );
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EL;
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}
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class Timeline::Timeline_Panzoomer : public Fl_Panzoomer
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{
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public:
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Timeline_Panzoomer ( int X,int Y,int W,int H, const char *L=0)
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: Fl_Panzoomer(X,Y,W,H)
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{
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}
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protected:
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void
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draw_background ( int X, int Y,int W, int H )
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{
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nframes_t ef = timeline->x_to_ts( _xmax );
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double ty = Y;
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for ( int i = 0; i < timeline->tracks->children(); i++ )
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{
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Track *t = (Track*)timeline->tracks->child( i );
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Sequence *s = t->sequence();
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if ( !s )
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continue;
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fl_color( FL_DARK1 );
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const double scale = (double)H / ( pack_visible_height( timeline->tracks ) );
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// double th = (double)H / timeline->tracks->children();
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const double th = t->h() * scale;
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fl_line( X, ty,
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X + W, ty );
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for ( list <Sequence_Widget *>::const_iterator r = s->_widgets.begin();
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r != s->_widgets.end(); ++r )
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{
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fl_rectf(
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X + ( W * ( (double)(*r)->start() / ef ) ),
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ty,
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W * ( (double)(*r)->length() / ef ),
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th,
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(*r)->actual_box_color());
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}
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fl_font( FL_HELVETICA, th );
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fl_color( FL_FOREGROUND_COLOR );
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fl_draw( t->name(), X, ty, W, th, (Fl_Align)(FL_ALIGN_LEFT | FL_ALIGN_INSIDE ));
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ty += th;
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}
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}
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};
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void
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Timeline::redraw_overlay ( void )
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{
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((Fl_Overlay_Window*)window())->redraw_overlay();
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}
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nframes_t
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Timeline::range_start ( void ) const
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{
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if ( edit_cursor_track->active_cursor() )
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return edit_cursor_track->active_cursor()->start();
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else
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return 0;
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}
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nframes_t
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Timeline::range_end ( void ) const
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{
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if ( edit_cursor_track->active_cursor() )
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return edit_cursor_track->active_cursor()->start() + edit_cursor_track->active_cursor()->length();
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else
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return 0;
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}
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void
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Timeline::range_start ( nframes_t n )
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{
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if ( ! edit_cursor_track->active_cursor() )
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new Cursor_Region( 0, 0, "Edit", NULL );
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Logger log( edit_cursor_track->active_cursor() );
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edit_cursor_track->active_cursor()->set_left( n );
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}
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void
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Timeline::range_end ( nframes_t n )
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{
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if ( ! edit_cursor_track->active_cursor() )
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new Cursor_Region( 0, 0, "Edit", NULL );
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Logger log( edit_cursor_track->active_cursor() );
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edit_cursor_track->active_cursor()->set_right( n );
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}
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/** return first frame of playback (might not be 0) */
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nframes_t
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Timeline::playback_home ( void ) const
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{
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if ( play_cursor_track->active_cursor() )
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return play_cursor_track->active_cursor()->start();
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else
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return 0;
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}
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/** return last frame of playback */
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nframes_t
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Timeline::playback_end ( void ) const
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{
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if ( play_cursor_track->active_cursor() )
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return play_cursor_track->active_cursor()->start() + play_cursor_track->active_cursor()->length();
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else
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return length();
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}
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void
