215 lines
5.6 KiB
C++
215 lines
5.6 KiB
C++
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/*******************************************************************************/
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/* Copyright (C) 2008 Jonathan Moore Liles */
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/* */
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/* This program is free software; you can redistribute it and/or modify it */
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/* under the terms of the GNU General Public License as published by the */
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/* Free Software Foundation; either version 2 of the License, or (at your */
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/* option) any later version. */
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/* */
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/* This program is distributed in the hope that it will be useful, but WITHOUT */
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/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
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/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
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/* more details. */
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/* */
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/* You should have received a copy of the GNU General Public License along */
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/* with This program; see the file COPYING. If not,write to the Free Software */
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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#pragma once
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#include <FL/Fl.H>
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#include "Sequence.H"
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#include <FL/Fl_Group.H>
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#include <FL/Fl_Input.H>
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#include <FL/Fl_Button.H>
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#include <FL/Fl_Menu_Button.H>
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#include <FL/Fl_Pack.H>
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#include <FL/Fl_Box.H>
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#include <FL/fl_draw.H>
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#include "Loggable.H"
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/* TODO: rename this to Audio_Track or something since it's clearly audio specific. */
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#include <vector>
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using std::vector;
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#include "Engine/Port.H"
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#include "Timeline.H"
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class Control_Sequence;
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class Annotation_Sequence;
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class Playback_DS;
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class Record_DS;
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class Port;
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class Audio_Region;
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class Audio_File;
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//class Audio_Sequence;
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#include "Audio_Sequence.H"
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class Track : public Fl_Group, public Loggable
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{
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/* not permitted */
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Track ( const Track &rhs );
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Track & operator= ( const Track &rhs );
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public:
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Track ( const char *L, int channels=1 );
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virtual ~Track ( );
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static bool soloing ( void ) { return _soloing; }
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static const char *capture_format;
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struct Capture
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{
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Audio_File *audio_file;
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Audio_Region *region;
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};
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private:
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static int _soloing;
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char *_name;
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bool _selected;
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bool _show_all_takes;
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int _size;
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enum { AUDIO } _type;
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Audio_Sequence *_sequence;
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bool configure_outputs ( int n );
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bool configure_inputs ( int n );
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void update_port_names ( void );
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const char *name_for_port( Port::type_e type, int n );
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void update_take_menu ( void );
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Track ( );
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void init ( void );
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protected:
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void get ( Log_Entry &e ) const;
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void set ( Log_Entry &e );
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public:
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Fl_Input *name_field;
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Fl_Button *record_button;
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Fl_Button *mute_button;
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Fl_Button *solo_button;
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Fl_Menu_Button *take_menu;
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Fl_Group *controls;
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Fl_Pack *pack;
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Fl_Pack *annotation;
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Fl_Pack *control;
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Fl_Pack *takes;
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vector<Port> input; /* input ports... */
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vector<Port> output; /* output ports... */
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Playback_DS *playback_ds;
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Record_DS *record_ds;
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/* for loggable */
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LOG_CREATE_FUNC( Track );
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void add ( Annotation_Sequence *t );
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void remove ( Annotation_Sequence *t );
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void add ( Control_Sequence *t );
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void add ( Audio_Sequence *t );
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void remove ( Audio_Sequence *t );
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void remove ( Control_Sequence *t );
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void select ( int X, int Y, int W, int H, bool include_control, bool merge_control );
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int size ( void ) const { return _size; }
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int ncontrols ( void ) { return control->children(); }
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void resize ( void );
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void size ( int v );
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int height ( void ) const
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{
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static int table[] = { 30, 80, 150, 300 };
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return table[ _size ];
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}
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void show_all_takes ( bool b )
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{
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_show_all_takes = b;
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resize();
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}
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void name ( const char *name )
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{
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if ( _name )
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free( _name );
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_name = strdup( name );
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if ( name_field )
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name_field->value( _name );
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update_port_names();
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}
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const char * name ( void ) const { return _name; }
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bool mute ( void ) const { return mute_button->value(); }
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bool solo ( void ) const { return solo_button->value(); }
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bool armed ( void ) const { return record_button->value(); }
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bool selected ( void ) const { return _selected; }
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static void cb_input_field ( Fl_Widget *w, void *v );
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void cb_input_field ( void );
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static void cb_button ( Fl_Widget *w, void *v );
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void cb_button ( Fl_Widget *w );
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static int width ( void ) { return 150; }
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void sequence ( Audio_Sequence * t );
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Audio_Sequence * sequence ( void ) const { return _sequence; }
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Fl_Menu_Button & menu ( void ) const;
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static void menu_cb ( Fl_Widget *w, void *v );
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void menu_cb ( const Fl_Menu_ *m );
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void draw ( void );
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int handle ( int m );
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/* Engine */
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const Audio_Region *capture_region ( void ) const;
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void resize_buffers ( nframes_t nframes );
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nframes_t process ( nframes_t nframes );
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void seek ( nframes_t frame );
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void record ( Capture *c, nframes_t frame );
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void write ( Capture *c, sample_t *buf, nframes_t nframes );
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void finalize ( Capture *c, nframes_t frame );
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};
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