non/Waveform.C

102 lines
3.0 KiB
C

/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include <stdio.h>
#include <FL/Enumerations.H>
#include <FL/Fl.H>
#include <FL/fl_draw.H>
#include "Timeline.H"
#include "Audio_File.H"
#include <math.h>
/** draw a portion of /clip/'s waveform. coordinates are the portion to draw */
void
draw_waveform ( int X, int Y, int W, int H, Audio_File *_clip, int channel, nframes_t _start, nframes_t _end, float _scale, Fl_Color color )
{
fl_push_clip( X, Y, W, H );
int j;
int start = timeline->ts_to_x( _start );
const Peaks *pk = _clip->peaks( channel );
pk->fill_buffer( _start, _start + timeline->x_to_ts( W ) );
j = start;
for ( int x = X; x < X + W; ++x, ++j )
{
Peak p = (*pk)[ j ];
int mid = Y + (H / 2);
// FIXME: cache this stuff.
fl_color( fl_color_average( FL_RED, color, fabs( p.max - p.min ) ) );
p.max *= _scale;
p.min *= _scale;
if ( p.min < -1.0 || p.max > 1.0 )
fl_color( FL_RED );
fl_line( x, mid + (H / 2 * p.min), x, mid + (H / 2 * p.max) );
}
fl_color( fl_darker( fl_darker( color ) ) );
fl_line_style( FL_SOLID, 2 );
fl_begin_line();
j = start;
for ( int x = X; x < X + W; ++x, ++j )
{
Peak p = (*pk)[ j ];
p.min *= _scale;
fl_vertex( x, Y + (H / 2) + ((float)H / 2 * p.min ));
}
fl_end_line();
fl_begin_line();
j = start;
for ( int x = X; x < X + W; ++x, ++j )
{
Peak p = (*pk)[ j ];
p.max *= _scale;
fl_vertex( x, Y + (H / 2) + ((float)H / 2 * p.max ));
}
fl_end_line();
fl_line_style( FL_SOLID, 0 );
fl_pop_clip();
}