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Timeline::reset_range ( void )
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{
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delete edit_cursor_track->active_cursor();
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}
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/** callback used by Loggable class to create a snapshot of system
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* state. */
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void
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Timeline::snapshot ( void )
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{
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tempo_track->log_children();
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time_track->log_children();
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edit_cursor_track->log_children();
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punch_cursor_track->log_children();
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play_cursor_track->log_children();
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update_track_order();
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for ( int i = 0; i < tracks->children(); ++i )
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{
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((Track*)tracks->child( i ))->log_children();
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}
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}
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/** recalculate the size of horizontal scrolling area and inform scrollbar */
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void
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Timeline::adjust_panzoomer ( void )
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{
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panzoomer->y_value( panzoomer->y_value(), h() - rulers->h() - panzoomer->h(), 0, pack_visible_height( tracks ));
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panzoomer->x_value( ts_to_x( xoffset ), /* pos */
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tracks->w() - Track::width(), /* window size */
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0, /* min */
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max( ts_to_x( length() ), tracks->w() - Track::width() )/* max */
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);
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}
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void
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Timeline::cb_scroll ( Fl_Widget *w, void *v )
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{
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((Timeline*)v)->cb_scroll( w );
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}
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void
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Timeline::cb_scroll ( Fl_Widget *w )
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{
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//adjust_panzoomer();
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if ( panzoomer->zoom_changed() )
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{
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nframes_t under_mouse = x_to_offset( Fl::event_x() );
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_fpp = panzoomer->zoom();
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panzoomer->x_value( ts_to_x( under_mouse ) );
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redraw();
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}
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if ( _old_yposition != panzoomer->y_value() )
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{
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tracks->position( tracks->x(), track_window->y() - (int)panzoomer->y_value() );
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damage( FL_DAMAGE_SCROLL );
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}
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if ( _old_xposition != x_to_ts( panzoomer->x_value() ))
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{
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damage( FL_DAMAGE_SCROLL );
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xposition( panzoomer->x_value() );
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}
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}
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void
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Timeline::menu_cb ( Fl_Widget *w, void *v )
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{
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((Timeline*)v)->menu_cb( (Fl_Menu_*)w );
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}
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/** ensure that p1 is less than range_end() */
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void
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Timeline::fix_range ( void )
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{
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if ( range_start() > range_end() )
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{
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nframes_t t = range_end();
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range_end( range_start() );
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range_start( t );
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}
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}
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/** set the range to /start/ + /length/ */
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void
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Timeline::range ( nframes_t start, nframes_t length )
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{
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range_start( start );
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range_end( start + length );
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redraw();
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}
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/** create a new take for every armed track */
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void
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Timeline::add_take_for_armed_tracks ( void )
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{
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THREAD_ASSERT( UI );
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wrlock();
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for ( int i = tracks->children(); i-- ; )
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{
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Track *t = (Track*)tracks->child( i );
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if ( t->armed() && t->sequence()->_widgets.size() )
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t->sequence( new Audio_Sequence( t ) );
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}
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unlock();
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}
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void
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Timeline::menu_cb ( Fl_Menu_ *m )
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{
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if ( ! active_r() )
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return;
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const char *picked = m->mvalue()->label();
