89 lines
2.9 KiB
C++
89 lines
2.9 KiB
C++
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/*******************************************************************************/
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/* Copyright (C) 2008 Jonathan Moore Liles */
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/* */
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/* This program is free software; you can redistribute it and/or modify it */
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/* under the terms of the GNU General Public License as published by the */
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/* Free Software Foundation; either version 2 of the License, or (at your */
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/* option) any later version. */
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/* */
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/* This program is distributed in the hope that it will be useful, but WITHOUT */
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/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
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/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
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/* more details. */
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/* */
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/* You should have received a copy of the GNU General Public License along */
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/* with This program; see the file COPYING. If not,write to the Free Software */
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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#pragma once
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#include "Sequence_Widget.H"
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class Sequence_Point : public Sequence_Widget
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{
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/* not permitted */
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Sequence_Point & operator= ( const Sequence_Point &rhs );
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protected:
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char *_label;
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void get ( Log_Entry &e ) const;
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void set ( Log_Entry &e );
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Sequence_Point ( const Sequence_Point &rhs ) : Sequence_Widget( rhs )
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{
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if ( _label )
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_label = strdup( rhs._label );
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}
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public:
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const char *name ( void ) const { return _label; }
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void name ( const char *s )
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{
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if ( _label )
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free( _label );
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_label = strdup( s );
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redraw();
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}
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Fl_Align align ( void ) const { return FL_ALIGN_RIGHT; }
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virtual int abs_w ( void ) const { return 8; }
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// virtual int abs_x ( void ) const { return Sequence_Widget::abs_x() - ( abs_w() >> 1 ); }
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// virtual int x ( void ) const { return Sequence_Widget::line_x() - ( abs_w() >> 1 ); }
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virtual int x ( void ) const
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{
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const int x = Sequence_Widget::x();
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if ( x >= sequence()->x() + sequence()->w() )
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return sequence()->x() + sequence()->w() + abs_w();
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else
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return x;
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}
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nframes_t length ( void ) const { return timeline->x_to_ts( abs_w() ); }
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Sequence_Point ( )
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{
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_label = NULL;
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color( FL_CYAN );
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}
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virtual ~Sequence_Point ( )
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{
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if ( _label )
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free( _label );
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}
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virtual void draw_box ( void );
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virtual void draw ( void );
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};
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