non/sequencer/src/gui/draw.C

106 lines
3.2 KiB
C

/*******************************************************************************/
/* Copyright (C) 2007-2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
/* This file contains ALL platform specific drawing code required by the canvas */
#include "ui.H"
#include "draw.H"
#include "../common.h"
#include <stdlib.h>
#include <math.h>
#include "../canvas.H"
struct color_table {
int state;
unsigned char r, g, b;
};
struct color_table color_defs[] = {
{ EMPTY, 18, 18, 18 },
{ FULL, 255, 69, 0 },
{ PARTIAL, 0, 0, 0 },
{ CONTINUED, 80, 80, 80 },
{ LINE, 10, 10, 10 },
{ HIT, 255, 255, 255 },
{ PLAYHEAD, 10, 69, 10 },
{ SELECTED, 255, 10, 255 },
};
Fl_Color *state_colors;
Fl_Color velocity_colors[128];
Fl_Color velocity2_colors[128];
bool draw_borders = 1;
void
init_colors ( void )
{
unsigned int i;
/* velocity colors */
for ( i = 128; i--; )
{
// velocity_colors[i] = fl_color_average( FL_GRAY, fl_rgb_color( i * 2, 255 - i * 2, 32 ), 0.4 );
// velocity_colors[i] = fl_rgb_color( i * 2, 0, 0 );
velocity_colors[i] = fl_rgb_color( i, 0, 0 );
velocity2_colors[i] = fl_color_average( FL_WHITE, velocity_colors[i], 0.5 );
}
state_colors = (Fl_Color*)malloc(sizeof( Fl_Color ) * MAX_STATE );
for ( i = elementsof( color_defs ); i--; )
{
state_colors[ color_defs[i].state ] = fl_rgb_color( color_defs[i].r,
color_defs[i].g,
color_defs[i].b );
}
}
extern UI *ui;
static
void
clear_status ( void * )
{
ui->status->label( NULL );
}
/** inform the user of something via a status bar */
void
gui_status ( const char *fmt, ... )
{
va_list args;
static char pat[256];
if ( fmt )
{
va_start( args, fmt );
vsnprintf( pat, 256, fmt, args );
va_end( args );
}
ui->status->label( pat );
Fl::add_timeout( 5.0f, clear_status );
}