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/* m->item_pathname( picked, sizeof( picked ) ); */
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DMESSAGE( "%s", picked );
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if ( ! strcmp( picked, "Add audio track" ) )
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{
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/* FIXME: prompt for I/O config? */
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Loggable::block_start();
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/* add audio track */
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char *name = get_unique_track_name( "Audio" );
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Track *t = new Track( name );
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Audio_Sequence *o = new Audio_Sequence( t );
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add_track( t );
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t->sequence( o );
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t->take_focus();
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Loggable::block_end();
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}
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else if ( ! strcmp( picked, "Tempo from edit (beat)" ) )
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{
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if ( range_start() != range_end() )
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{
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fix_range();
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beats_per_minute( range_start(), sample_rate() * 60 / (float)( range_end() - range_start() ) );
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range_end( range_start() );
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}
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}
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else if ( ! strcmp( picked, "Tempo from edit (bar)" ) )
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{
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if ( range_start() != range_end() )
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{
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fix_range();
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position_info pi = solve_tempomap( range_start() );
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beats_per_minute( range_start(), sample_rate() * 60 / (float)( ( range_end() - range_start() ) / pi.beats_per_bar ) );
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range_end( range_start() );
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}
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}
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else if ( ! strcmp( picked, "Playhead to mouse" ) )
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{
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int X = Fl::event_x() - Track::width();
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if ( X > 0 )
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{
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transport->locate( xoffset + x_to_ts( X ) );
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}
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}
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else if ( ! strcmp( picked, "Edit start to mouse" ) )
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{
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int X = Fl::event_x() - Track::width();
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if ( X > 0 )
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{
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range_start( xoffset + x_to_ts( X ) );
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}
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fix_range();
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/* FIXME: only needs to damage the location of the old cursor! */
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redraw();
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}
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else if ( ! strcmp( picked, "Edit end to mouse" ) )
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{
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int X = Fl::event_x() - Track::width();
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if ( X > 0 )
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{
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range_end( xoffset + x_to_ts( X ) );
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}
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fix_range();
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/* FIXME: only needs to damage the location of the old cursor! */
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redraw();
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}
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else if ( ! strcmp( picked, "Playhead left beat" ) )
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{
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nframes_t f = transport->frame;
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if ( prev_line( &f ) )
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transport->locate( f );
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}
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else if ( ! strcmp( picked, "Playhead right beat" ) )
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{
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nframes_t f = transport->frame;
|
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|
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if ( next_line( &f ) )
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transport->locate( f );
|
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}
|
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else if ( ! strcmp( picked, "Playhead left bar" ) )
|
||
{
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nframes_t f = transport->frame;
|
||
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if ( prev_line( &f, true ) )
|
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transport->locate( f );
|
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}
|
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else if ( ! strcmp( picked, "Playhead right bar" ) )
|
||
{
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nframes_t f = transport->frame;
|
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|
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if ( next_line( &f, true ) )
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transport->locate( f );
|
||
}
|
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else if ( ! strcmp( picked, "Swap edit start and playhead" ) )
|
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{
|
||
nframes_t t = transport->frame;
|
||
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transport->locate( range_start() );
|
||
|
||
range_start( t );
|
||
|
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redraw();
|
||
}
|
||
else if ( ! strcmp( picked, "Swap edit end and playhead" ) )
|
||
{
|
||
nframes_t t = transport->frame;
|
||
|
||
transport->locate( range_end() );
|
||
|
||
range_end( t );
|
||
|
||
redraw();
|
||
}
|
||
else if ( ! strcmp( picked, "Edit start to playhead" ) )
|
||
{
|
||
range_start( transport->frame );
|
||
|
||
redraw();
|
||
}
|
||
else if ( ! strcmp( picked, "Edit end to playhead" ) )
|
||
{
|
||
range_end( transport->frame );
|
||
|
||
redraw();
|
||
}
|
||
else if ( ! strcmp( picked, "Punch from edit" ) )
