293 lines
7.2 KiB
C
293 lines
7.2 KiB
C
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/*******************************************************************************/
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/* Copyright (C) 2008 Jonathan Moore Liles */
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/* */
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/* This program is free software; you can redistribute it and/or modify it */
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/* under the terms of the GNU General Public License as published by the */
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/* Free Software Foundation; either version 2 of the License, or (at your */
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/* option) any later version. */
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/* */
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/* This program is distributed in the hope that it will be useful, but WITHOUT */
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/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
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/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
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/* more details. */
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/* */
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/* You should have received a copy of the GNU General Public License along */
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/* with This program; see the file COPYING. If not,write to the Free Software */
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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#include <FL/Fl.H>
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#include <stdio.h>
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#include <unistd.h>
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#include <sys/stat.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdlib.h>
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#include <getopt.h>
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/* for registrations */
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#include "Audio_Region.H"
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#include "Sequence.H"
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#include "Audio_Sequence.H"
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#include "Timeline.H"
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#include "Tempo_Sequence.H"
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#include "Time_Sequence.H"
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#include "Annotation_Sequence.H"
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#include "Control_Sequence.H"
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#include "Cursor_Sequence.H"
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#include "Track.H"
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#include "TLE.H"
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#include "Timeline.H"
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#include "Project.H"
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#include "Transport.H"
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#include "Engine/Engine.H"
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#include "Thread.H"
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#include <nsm.h>
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extern void set_nsm_callbacks ( nsm_client_t *nsm );
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Engine *engine;
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Timeline *timeline;
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Transport *transport;
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TLE *tle;
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nsm_client_t *nsm;
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char *instance_name = NULL;
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/* TODO: put these in a header */
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#define USER_CONFIG_DIR ".non-daw/"
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const char *APP_NAME = "Non-Timeline";
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const char *APP_TITLE = "The Non-Timeline";
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const char COPYRIGHT[] = "Copyright (C) 2008-2013 Jonathan Moore Liles";
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const double NSM_CHECK_INTERVAL = 0.25f;
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#define PACKAGE "non"
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#include "const.h"
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#include "debug.h"
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char *user_config_dir;
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#include <errno.h>
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static int
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ensure_dirs ( void )
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{
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asprintf( &user_config_dir, "%s/%s", getenv( "HOME" ), USER_CONFIG_DIR );
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int r = mkdir( user_config_dir, 0777 );
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return r == 0 || errno == EEXIST;
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}
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#include <FL/Fl_Shared_Image.H>
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#include <signal.h>
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void
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shift ( char **argv, int *argc, int n )
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{
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int i;
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for ( i = 0; i < *argc; ++i )
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argv[ i ] = argv[ i + n ];
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argv[ i ] = 0;
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argc -= n;
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}
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extern Timeline *timeline;
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void
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check_nsm ( void * v )
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{
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nsm_check_nowait( nsm );
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Fl::repeat_timeout( NSM_CHECK_INTERVAL, check_nsm, v );
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}
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static int got_sigterm = 0;
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void
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sigterm_handler ( int )
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{
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got_sigterm = 1;
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Fl::awake();
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}
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void
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check_sigterm ( void * )
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{
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if ( got_sigterm )
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{
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MESSAGE( "Got SIGTERM, quitting..." );
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timeline->command_quit();
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}
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}
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int
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main ( int argc, char **argv )
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{
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if ( !strcmp( argv[0], "non-daw" ) )
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{
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/* use old app name and title */
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APP_NAME = "Non-DAW";
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APP_TITLE = "The Non-DAW";
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}
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printf( "%s %s -- %s\n", APP_TITLE, VERSION, COPYRIGHT );
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if ( ! Fl::visual( FL_DOUBLE | FL_RGB ) )
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{
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WARNING( "Xdbe not supported, FLTK will fake double buffering." );
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}
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Thread::init();
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Thread thread( "UI" );
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thread.set();
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signal( SIGTERM, sigterm_handler );
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signal( SIGHUP, sigterm_handler );
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signal( SIGINT, sigterm_handler );
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fl_register_images();
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/* welcome to C++ */
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LOG_REGISTER_CREATE( Annotation_Point );
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LOG_REGISTER_CREATE( Annotation_Region );
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LOG_REGISTER_CREATE( Annotation_Sequence );
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LOG_REGISTER_CREATE( Audio_Region );
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LOG_REGISTER_CREATE( Audio_Sequence );
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LOG_REGISTER_CREATE( Control_Point );
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LOG_REGISTER_CREATE( Control_Sequence );
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LOG_REGISTER_CREATE( Tempo_Point );
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LOG_REGISTER_CREATE( Time_Point );
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LOG_REGISTER_CREATE( Cursor_Point );
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LOG_REGISTER_CREATE( Cursor_Region );
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LOG_REGISTER_CREATE( Track );
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signal( SIGPIPE, SIG_IGN );
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if ( ! ensure_dirs() )
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FATAL( "Cannot create required directories" );
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instance_name = strdup( APP_NAME );
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bool instance_override = false;
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const char *osc_port = NULL;
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static struct option long_options[] =
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{
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{ "help", no_argument, 0, '?' },
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{ "instance", required_argument, 0, 'i' },
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{ "osc-port", required_argument, 0, 'p' },
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{ 0, 0, 0, 0 }
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};
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int option_index = 0;
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int c = 0;
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while ( ( c = getopt_long_only( argc, argv, "", long_options, &option_index ) ) != -1 )
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{
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switch ( c )
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{
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case 'p':
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DMESSAGE( "Using OSC port %s", optarg );
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osc_port = optarg;
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break;
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case 'i':
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DMESSAGE( "Using instance name %s", optarg );
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free( instance_name );
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instance_name = strdup( optarg );
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instance_override = true;
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break;
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case '?':
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printf( "\nUsage: %s [--instance instance_name] [--osc-port portnum] [path_to_project]\n\n", argv[0] );
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exit(0);
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break;
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}
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}
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/* we don't really need a pointer for this */
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// will be created on project new/open
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engine = NULL;
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tle = new TLE;
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nsm = nsm_new();
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set_nsm_callbacks( nsm );
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MESSAGE( "Starting GUI" );
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tle->run();
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timeline->init_osc( osc_port );
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tle->main_window->show( 0, NULL );
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char *nsm_url = getenv( "NSM_URL" );
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if ( nsm_url )
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{
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if ( ! nsm_init( nsm, nsm_url ) )
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{
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if ( instance_override )
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WARNING( "--instance option is not available when running under session management, ignoring." );
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if ( optind < argc )
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WARNING( "Loading files from the command-line is incompatible with session management, ignoring." );
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nsm_send_announce( nsm, APP_NAME, ":progress:switch:", argv[0] );
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/* poll so we can keep OSC handlers running in the GUI thread and avoid extra sync */
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Fl::add_timeout( NSM_CHECK_INTERVAL, check_nsm, NULL );
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}
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}
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else
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{
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if ( optind < argc )
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{
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MESSAGE( "Loading \"%s\"", argv[optind] );
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Fl::lock();
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tle->open( argv[optind] );
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Fl::unlock();
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}
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}
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Fl::add_check( check_sigterm );
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Fl::run();
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/* cleanup for valgrind's sake */
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delete timeline;
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timeline = NULL;
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delete tle;
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tle = NULL;
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if ( engine )
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{
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delete engine;
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engine = NULL;
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}
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nsm_free( nsm );
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nsm = NULL;
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MESSAGE( "Your fun is over" );
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}
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