non/mixer/src/Mono_Pan_Module.C

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/*******************************************************************************/
/* Copyright (C) 2009 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "const.h"
#include <math.h>
#include <dsp.h>
#include "Mono_Pan_Module.H"
Mono_Pan_Module::Mono_Pan_Module ( )
: Module ( 50, 24, name() )
{
Port p( this, Port::INPUT, Port::CONTROL, "Pan" );
p.hints.ranged = true;
p.hints.minimum = -1.0f;
p.hints.maximum = 1.0f;
p.hints.default_value = 0.0f;
p.connect_to( new float );
p.control_value( p.hints.default_value );
add_port( p );
add_port( Port( this, Port::INPUT, Port::AUDIO ) );
add_port( Port( this, Port::OUTPUT, Port::AUDIO ) );
add_port( Port( this, Port::OUTPUT, Port::AUDIO ) );
end();
log_create();
smoothing.sample_rate( sample_rate() );
}
Mono_Pan_Module::~Mono_Pan_Module ( )
{
delete (float*)control_input[0].buffer();
log_destroy();
}
void
Mono_Pan_Module::handle_sample_rate_change ( nframes_t n )
{
smoothing.sample_rate( n );
}
bool
Mono_Pan_Module::configure_inputs ( int )
{
return true;
}
/**********/
/* Engine */
/**********/
void
Mono_Pan_Module::process ( nframes_t nframes )
{
if ( audio_input[0].connected() &&
audio_output[0].connected() &&
audio_output[1].connected() )
{
if ( bypass() )
{
buffer_copy( (sample_t*)audio_output[1].buffer(), (sample_t*)audio_input[0].buffer(), nframes );
}
else
{
const float gt = (control_input[0].control_value() + 1.0f) * 0.5f;
if ( ! smoothing.target_reached( gt ) )
{
sample_t gainbuf[nframes];
smoothing.apply( gainbuf, nframes, gt );
/* right channel */
buffer_copy_and_apply_gain_buffer( (sample_t*)audio_output[1].buffer(),
(sample_t*)audio_input[0].buffer(),
gainbuf,
nframes );
/* left channel */
for ( nframes_t i = 0; i < nframes; i++ )
gainbuf[i] = 1.0f - gainbuf[i];
buffer_apply_gain_buffer( (sample_t*)audio_output[0].buffer(), gainbuf, nframes );
}
else
{
/* right channel */
buffer_copy_and_apply_gain( (sample_t*)audio_output[1].buffer(),
(sample_t*)audio_input[0].buffer(),
nframes,
gt );
/* left channel */
buffer_apply_gain( (sample_t*)audio_output[0].buffer(), nframes, 1.0f - gt);
}
}
}
}