|
||
{
|
||
if ( range_start() != range_end() )
|
||
{
|
||
Loggable::block_start();
|
||
|
||
new Cursor_Region( range_start(), range_end() - range_start(), "Punch", NULL );
|
||
reset_range();
|
||
|
||
Loggable::block_end();
|
||
}
|
||
|
||
redraw();
|
||
}
|
||
else if ( ! strcmp( picked, "Playback from edit" ) )
|
||
{
|
||
if ( range_start() != range_end() )
|
||
{
|
||
Loggable::block_start();
|
||
|
||
if ( play_cursor_track->active_cursor() )
|
||
{
|
||
play_cursor_track->active_cursor()->start( range_start() );
|
||
play_cursor_track->active_cursor()->set_right( range_end() );
|
||
}
|
||
else
|
||
{
|
||
new Cursor_Region( range_start(), range_end() - range_start(), "Playback", NULL );
|
||
}
|
||
|
||
reset_range();
|
||
|
||
Loggable::block_end();
|
||
}
|
||
|
||
redraw();
|
||
}
|
||
else if ( ! strcmp( picked, "Redraw" ) )
|
||
{
|
||
redraw();
|
||
}
|
||
else
|
||
WARNING( "programming error: Unknown menu item" );
|
||
}
|
||
|
||
int
|
||
Timeline::ntracks ( void ) const
|
||
{
|
||
return tracks->children();
|
||
}
|
||
|
||
|
||
Timeline::~Timeline ( )
|
||
{
|
||
delete osc_thread;
|
||
osc_thread = 0;
|
||
}
|
||
|
||
Timeline::Timeline ( int X, int Y, int W, int H, const char* L ) : BASE( X, Y, W, H, L )
|
||
{
|
||
Loggable::snapshot_callback( &Timeline::snapshot, this );
|
||
|
||
edit_cursor_track = NULL;
|
||
punch_cursor_track = NULL;
|
||
play_cursor_track = NULL;
|
||
|
||
_created_new_takes = 0;
|
||
_punched_in = 0;
|
||
_punch_in_frame = 0;
|
||
_punch_out_frame = 0;
|
||
osc_thread = 0;
|
||
_sample_rate = 44100;
|
||
|
||
box( FL_FLAT_BOX );
|
||
xoffset = 0;
|
||
_old_yposition = 0;
|
||
_old_xposition = 0;
|
||
|
||
// range_start( range_end( 0 ) );
|
||
|
||
menu = new Fl_Menu_Button( 0, 0, 0, 0, "Timeline" );
|
||
|
||
/* menu->add( "Add Track", 0, 0, 0 ); */
|
||
|
||
int ruler_height = 0;
|
||
|
||
menu->add( "Add audio track", 'a', 0, 0 );
|
||
menu->add( "Tempo from edit (beat)", 't', 0, 0 );
|
||
menu->add( "Tempo from edit (bar)", FL_CTRL + 't', 0, 0 );
|
||
menu->add( "Playhead to mouse", 'p', 0, 0 );
|
||
menu->add( "Edit start to mouse", '[', 0, 0 );
|
||
menu->add( "Edit end to mouse", ']', 0, 0 );
|
||
menu->add( "Playhead left beat", FL_SHIFT + FL_Left, 0, 0 );
|
||
menu->add( "Playhead right beat", FL_SHIFT + FL_Right, 0, 0 );
|
||
menu->add( "Playhead left bar", FL_CTRL + FL_SHIFT + FL_Left, 0, 0 );
|
||
menu->add( "Playhead right bar", FL_CTRL + FL_SHIFT + FL_Right, 0, 0 );
|
||
menu->add( "Swap edit start and playhead", FL_CTRL + FL_SHIFT + '[', 0, 0 );
|
||
menu->add( "Swap edit end and playhead", FL_CTRL + FL_SHIFT + ']', 0, 0 );
|
||
menu->add( "Edit start to playhead", FL_CTRL + '[', 0, 0 );
|
||
menu->add( "Edit end to playhead", FL_CTRL + ']', 0, 0 );
|
||
menu->add( "Punch from edit", FL_CTRL + FL_SHIFT + 'p', 0, 0 );
|
||
menu->add( "Playback from edit", FL_CTRL + FL_SHIFT + 'l', 0, 0 );
|
||
menu->add( "Redraw", FL_CTRL + 'l', 0, 0 );
|
||
|
||
menu_set_callback( const_cast<Fl_Menu_Item*>(menu->menu()), &Timeline::menu_cb, (void*)this );
|
||
|
||
|
||
{
|
||
Fl_Pack *o = new Fl_Pack( X, Y, W, 1, "rulers" );
|
||
o->type( Fl_Pack::VERTICAL );
|
||
|
||
{
|
||
Tempo_Sequence *o = new Tempo_Sequence( 0, 0, 800, 18 );
|
||
|
||
o->color( FL_DARK1 );
|
||
|
||
/* o->label( "Tempo" ); */
|
||
|
||
tempo_track = o;
|
||
}
|
||
|
||
{
|
||
Time_Sequence *o = new Time_Sequence( 0, 24, 800, 18 );
|
||
|
||
o->color( FL_DARK2 );
|
||
|
||
/* o->name( "Time" ); */
|
||
|
||
time_track = o;
|
||
}
|
||
|
||
{
|
||
Cursor_Sequence *o = new Cursor_Sequence( 0, 24, 800, 18 );
|
||
|
||
o->color( FL_DARK1 );
|
||
|
||
o->label( "Edit" );
|
||
o->cursor_color( FL_YELLOW );
|
||
|
||
edit_cursor_track = o;
|
||
}
|
||
|
||
{
|
||
Cursor_Sequence *o = new Cursor_Sequence( 0, 24, 800, 18 );
|
||
|
||
o->color( FL_DARK2 );
|
||
|
||
o->label( "Punch" );
|
||
o->cursor_color( FL_RED );
|
||
|
||
punch_cursor_track = o;
|
||
}
|
||
|
||
{
|
||
Cursor_Sequence *o = new Cursor_Sequence( 0, 24, 800, 18 );
|
||
|
||
o->color( FL_DARK1 );
|
||
|
||
o->label( "Playback" );
|
||
o->cursor_color( FL_GREEN );
|
||
|
||
play_cursor_track = o;
|
||
}
|
||
|
||
/* { */
|
||
/* Annotation_Sequence *o = new Annotation_Sequence( 0, 24, 800, 24 ); */
|
||
|
||
/* o->color( fl_gray_ramp( 'F' ) ); */
|
||
|
||
/* o->label( "Ruler" ); */
|
||
/* o->align( FL_ALIGN_LEFT ); */
|
||
|
||
/* ruler_track = o; */
|
||
/* } */
|
||
|
||
rulers = o;
|
||
o->end();
|
||
|
||
ruler_height = o->child( 0 )->h() * o->children();
|
||
|
||
DMESSAGE( "Ruler height: %i", ruler_height );
|
||
|
||
o->size( o->w(), ruler_height );
|
||
}
|
||
|
||
{
|
||
Fl_Tile *o = new Fl_Tile( X, rulers->y() + ruler_height, W, H - rulers->h() );
|
||
o->box(FL_FLAT_BOX);
|
||
o->when( FL_WHEN_RELEASE );
|
||
{
|
||
Fl_Group *o = new Fl_Group( X, rulers->y() + rulers->h(), W, ( H - rulers->h() ) - 50 );
|
||
o->box(FL_FLAT_BOX);
|
||
{
|
||
_fpp = 8;
|
||
Fl_Pack *o = new Fl_Pack( X, rulers->y() + rulers->h(), W, 1 );
|
||
o->type( Fl_Pack::VERTICAL );
|
||
o->spacing( 1 );
|
||
|
||
tracks = o;
|
||
o->end();
|
||
/* Fl_Group::current()->resizable( o ); */
|
||
}
|
||
|
||
o->end();
|
||
track_window = o;
|
||
}
|
||
{
|
||
Fl_Panzoomer *o = new Timeline_Panzoomer( X,
|
||
track_window->y() + track_window->h(),
|
||
W,
|
||
50 );
|
||
|
||
o->zoom_range( 1, 20 );
|
||
o->zoom( 8 );
|
||
|
||
o->box( FL_FLAT_BOX );
|
||
o->color( FL_DARK1 );
|
||
o->type( FL_HORIZONTAL );
|
||
o->callback( cb_scroll, this );
|
||
|
||
panzoomer = o;
|
||
}
|
||
|
||
Fl_Box *spacebox = new Fl_Box( 0,0,1,1 );
|
||
|
||
o->end();
|
||
o->resizable( spacebox );
|
||
|
||
spacebox->resize( X, rulers->y() + ( ( H - rulers->h() ) - 50 ),
|
||
W, 125 );
|
||
|
||
o->position( panzoomer->x(), panzoomer->y(),
|
||
panzoomer->x(), track_window->y() + track_window->h() );
|
||
|
||
tile = o;
|
||
resizable(o);
|
||
}
|
||
|
||
/* rulers go above tracks... */
|
||
add( rulers );
|
||
|
||
/* redraw(); */
|
||
|
||
end();
|
||
|
||
Fl::add_timeout( UPDATE_FREQ, update_cb, this );
|
||
}
|
||
|
||
void
|
||
Timeline::beats_per_minute ( nframes_t when, float bpm )
|
||
{
|
||
tempo_track->add( new Tempo_Point( when, bpm ) );
|
||
}
|
||
|
||
void
|
||
Timeline::time ( nframes_t when, int bpb, int note_type )
|
||
{
|
||
time_track->add( new Time_Point( when, bpb, note_type ) );
|
||
}
|
||
|
||
/************/
|
||
/* Snapping */
|
||
/************/
|
||
|
||
struct nearest_line_arg
|
||
{
|
||
nframes_t original;
|
||
nframes_t closest;
|
||
bool bar;
|
||
};
|
||
|
||
const int snap_pixel = 10;
|
||
|
||
static nframes_t
|
||
abs_diff ( nframes_t n1, nframes_t n2 )
|
||
{
|
||
return n1 > n2 ? n1 - n2 : n2 - n1;
|
||
}
|
||
|
||
static void
|
||
nearest_line_snap_cb ( nframes_t frame, const BBT &bbt, void *arg )
|
||
{
|
||
nearest_line_arg *n = (nearest_line_arg *)arg;
|
||
|
||
if ( n->bar && bbt.beat )
|
||
return;
|
||
|
||
if ( Timeline::snap_magnetic &&
|
||
abs_diff( frame, n->original ) > timeline->x_to_ts( snap_pixel ) )
|
||
return;
|
||
|
||
if ( abs_diff( frame, n->original ) < abs_diff( n->original, n->closest ) )
|
||
n->closest = frame;
|
||
}
|
||
|
||
static void
|
||
nearest_line_cb ( nframes_t frame, const BBT &bbt, void *arg )
|
||
{
|
||
nearest_line_arg *n = (nearest_line_arg *)arg;
|
||
|
||
if ( n->bar && bbt.beat )
|
||
return;
|
||
|
||
if ( abs_diff( frame, n->original ) < abs_diff( n->original, n->closest ) )
|
||
n->closest = frame;
|
||
}
|
||
|
||
static void
|
||
prev_next_line_cb ( nframes_t frame, const BBT &bbt, void *arg )
|
||
{
|
||
nearest_line_arg *n = (nearest_line_arg *)arg;
|
||
|
||
if ( n->bar && bbt.beat )
|
||
return;
|
||
|
||
if ( abs_diff( frame, n->original ) < abs_diff( n->original, n->closest ) )
