non/mixer/src/Panner.H

210 lines
5.9 KiB
C++

/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include <FL/Fl_Group.H>
#include <FL/fl_draw.H>
#include <FL/Fl.H>
#include <FL/Fl_Choice.H>
#include <math.h>
#include <FL/Fl_Image.H>
#include <vector>
using namespace std;
class Panner : public Fl_Group
{
Fl_Choice *_range_choice;
Fl_Choice *_projection_choice;
Fl_Image *_bg_image;
bool _bg_image_scaled;
int _bg_image_projection;
void draw_grid( int,int,int,int);
void draw_the_box( int, int, int, int );
static int _range_mode;
static int _projection_mode;
public:
struct Point
{
float x,y,z;
const char *label;
void *userdata;
Fl_Color color;
bool visible;
bool radius_enabled;
Point ( ) {
x = 1;
y = 0;
z = 0;
label = 0;
visible = 1;
color = FL_WHITE;
radius_enabled = false;
}
Point ( float D, float A )
{
radius( D );
azimuth( A );
label = 0;
visible = 1;
color = FL_WHITE;
radius_enabled = false;
}
static inline void spherical_to_cartesian (float a, float e, float &x, float &y, float &z )
{
a *= M_PI / 180.0f;
e *= M_PI / 180.0f;
z = sinf(e);
const float ce = cosf(e);
x = ce * cosf(-a);
y = ce * sinf(-a);
}
float azimuth ( void ) const {
return -atan2f( y,x ) * ( 180 / M_PI );
}
float elevation ( void ) const {
return atan2f(z,sqrtf(powf(x,2)+powf(y,2)) ) * ( 180 / M_PI );
}
float radius ( void ) const {
if ( ! radius_enabled )
return 1.0f;
else
return sqrtf(powf(x,2)+powf(y,2)+powf(z,2));
}
void azimuth ( float v )
{
float r = radius();
spherical_to_cartesian( v, elevation(), x,y,z );
x *= r;
y *= r;
z *= r;
}
void elevation ( float v )
{
float r = radius();
spherical_to_cartesian( azimuth(), v, x,y,z );
x *= r;
y *= r;
z *= r;
}
void radius ( float v )
{
if (! radius_enabled )
return;
float r = v;
spherical_to_cartesian( azimuth(), elevation(), x,y,z );
x *= r;
y *= r;
z *= r;
}
};
private:
vector <Point> _points;
static int _configs[][12];
void bbox ( int &X, int &Y, int &W, int &H ) const
{
W = w() - Fl::box_dw( box() );
H = h() - Fl::box_dh( box() );
X = x() + Fl::box_dx( box() );
Y = y() + Fl::box_dy( box() );
int S = W > H ? H : W;
if ( W > H )
X += ( (W/2) - (S/2) );
else if ( H > W )
Y += ( (H/2) - (S/2) );
W = H = S;
}
void point_bbox ( const Point *p, int *X, int *Y, int *W, int *H ) const;
Point * event_point ( void );
Point angle_to_axes ( float a );
static Point * drag;
void set_polar ( Point *p, float x, float y );
void set_ortho ( Point *p, float x, float y );
void set_polar_radius ( Point *p, float x, float y );
void project_polar ( const Point *p, float *X, float *Y, float *S ) const;
void project_ortho ( const Point *p, float *X, float *Y, float *S ) const;
static void cb_mode ( Fl_Widget *w, void *v );
void cb_mode ( Fl_Widget *w );
protected:
virtual void draw ( void );
virtual int handle ( int );
public:
enum { POLAR, ORTHO };
int projection ( void ) const { return _projection_mode; }
void projection ( int v ) { _projection_choice->value(v); _projection_mode = v; }
Panner ( int X, int Y, int W, int H, const char *L = 0 );
float range ( void ) const { return *((int*)_range_choice->menu()[_range_mode].user_data()); }
void range ( float v );
void clear_points ( void ) { _points.clear(); }
void add_point( Panner::Point &p )
{
_points.push_back( p );
}
virtual ~Panner ( );
Panner::Point *point ( int i );
int points ( void ) const { return _points.size(); }
Panner::Point *pushed ( void ) { return drag; }
};