|
||
n->closest = frame;
|
||
}
|
||
|
||
/** Set the value pointed to by /frame/ to the frame number of the of
|
||
the nearest measure line to /when/. Returns true if the new value of
|
||
*frame is valid, false otherwise. */
|
||
bool
|
||
Timeline::nearest_line ( nframes_t *frame, bool snap ) const
|
||
{
|
||
if ( snap && ( snapping_on_hold || None == Timeline::snap_to ) )
|
||
return false;
|
||
|
||
nframes_t when = *frame;
|
||
|
||
nearest_line_arg n = { when, JACK_MAX_FRAMES, snap && Timeline::Bars == Timeline::snap_to };
|
||
|
||
render_tempomap( when > x_to_ts( w() >> 1 ) ? when - x_to_ts( w() >> 1 ) : 0,
|
||
when + x_to_ts( w() >> 1 ), snap ? nearest_line_snap_cb : nearest_line_cb, &n );
|
||
|
||
if ( n.closest == JACK_MAX_FRAMES )
|
||
return false;
|
||
else
|
||
{
|
||
*frame = n.closest;
|
||
return true;
|
||
}
|
||
}
|
||
|
||
/** Set the value pointed to by /frame/ to the frame number of the of
|
||
the nearest measure line to *greater than* /when/. Returns true if
|
||
the new value of *frame is valid, false otherwise. */
|
||
bool
|
||
Timeline::next_line ( nframes_t *frame, bool bar ) const
|
||
{
|
||
const nframes_t when = *frame + 1;
|
||
|
||
nearest_line_arg n = { when, JACK_MAX_FRAMES, bar };
|
||
|
||
const nframes_t window = sample_rate() * 60;
|
||
nframes_t length = window;
|
||
|
||
if ( when > JACK_MAX_FRAMES - length )
|
||
length = JACK_MAX_FRAMES - when;
|
||
|
||
render_tempomap( when, length, prev_next_line_cb, &n );
|
||
|
||
*frame = n.closest;
|
||
|
||
return true;
|
||
}
|
||
|
||
/** Set the value pointed to by /frame/ to the frame number of the of
|
||
the nearest measure line to *less than* /when/. Returns true if
|
||
the new value of *frame is valid, false otherwise. */
|
||
bool
|
||
Timeline::prev_line ( nframes_t *frame, bool bar ) const
|
||
{
|
||
if ( ! *frame )
|
||
return false;
|
||
|
||
const nframes_t when = *frame - 1;
|
||
|
||
nearest_line_arg n = { when, 0, bar };
|
||
|
||
const nframes_t window = sample_rate() * 60;
|
||
nframes_t start = 0;
|
||
nframes_t length = when;
|
||
|
||
if ( when > window )
|
||
{
|
||
start = when - window;
|
||
length = window;
|
||
}
|
||
|
||
render_tempomap( start, length, prev_next_line_cb, &n );
|
||
|
||
*frame = n.closest;
|
||
|
||
return true;
|
||
}
|
||
|
||
|
||
|
||
/** given screen pixel coordinate /x/ return frame offset into
|
||
* timeline, taking into account the current scroll position, widget
|
||
* layout, etc. */
|
||
nframes_t
|
||
Timeline::x_to_offset ( int x ) const
|
||
{
|
||
return x_to_ts( max( 0, x - Track::width() ) ) + xoffset;
|
||
}
|
||
|
||
int
|
||
Timeline::offset_to_x ( nframes_t frame ) const
|
||
{
|
||
return ts_to_x( frame - xoffset ) + Track::width();
|
||
}
|
||
|
||
/** draws a single measure line */
|
||
void
|
||
Timeline::draw_measure_cb ( nframes_t frame, const BBT &bbt, void *v )
|
||
{
|
||
Timeline *o = (Timeline*)v;
|
||
|
||
Fl_Color c = FL_LIGHT3;
|
||
|
||
if ( o->panzoomer->zoom() >= 15 )
|
||
return;
|
||
|
||
if ( bbt.beat )
|
||
{
|
||
if ( o->panzoomer->zoom() > 12 )
|
||
return;
|
||
else
|
||
c = FL_DARK1;
|
||
}
|
||
|
||
fl_color( fl_color_add_alpha( c, 64 ) );
|
||
|
||
const int x = timeline->ts_to_x( frame - timeline->xoffset ) + Track::width();
|
||
|
||
fl_line( x, 0, x, 2000 );
|
||
}
|
||
|
||
/* FIXME: wrong place for this */
|
||
const float ticks_per_beat = 1920.0;
|
||
|
||
/** re-render the unified tempomap based on the current contents of the Time and Tempo sequences */
|
||
void
|
||
Timeline::update_tempomap ( void )
|
||
{
|
||
/* FIXME: we need some type of locking! */
|
||
_tempomap.clear();
|
||
|
||
for ( list <Sequence_Widget *>::const_iterator i = time_track->_widgets.begin();
|
||
i != time_track->_widgets.end(); ++i )
|
||
_tempomap.push_back( *i );
|
||
|
||
for ( list <Sequence_Widget *>::const_iterator i = tempo_track->_widgets.begin();
|
||
i != tempo_track->_widgets.end(); ++i )
|
||
_tempomap.push_back( *i );
|
||
|
||
_tempomap.sort( Sequence_Widget::sort_func );
|
||
}
|
||
|
||
/** return a stucture containing the BBT info which applies at /frame/ */
|
||
position_info
|
||
Timeline::solve_tempomap ( nframes_t frame ) const
|
||
{
|
||
return render_tempomap( frame, 0, 0, 0 );
|
||
}
|
||
|
||
/* THREAD: UI and RT */
|
||
/** draw appropriate measure lines inside the given bounding box */
|
||
position_info
|
||
Timeline::render_tempomap( nframes_t start, nframes_t length, measure_line_callback * cb, void *arg ) const
|
||
{
|
||
const nframes_t end = start + length;
|
||
|
||
position_info pos;
|
||
memset( &pos, 0, sizeof( pos ) );
|
||
|
||
BBT &bbt = pos.bbt;
|
||
|
||
/* default values */
|
||
pos.beat_type = 4;
|
||
pos.beats_per_bar = 4;
|
||
pos.tempo = 120.0;
|
||
|
||
const nframes_t samples_per_minute = sample_rate() * 60;
|
||
|
||
float bpm = 120.0f;
|
||
|
||
time_sig sig;
|
||
|
||
sig.beats_per_bar = 4;
|
||
sig.beat_type = 4;
|
||
|
||
nframes_t f = 0;
|
||
nframes_t next = 0;
|
||
|
||
nframes_t frames_per_beat = samples_per_minute / bpm;
|
||
|
||
if ( ! _tempomap.size() )
|
||
return pos;
|
||
|
||
for ( list <const Sequence_Widget *>::const_iterator i = _tempomap.begin();
|
||
i != _tempomap.end(); ++i )
|
||
{
|
||
|
||
if ( ! strcmp( (*i)->class_name(), "Tempo_Point" ) )
|
||
{
|
||
const Tempo_Point *p = (Tempo_Point*)(*i);
|
||
|
||
bpm = p->tempo();
|
||
frames_per_beat = samples_per_minute / bpm;
|
||
}
|
||
else
|
||
{
|
||
const Time_Point *p = (Time_Point*)(*i);
|
||
|
||
sig = p->time();
|
||
|
||
/* Time point resets beat */
|
||
bbt.beat = 0;
|
||
}
|
||
|
||
{
|
||
list <const Sequence_Widget *>::const_iterator n = i;
|
||
++n;
|
||
if ( n == _tempomap.end() )
|
||
next = end;
|
||
else
|
||
// next = min( (*n)->start(), end );
|
||
/* points may not always be aligned with beat boundaries, so we must align here */
|
||
next = (*n)->start() - ( ( (*n)->start() - (*i)->start() ) % frames_per_beat );
|
||
}
|
||
|
||
for ( ; f < next; ++bbt.beat, f += frames_per_beat )
|
||
{
|
||
|
||
if ( bbt.beat == sig.beats_per_bar )
|
||
{
|
||
bbt.beat = 0;
|
||
++bbt.bar;
|
||
}
|
||
|
||
if ( f >= start )
|
||
{
|
||
/* in the zone */
|
||
if ( cb )
|
||
cb( f, bbt, arg );
|
||
}
|
||
|
||
/* ugliness to avoid failing out at -1 */
|
||
if ( end >= frames_per_beat )
|
||
{
|
||
if ( f >= end - frames_per_beat )
|
||
goto done;
|
||
}
|
||
else if ( f + frames_per_beat >= end )
|
||
goto done;
|
||
}
|
||
}
|
||
|
||
done:
|
||
|
||
pos.frame = f;
|
||
pos.tempo = bpm;
|
||
pos.beats_per_bar = sig.beats_per_bar;
|
||
pos.beat_type = sig.beat_type;
|
||
|
||
assert( f <= end );
|
||
|
||
assert( end - f <= frames_per_beat );
|
||
|
||
/* FIXME: this this right? */
|
||
|
||
const double frames_per_tick = frames_per_beat / ticks_per_beat;
|
||
bbt.tick = ( end - f ) / frames_per_tick;
|
||
|
||
return pos;
|
||
}
|
||
|
||
/** maybe draw appropriate measure lines in rectangle defined by X, Y, W, and H, using color /color/ as a base */
|
||
void
|
||
Timeline::draw_measure_lines ( int X, int Y, int W, int H )
|
||
{
|
||
if ( ! draw_with_measure_lines )
|
||
return;
|
||
|
||
fl_line_style( FL_SOLID, 0 );
|
||
|
||
const nframes_t start = x_to_offset( X );
|
||
const nframes_t length = x_to_ts( W );
|
||
|
||
fl_push_clip( X, Y, W, H );
|
||
|
||
render_tempomap( start, length, draw_measure_cb, this );
|
||
|
||
fl_pop_clip();
|
||
}
|
||
|
||
void
|
||
Timeline::draw_clip_rulers ( void * v, int X, int Y, int W, int H )
|
||
{
|
||
Timeline *tl = (Timeline *)v;
|
||
|
||
fl_push_clip( X, Y, W, H );
|
||
|
||
tl->draw_box();
|
||
|
||
tl->draw_child( *tl->rulers );
|
||
|
||
fl_pop_clip();
|
||
}
|
||
|
||
void
|
||
Timeline::draw_clip_tracks ( void * v, int X, int Y, int W, int H )
|
||
{
|
||
Timeline *tl = (Timeline *)v;
|
||
|
||
fl_push_clip( X, Y, W, H );
|
||
|
||
tl->draw_box();
|
||
|
||
fl_damage_t pzd = tl->panzoomer->damage();
|
||
|
||
tl->draw_child( *tl->tile );
|
||
|
||
tl->panzoomer->damage( pzd );
|
||
|
||
fl_pop_clip();
|
||
}
|
||
|
||
/** handle resize event */
|
||
void
|
||
Timeline::resize ( int X, int Y, int W, int H )
|
||
{
|
||
BASE::resize( X, Y, W, H );
|
||
|
||
tile->resizable()->resize( X,
|
||
tile->y() + tile->h() - 150,
|
||
W, 125 );
|
||
|
||
/* why is THIS necessary? */
|
||
panzoomer->resize( X,
|
||
tile->y() + tile->h() - 50,
|
||
W,
|
||
50 );
|
||
|
||
track_window->resize( X,
|
||
tile->y(),
|
||
W,
|
||
tile->h() - 50);
|
||
|
||
/* /\* rulers->resize( X, *\/ */
|
||
/* /\* rulers->y(), *\/ */
|
||
/* /\* W, *\/ */
|
||
/* /\* rulers->h() ); *\/ */
|
||
|
||
/* tile->redraw(); */
|
||
}
|
||
|
||
|
||
void
|
||
Timeline::add_cursor ( Cursor_Region *o )
|
||
{
|
||
if ( !strcmp( o->type(), "Edit" ) )
|
||
{
|
||
DMESSAGE( "Adding cursor to edit track" );
|
||
edit_cursor_track->add( o );
|
||
}
|
||
else if ( !strcmp( o->type(), "Punch" ) )
|
||
{
|
||
DMESSAGE( "Adding cursor to punch track" );
|
||
punch_cursor_track->add( o );
|
||
}
|
||
else if ( !strcmp( o->type(), "Playback" ) )
|
||
{
|
||
DMESSAGE( "Adding cursor to punch track" );
|
||
play_cursor_track->add( o );
|
||
}
|
||
|
||
}
|
||
|
||
void
|
||
Timeline::add_cursor ( Cursor_Point *o )
|
||
{
|
||
if ( !strcmp( o->type(), "Edit" ) )
|
||
edit_cursor_track->add( o );
|
||
else if ( !strcmp( o->type(), "Punch" ) )
|
||
punch_cursor_track->add( o );
|
||
}
|
||
|
||
void
|
||
Timeline::draw_cursors ( Cursor_Sequence *o ) const
|
||
{
|
||
fl_push_clip( tracks->x() + Track::width(), rulers->y() + rulers->h(), tracks->w() - Track::width(), h() - rulers->h() - panzoomer->h() );
|
||
|
||
if ( o && o->_widgets.size() > 0 )
|
||
{
|
||
for ( std::list<Sequence_Widget*>::const_iterator i = o->_widgets.begin();
|
||
i != o->_widgets.end();
|
||
i++ )
|
||
{
|
||
if ( Timeline::draw_with_cursor_overlay )
|
||
{
|
||
fl_color( fl_color_add_alpha( (*i)->box_color(), 50 ) );
|
||
|
||
fl_rectf( (*i)->line_x(), tracks->y(), (*i)->abs_w(), tracks->h() );
|
||
}
|
||
else
|
||
{
|
||
fl_color( fl_color_add_alpha( (*i)->box_color(), 127 ));
|
||
|
||
fl_line( (*i)->line_x(), tracks->y(), (*i)->line_x(), tracks->y() + tracks->h() );
|
||
|
||
fl_line( (*i)->line_x() + (*i)->abs_w(), tracks->y(), (*i)->line_x() + (*i)->abs_w(), tracks->y() + tracks->h() );
|
||
}
|
||
}
|
||
}
|
||
|
||
fl_pop_clip();
|
||
}
|
||
|
||
/** draw ancillary cursors (not necessarily in the overlay plane) */
|
||
void
|
||
Timeline::draw_cursors ( void ) const
|
||
{
|
||
draw_cursors( edit_cursor_track );
|
||
|
||
if ( transport->punch_enabled() )
|
||
draw_cursors( punch_cursor_track );
|
||
}
|
||
|
||
|
||
void
|
||
Timeline::draw ( void )
|
||
{
|
||
/* Any code that might affect the structures used for drawing from
|
||
* another thread must use Fl::lock()/unlock()! */
|
||
THREAD_ASSERT( UI );
|
||
|
||
int X, Y, W, H;
|
||
|
||
int bdx = 0;
|
||
int bdw = 0;
|
||
|
||
X = tracks->x() + bdx + 1;
|
||
Y = tracks->y();
|
||
W = tracks->w() - bdw - 1;
|
||
H = tracks->h();
|
||
|
||
adjust_panzoomer();
|
||
|
||
int dx = ts_to_x( _old_xposition ) - ts_to_x( xoffset );
|
||
int dy = _old_yposition - (int)panzoomer->y_value();
|
||
|
||
int c = damage();
|
||
|
||
// c = FL_DAMAGE_ALL;
|
||
|
||
if ( c & FL_DAMAGE_SCROLL )
|
||
{
|
||
{
|
||
/* draw_child( *rulers ); */
|
||
|
||
Y = track_window->y();
|
||
H = track_window->h();
|
||
|
||
|
||
if ( dx )
|
||
/* when scrolling horizontally, scroll rulers */
|
||
fl_scroll( rulers->x() + Track::width(),
|
||
rulers->y(),
|
||
rulers->w(),
|
||
rulers->h(), dx, 0, draw_clip_rulers, this );
|
||
|
||
if ( dy )
|
||
/* when scrolling vertically, also scroll track headers */
|
||
fl_scroll(
|
||
X,
|
||
Y,
|
||
Track::width(),
|
||
H, 0, dy, draw_clip_tracks, this );
|
||
|
||
/* scroll sequences */
|
||
fl_scroll( X + Track::width(),
|
||
Y,
|
||
W - Track::width(),
|
||
H, dx, dy, draw_clip_tracks, this );
|
||
}
|
||
}
|
||
|
||
// panzoomer->redraw();
|
||
|
||
if ( c & FL_DAMAGE_ALL )
|
||
{
|
||
DMESSAGE( "complete redraw" );
|
||
|
||
draw_box( box(), BX, BY, w(), h(), color() );
|
||
|
||
draw_child( *rulers );
|
||
|
||
fl_push_clip( tile->x(),
|
||
tile->y(),
|
||
tile->w(),
|
||
tile->h() );
|
||
|
||
draw_child(*tile);
|
||
|
||
fl_pop_clip();
|
||
|
||
redraw_overlay();
|
||
|
||
goto done;
|
||
}
|
||
|
||
if ( c & FL_DAMAGE_CHILD )
|
||
{
|
||
update_child(*rulers);
|
||
|
||
fl_push_clip( tile->x(),
|
||
tile->y(),
|
||
tile->w(),
|
||
tile->h() );
|
||
|
||
/* redraw the panzoomer preview whenever tracks change */
|
||
/* if ( tracks->damage() ) */
|
||
/* panzoomer->redraw(); */
|
||
|
||
update_child(*tile);
|
||
|
||
fl_pop_clip();
|
||
|
||
redraw_overlay();
|
||
}
|
||
|
||
done:
|
||
|
||
/* panzoomer->redraw(); */
|
||
// update_child( *panzoomer );
|
||
|
||
_old_xposition = xoffset;
|
||
_old_yposition = panzoomer->y_value();
|
||
}
|
||
|
||
void
|
||
Timeline::damage_sequence ( void )
|
||
{
|
||
panzoomer->redraw();
|
||
}
|
||
|
||
/** draw a single cursor line at /frame/ with color /color/ using symbol routine /symbol/ for the cap */
|
||
void
|
||
Timeline::draw_cursor ( nframes_t frame, Fl_Color color, void (*symbol)(Fl_Color) ) const
|
||
{
|
||
// int x = ( ts_to_x( frame ) - ts_to_x( xoffset ) ) + tracks->x() + Track::width();
|
||
|
||
if ( frame < xoffset )
|
||
return;
|
||
|
||
const int x = ts_to_x( frame - xoffset ) + tracks->x() + Track::width();
|
||
|
||
if ( x > tracks->x() + tracks->w() )
|
||
return;
|
||
|
||
const int y = rulers->y() + rulers->h();
|
||
const int h = this->h() - rulers->h() - panzoomer->h();
|
||
|
||
fl_push_clip( tracks->x() + Track::width(), y, tracks->w(), h );
|
||
|
||
fl_line_style( FL_SOLID, 0 );
|
||
fl_color( color );
|
||
fl_line( x, y, x, y + h );
|
||
|
||
fl_push_matrix();
|
||
|
||
fl_translate( x, y );
|
||
fl_scale( 8, 4 );
|
||
|
||
symbol( color );
|
||
|
||
fl_pop_matrix();
|
||
|
||
fl_pop_clip();
|
||
}
|
||
|
||
void
|
||
Timeline::draw_playhead ( void )
|
||
{
|
||
draw_cursor( transport->frame, FL_RED, draw_full_arrow_symbol );
|
||
// draw_cursor( length(), FL_BLACK, draw_full_arrow_symbol );
|
||
}
|
||
|
||
void
|
||
Timeline::redraw_playhead ( void )
|
||
{
|
||
// static nframes_t last_playhead = -1;
|
||
static int last_playhead_x = -1;
|
||
|
||
/* FIXME: kind of a hackish way to invoke punch / looping stuff from the UI thread... */
|
||
|
||
if ( transport->rolling &&
|
||
transport->rec_enabled() &&
|
||
transport->punch_enabled() )
|
||
{
|
||
if ( _punched_in &&
|
||
transport->frame > _punch_in_frame &&
|
||
transport->frame > _punch_out_frame )
|
||
{
|
||
punch_out( _punch_out_frame );
|
||
}
|
||
else if ( ! _punched_in )
|
||
{
|
||
/* we've passed one or more punch regions... punch in for the next, if available. */
|
||
const Sequence_Widget *w = punch_cursor_track->next( transport->frame );
|
||
|
||
DMESSAGE( "Delayed punch in" );
|
||
if ( w &&
|
||
w->start() > transport->frame )
|
||
{
|
||
_punch_in_frame = w->start();
|
||
_punch_out_frame = w->start() + w->length();
|
||
|
||
punch_in( w->start() );
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
if ( transport->rolling )
|
||
{
|
||
if ( play_cursor_track->active_cursor() )
|
||
{
|
||
if ( transport->loop_enabled() )
|
||
{
|
||
if ( transport->frame > playback_end() )
|
||
{
|
||
if ( ! seek_pending() )
|
||
{
|
||
if ( transport->recording )
|
||
{
|
||
stop();
|
||
transport->locate( playback_home() );
|
||
record();
|
||
}
|
||
else
|
||
{
|
||
transport->locate( playback_home() );
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else
|
||
if ( transport->frame > playback_end() )
|
||
transport->stop();
|
||
}
|
||
}
|
||
|
||
int playhead_x = ts_to_x( transport->frame );
|
||
|
||
if ( last_playhead_x != playhead_x )
|
||
{
|
||
redraw_overlay();
|
||
// last_playhead = transport->frame;
|
||
last_playhead_x = playhead_x;
|
||
|
||
if ( follow_playhead )
|
||
{
|
||
if ( center_playhead && active() )
|
||
xposition( max( 0, playhead_x - ( ( tracks->w() - Track::width() ) >> 1 ) ) );
|
||
else if ( playhead_x > ts_to_x( xoffset ) + ( tracks->w() - Track::width() ) )
|
||
xposition( playhead_x );
|
||
adjust_panzoomer();
|
||
}
|
||
}
|
||
}
|
||
|
||
/** called so many times a second to redraw the playhead etc. */
|
||
void
|
||
Timeline::update_cb ( void *arg )
|
||
{
|
||
Fl::repeat_timeout( UPDATE_FREQ, update_cb, arg );
|
||
|
||
Timeline *tl = (Timeline *)arg;
|
||
|
||
tl->redraw_playhead();
|
||
}
|
||
|
||
/** draw cursors in overlay plane */
|
||
void
|
||
Timeline::draw_overlay ( void )
|
||
{
|
||
draw_playhead();
|
||
|
||
draw_cursors();
|
||
|
||
if ( ! ( _selection.w && _selection.h ) )
|
||
return;
|
||
|
||
fl_push_clip( tracks->x() + Track::width(), rulers->y() + rulers->h(), tracks->w() - Track::width(), h() - rulers->h() - panzoomer->h() );
|
||
|
||
const Rectangle &r = _selection;
|
||
|
||
fl_color( FL_MAGENTA );
|
||
fl_line_style( FL_SOLID, 0 );
|
||
fl_rect( r.x, r.y, r.w, r.h );
|
||
|
||
fl_pop_clip();
|
||
}
|
||
|
||
/** select sequence widgets within rectangle /r/ */
|
||
void
|
||
Timeline::select ( const Rectangle &r )
|
||
{
|
||
const int Y = r.y;
|
||
|
||
for ( int i = tracks->children(); i-- ; )
|
||
{
|
||
Track *t = (Track*)tracks->child( i );
|
||
|
||
if ( ! ( t->y() > Y + r.h || t->y() + t->h() < Y ) )
|
||
t->select( r.x, r.y, r.w, r.h, true, true );
|
||
}
|
||
}
|
||
|
||
/** delete all selected sequence widgets */
|
||
void
|
||
Timeline::delete_selected ( void )
|
||
{
|
||
Sequence_Widget::delete_selected();
|
||
}
|
||
|
||
/** clear the selection of seqeunce widgets */
|
||
void
|
||
Timeline::select_none ( void )
|
||
{
|
||
Sequence_Widget::select_none();
|
||
}
|
||
|
||
int
|
||
Timeline::nselected ( void ) const
|
||
{
|
||
return Sequence_Widget::nselected();
|
||
}
|
||
|
||
/** An unfortunate necessity for implementing our own DND aside from
|
||
* the (bogus) native FLTK system */
|
||
Track *
|
||
Timeline::track_under ( int Y )
|
||
{
|
||
for ( int i = tracks->children(); i-- ; )
|
||
{
|
||
Track *t = (Track*)tracks->child( i );
|
||
|
||
if ( ! ( t->y() > Y || t->y() + t->h() < Y ) )
|
||
return t;
|
||
}
|
||
|
||
return NULL;
|
||
}
|
||
|
||
#include "FL/event_name.H"
|
||
#include "FL/test_press.H"
|
||
|
||
/** a bit of a hack to keep FLTK's focus navigation stuff from
|
||
* stealing the arrow keys from us */
|
||
int
|
||
Timeline::handle_scroll ( int m )
|
||
{
|
||
if ( m == FL_KEYBOARD &&
|
||
Fl::event_key() != FL_Home &&
|
||
Fl::event_key() != FL_End )
|
||
return menu->test_shortcut() || panzoomer->handle( m );
|
||
else
|
||
return 0;
|
||
}
|
||
|
||
Track *
|
||
Timeline::event_inside ( void )
|
||
{
|
||
for ( int i = tracks->children(); i--; )
|
||
if ( Fl::event_inside( tracks->child(i) ) )
|
||
return (Track*)tracks->child(i);
|
||
|
||
return NULL;
|
||
}
|
||
|
||
int
|
||
Timeline::handle ( int m )
|
||
{
|
||
static Drag *drag = NULL;
|
||
static bool range = false;
|
||
|
||
/* if ( m != FL_NO_EVENT ) */
|
||
/* DMESSAGE( "%s", event_name( m ) ); */
|
||
|
||
/* int r = BASE::handle( m ); */
|
||
|
||
switch ( m )
|
||
{
|
||
case FL_ENTER:
|
||
return 1;
|
||
case FL_LEAVE:
|
||
return 1;
|
||
case FL_KEYDOWN:
|
||
if ( Fl::event_state() & ( FL_ALT | FL_CTRL | FL_SHIFT ) )
|
||
/* we don't want any keys with modifiers... */
|
||
return 0;
|
||
|
||
if ( Fl::event_key() == 'r' )
|
||
{
|
||
range = true;
|
||
return 1;
|
||
}
|
||
else if ( Fl::event_key() == 's' )
|
||
{
|
||
snapping_on_hold = true;
|
||
return 1;
|
||
}
|
||
return 0;
|
||
case FL_KEYUP:
|
||
if ( Fl::event_state() & ( FL_ALT | FL_CTRL | FL_SHIFT ) )
|
||
/* we don't want any keys with modifiers... */
|
||
return 0;
|
||
|
||
if ( Fl::event_key() == 'r' )
|
||
{
|
||
range = false;
|
||
return 1;
|
||
}
|
||
else if ( Fl::event_key() == 's' )
|
||
{
|
||
snapping_on_hold = false;
|
||
return 1;
|
||
}
|
||
return 0;
|
||
// case FL_KEYBOARD:
|
||
case FL_SHORTCUT:
|
||
{
|
||
if ( Fl::event_state() & ( FL_ALT | FL_CTRL | FL_SHIFT ) )
|
||
/* we don't want any keys with modifiers... */
|
||
return 0;
|
||
|
||
switch ( Fl::event_key() )
|
||
{
|
||
case FL_Delete:
|
||
case FL_Home:
|
||
case FL_End:
|
||
/* keep scrollbar from eating these. */
|
||
return 0;
|
||
default:
|
||
return BASE::handle( m );
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
default:
|
||
{
|
||
int r = BASE::handle( m );
|
||
|
||
if ( m != FL_RELEASE && r )
|
||
return r;
|
||
|
||
const int X = Fl::event_x();
|
||
const int Y = Fl::event_y();
|
||
|
||
switch ( m )
|
||
{
|
||
case FL_PUSH:
|
||
{
|
||
if (
|
||
Fl::event_x() >= Track::width() &&
|
||
( test_press( FL_BUTTON1 ) || test_press( FL_BUTTON1 + FL_CTRL ) ))
|
||
{
|
||
assert( ! drag );
|
||
|
||
drag = new Drag( X, Y );
|
||
_selection.x = X;
|
||
_selection.y = Y;
|
||
|
||
if ( ! Fl::event_ctrl() )
|
||
select_none();
|
||
|
||
return 1;
|
||
}
|
||
else if ( test_press( FL_BUTTON3 ) )
|
||
{
|
||
menu_popup( menu );
|
||
|
||
return 1;
|
||
}
|
||
}
|
||
|
||
return 0;
|
||
|
||
case FL_DRAG:
|
||
{
|
||
int ox = X - drag->x;
|
||
int oy = Y - drag->y;
|
||
|
||
if ( ox < 0 )
|
||
_selection.x = X;
|
||
if ( oy < 0 )
|
||
_selection.y = Y;
|
||
|
||
_selection.w = abs( ox );
|
||
_selection.h = abs( oy );
|
||
|
||
if ( range )
|
||
{
|
||
range_start( x_to_offset( _selection.x ) );
|
||
range_end( x_to_offset( _selection.x + _selection.w ) );
|
||
redraw();
|
||
}
|
||
|
||
redraw_overlay();
|
||
return 1;
|
||
|
||
break;
|
||
}
|
||
case FL_RELEASE:
|
||
{
|
||
delete drag;
|
||
drag = NULL;
|
||
|
||
if ( range )
|
||
{
|
||
range_start( x_to_offset( _selection.x ) );
|
||
range_end( x_to_offset( _selection.x + _selection.w ) );
|
||
redraw();
|
||
}
|
||
else
|
||
select( _selection );
|
||
|
||
_selection.x = _selection.y =_selection.w = _selection.h = 0;
|
||
|
||
redraw_overlay();
|
||
return 1;
|
||
}
|
||
default:
|
||
return 0;
|
||
break;
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
}
|
||
}
|
||
|
||
/** retrun a pointer to the track named /name/, or NULL if no track is named /name/ */
|
||
Track *
|
||
Timeline::track_by_name ( const char *name )
|
||
{
|
||
for ( int i = tracks->children(); i-- ; )
|
||
{
|
||
Track *t = (Track*)tracks->child( i );
|
||
|
||
if ( name && t->name() && ! strcmp( name, t->name() ) )
|
||
return t;
|
||
}
|
||
|
||
return NULL;
|
||
}
|
||
|
||
/** return a malloc'd string representing a unique name for a new track */
|
||
char *
|
||
Timeline::get_unique_track_name ( const char *name )
|
||
{
|
||
char pat[256];
|
||
|
||
strcpy( pat, name );
|
||
|
||
for ( int i = 1; track_by_name( pat ); ++i )
|
||
snprintf( pat, sizeof( pat ), "%s.%d", name, i );
|
||
|
||
return strdup( pat );
|
||
}
|
||
|
||
/**********/
|
||
/* Public */
|
||
/**********/
|
||
|
||
/** return the current length of the timeline, which is arrived at by
|
||
* calculating the end frame of the rightmost audio region on an
|
||
* active audio sequence. Control_Points, etc. do not factor into this
|
||
* calcaulation. */
|
||
nframes_t
|
||
Timeline::length ( void ) const
|
||
{
|
||
nframes_t l = 0;
|
||
|
||
for ( int i = tracks->children(); i--; )
|
||
{
|
||
Sequence *t = ((Track*)tracks->child( i ))->sequence();
|
||
|
||
if ( t )
|
||
l = max( l, ((Track*)tracks->child( i ))->sequence()->length() );
|
||
}
|
||
|
||
return l;
|
||
}
|
||
|
||
/** set horizontal scroll postion to absolute pixel coordinate /X/ */
|
||
void
|
||
Timeline::xposition ( int X )
|
||
{
|
||
xoffset = x_to_ts( X );
|
||
|
||
int dx = ts_to_x( _old_xposition ) - ts_to_x( xoffset );
|
||
|
||
if ( dx )
|
||
damage( FL_DAMAGE_SCROLL );
|
||
}
|
||
|
||
/** zoom in by one zoom step */
|
||
void
|
||
Timeline::zoom_in ( void )
|
||
{
|
||
panzoomer->zoom_in();
|
||
}
|
||
|
||
/** zoom out by one zoom step */
|
||
void
|
||
Timeline::zoom_out ( void )
|
||
{
|
||
panzoomer->zoom_out();
|
||
}
|
||
|
||
/** zoom the display to show /secs/ seconds per screen */
|
||
void
|
||
Timeline::zoom ( float secs )
|
||
{
|
||
const int sw = tracks->w() - Track::width();
|
||
|
||
int fpp = (int)((secs * sample_rate()) / sw);
|
||
|
||
int p = 0;
|
||
while ( 1 << p < fpp ) p++;
|
||
|
||
panzoomer->zoom( p );
|
||
|
||
redraw();
|
||
}
|
||
|
||
/** fit the zoom to the current length of the timeline (subject to nearest power of two) */
|
||
void
|
||
Timeline::zoom_fit ( void )
|
||
{
|
||
xposition( 0 );
|
||
|
||
if ( length() )
|
||
zoom( length() / (float)sample_rate() );
|
||
else
|
||
zoom( 60 );
|
||
}
|
||
|
||
/** add /track/ to the timeline */
|
||
void
|
||
Timeline::add_track ( Track *track )
|
||
{
|
||
DMESSAGE( "added new track to the timeline" );
|
||
|
||
tracks->add( track );
|
||
|
||
/* FIXME: why is this necessary? doesn't the above add do DAMAGE_CHILD? */
|
||
redraw();
|
||
|
||
}
|
||
|
||
void
|
||
Timeline::insert_track ( Track *track, Track *before )
|
||
{
|
||
tracks->insert( *track, before );
|
||
|
||
tracks->redraw();
|
||
}
|
||
|
||
void
|
||
Timeline::insert_track ( Track *track, int n )
|
||
{
|
||
if ( n > tracks->children() || n < 0 )
|
||
return;
|
||
|
||
tracks->insert( *track, n );
|
||
|
||
tracks->redraw();
|
||
|
||
/* FIXME: why is this necessary? doesn't the above add do DAMAGE_CHILD? */
|
||
// redraw();
|
||
}
|
||
|
||
static
|
||
bool
|
||
compare_tracks ( Track *a, Track *b )
|
||
{
|
||
return *a < *b;
|
||
}
|
||
|
||
void
|
||
Timeline::apply_track_order ( void )
|
||
{
|
||
/* wrlock(); */
|
||
|
||
std::list<Track*> tl;
|
||
|
||
for ( int i = 0; i < tracks->children(); i++ )
|
||
tl.push_back( (Track*)tracks->child( i ) );
|
||
|
||
tl.sort(compare_tracks);
|
||
|
||
Fl_Widget **a = const_cast<Fl_Widget**>(tracks->array());
|
||
|
||
int j = 0;
|
||
for ( std::list<Track*>::const_iterator i = tl.begin();
|
||
i != tl.end();
|
||
i++, j++ )
|
||
a[j] = *i;
|
||
|
||
update_track_order();
|
||
|
||
/* unlock(); */
|
||
}
|
||
|
||
void
|
||
Timeline::update_track_order ( void )
|
||
{
|
||
for ( int i = 0; i < tracks->children(); i++ )
|
||
((Track*)tracks->child( i ))->row( i );
|
||
}
|
||
|
||
int
|
||
Timeline::find_track ( const Track *track ) const
|
||
{
|
||
return tracks->find( *track );
|
||
}
|
||
|
||
|
||
/** remove /track/ from the timeline */
|
||
void
|
||
Timeline::remove_track ( Track *track )
|
||
{
|
||
DMESSAGE( "removed track from the timeline" );
|
||
|
||
/* FIXME: what to do about track contents? */
|
||
tracks->remove( track );
|
||
|
||
/* FIXME: why is this necessary? doesn't the above add do DAMAGE_CHILD? */
|
||
redraw();
|
||
}
|
||
|
||
/************/
|
||
/* Commands */
|
||
/************/
|
||
|
||
void
|
||
Timeline::command_move_track_up ( Track *track )
|
||
{
|
||
wrlock();
|
||
insert_track( track, find_track( track ) - 1 );
|
||
unlock();
|
||
}
|
||
|
||
void
|
||
Timeline::command_move_track_down ( Track *track )
|
||
{
|
||
wrlock();
|
||
insert_track( track, find_track( track ) + 2 );
|
||
unlock();
|
||
}
|
||
|
||
void
|
||
Timeline::command_remove_track ( Track *track )
|
||
{
|
||
wrlock();
|
||
remove_track(track);
|
||
unlock();
|
||
}
|
||
|
||
void
|
||
Timeline::command_quit ( void )
|
||
{
|
||
timeline->wrlock();
|
||
|
||
Project::close();
|
||
|
||
timeline->unlock();
|
||
|
||
command_save();
|
||
|
||
while ( Fl::first_window() ) Fl::first_window()->hide();
|
||
}
|
||
|
||
void
|
||
Timeline::command_undo ( void )
|
||
{
|
||
wrlock();
|
||
Project::undo();
|
||
unlock();
|
||
}
|
||
|
||
bool
|
||
Timeline::command_load ( const char *name, const char *display_name )
|
||
{
|
||
if ( ! name )
|
||
return false;
|
||
|
||
wrlock();
|
||
int r = Project::open( name );
|
||
unlock();
|
||
|
||
if ( r < 0 )
|
||
{
|
||
const char *s = Project::errstr( r );
|
||
|
||
fl_alert( "Could not open project \"%s\":\n\n\t%s", name, s );
|
||
|
||
return false;
|
||
}
|
||
|
||
Project::set_name ( display_name ? display_name : name );
|
||
|
||
apply_track_order();
|
||
|
||
return true;
|
||
}
|
||
|
||
bool
|
||
Timeline::command_save ( )
|
||
{
|
||
tle->save_options();
|
||
|
||
return true;
|
||
}
|
||
|
||
bool
|
||
Timeline::command_new ( const char *name, const char *display_name )
|
||
{
|
||
bool b = Project::create( name, NULL );
|
||
|
||
Project::set_name ( display_name );
|
||
|
||
/* FIXME: there's other stuff that needs to be done here! */
|
||
/* tle->update_menu(); */
|
||
|
||
/* tle->main_window->redraw(); */
|
||
|
||
return b;
|
||
}
|
||
|
||
const char *
|
||
Timeline::session_manager_name ( void )
|
||
{
|
||
return nsm_get_session_manager_name( nsm );
|
||
}
|
||
|
||
|
||
/*******/
|
||
/* OSC */
|
||
/*******/
|
||
|
||
int
|
||
Timeline::init_osc ( const char *osc_port )
|
||
{
|
||
osc = new OSC::Endpoint();
|
||
|
||
if ( int r = osc->init( LO_UDP, osc_port ) )
|
||
return r;
|
||
|
||
osc->owner = this;
|
||
|
||
printf( "OSC=%s\n", osc->url() );
|
||
|
||
osc->add_method( "/non/hello", "ssss", &Timeline::osc_non_hello, osc, "" );
|
||
|
||
// osc->start();
|
||
|
||
if ( ! osc_thread )
|
||
{
|
||
osc_thread = new OSC_Thread();
|
||
|
||
osc_thread->start();
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
int
|
||
Timeline::osc_non_hello ( const char *, const char *, lo_arg **, int , lo_message msg, void * )
|
||
{
|
||
THREAD_ASSERT( OSC );
|
||
|
||
timeline->handle_hello(msg);
|
||
return 0;
|
||
}
|
||
|
||
void
|
||
Timeline::handle_hello ( lo_message msg )
|
||
{
|
||
int argc = lo_message_get_argc( msg );
|
||
lo_arg **argv = lo_message_get_argv( msg );
|
||
|
||
if ( argc >= 4 )
|
||
{
|
||
const char *url = &argv[0]->s;
|
||
const char *name = &argv[1]->s;
|
||
const char *version = &argv[2]->s;
|
||
const char *id = &argv[3]->s;
|
||
|
||
MESSAGE( "Got hello from NON peer %s (%s) @ %s with ID \"%s\"", name, version, url, id );
|
||
|
||
osc->handle_hello( &argv[3]->s, &argv[0]->s );
|
||
}
|
||
}
|
||
|
||
void
|
||
Timeline::say_hello ( void )
|
||
{
|
||
if ( nsm_is_active( nsm ) )
|
||
{
|
||
lo_message m = lo_message_new();
|
||
|
||
lo_message_add( m, "sssss",
|
||
"/non/hello",
|
||
osc->url(),
|
||
APP_NAME,
|
||
VERSION,
|
||
instance_name );
|
||
|
||
nsm_send_broadcast( nsm, m );
|
||
}
|
||
}
|
||
|
||
void
|
||
Timeline::connect_osc ( void )
|
||
{
|
||
/* reconnect OSC signals */
|
||
for ( int i = tracks->children(); i-- ; )
|
||
{
|
||
Track *t = (Track*)tracks->child( i );
|
||
|
||
t->connect_osc();
|
||
}
|
||
}
|
||
void
|
||
Timeline::update_osc_connection_state ( void )
|
||
{
|
||
/* reconnect OSC signals */
|
||
for ( int i = tracks->children(); i-- ; )
|
||
{
|
||
Track *t = (Track*)tracks->child( i );
|
||
|
||
t->update_osc_connection_state();
|
||
}
|
||
}
|
||
|
||
/* runs in the OSC thread... */
|
||
void
|
||
Timeline::process_osc ( void )
|
||
{
|
||
THREAD_ASSERT( OSC );
|
||
|
||
/* rdlock(); */
|
||
|
||
/* reconnect OSC signals */
|
||
for ( int i = tracks->children(); i-- ; )
|
||
{
|
||
Track *t = (Track*)tracks->child( i );
|
||
|
||
t->process_osc();
|
||
}
|
||
|
||
/* unlock(); */
|
||
}
|
||
|