#!/usr/bin/make -f # Make sure that the build directory exists. # We can't check the build directory into git because it is empty. BUILD_DIR := $(shell mkdir -p build/release build/debug build/javascript build/tests; echo build) RELEASE_OPTIMIZE_FLAGS ?= -g -O3 DEBUG_OPTIMIZE_FLAGS ?= -g -O0 JS_OPTIMIZE_FLAGS ?= -O3 CC = gcc EMCC = emcc RELEASE_TARGET := $(BUILD_DIR)/libolm.so DEBUG_TARGET := $(BUILD_DIR)/libolm_debug.so JS_TARGET := javascript/olm.js JS_EXPORTED_FUNCTIONS := javascript/exported_functions.json PUBLIC_HEADERS := include/olm/olm.hh SOURCES := $(wildcard src/*.cpp) $(wildcard src/*.c) RELEASE_OBJECTS := $(patsubst src/%,$(BUILD_DIR)/release/%,$(patsubst %.c,%.o,$(patsubst %.cpp,%.o,$(SOURCES)))) DEBUG_OBJECTS := $(patsubst src/%,$(BUILD_DIR)/debug/%,$(patsubst %.c,%.o,$(patsubst %.cpp,%.o,$(SOURCES)))) TEST_SOURCES := $(wildcard tests/test_*.cpp) $(wildcard tests/test_*.c) TEST_BINARIES := $(patsubst tests/%,$(BUILD_DIR)/tests/%,$(patsubst %.c,%,$(patsubst %.cpp,%,$(TEST_SOURCES)))) JS_OBJECTS := $(patsubst src/%,$(BUILD_DIR)/javascript/%,$(patsubst %.c,%.js.bc,$(patsubst %.cpp,%.js.bc,$(SOURCES)))) JS_PRE := $(wildcard javascript/*pre.js) JS_POST := $(wildcard javascript/*post.js) CPPFLAGS += -Iinclude -Ilib CFLAGS += -Wall -std=c89 -fPIC CXXFLAGS += -Wall -std=c++11 -fPIC LDFLAGS += -Wall EMCCFLAGS = --closure 1 --memory-init-file 0 -s NO_FILESYSTEM=1 -s INVOKE_RUN=0 # NO_BROWSER is kept for compatibility with emscripten 1.35.24, but is no # longer needed. EMCCFLAGS += -s NO_BROWSER=1 EMCC.c = $(EMCC) $(CFLAGS) $(CPPFLAGS) -c EMCC.cc = $(EMCC) $(CXXFLAGS) $(CPPFLAGS) -c EMCC_LINK = $(EMCC) $(LDFLAGS) $(EMCCFLAGS) # generate .d files when compiling CPPFLAGS += -MMD ### per-target variables $(RELEASE_OBJECTS): CFLAGS += $(RELEASE_OPTIMIZE_FLAGS) $(RELEASE_OBJECTS): CXXFLAGS += $(RELEASE_OPTIMIZE_FLAGS) $(RELEASE_TARGET): LDFLAGS += $(RELEASE_OPTIMIZE_FLAGS) $(DEBUG_OBJECTS): CFLAGS += $(DEBUG_OPTIMIZE_FLAGS) $(DEBUG_OBJECTS): CXXFLAGS += $(DEBUG_OPTIMIZE_FLAGS) $(DEBUG_TARGET): LDFLAGS += $(DEBUG_OPTIMIZE_FLAGS) $(TEST_BINARIES): CPPFLAGS += -Itests/include $(TEST_BINARIES): LDFLAGS += $(TEST_OPTIMIZE_FLAGS) -L$(BUILD_DIR) $(JS_OBJECTS): CFLAGS += $(JS_OPTIMIZE_FLAGS) $(JS_OBJECTS): CXXFLAGS += $(JS_OPTIMIZE_FLAGS) $(JS_TARGET): LDFLAGS += $(JS_OPTIMIZE_FLAGS) ### top-level targets lib: $(RELEASE_TARGET) .PHONY: lib $(RELEASE_TARGET): $(RELEASE_OBJECTS) $(CXX) $(LDFLAGS) --shared -fPIC \ -Wl,--version-script,version_script.ver \ $(OUTPUT_OPTION) $(RELEASE_OBJECTS) debug: $(DEBUG_TARGET) .PHONY: debug $(DEBUG_TARGET): $(DEBUG_OBJECTS) $(CXX) $(LDFLAGS) --shared -fPIC \ -Wl,--version-script,version_script.ver \ $(OUTPUT_OPTION) $(DEBUG_OBJECTS) js: $(JS_TARGET) .PHONY: js $(JS_TARGET): $(JS_OBJECTS) $(JS_PRE) $(JS_POST) $(JS_EXPORTED_FUNCTIONS) $(EMCC_LINK) \ --pre-js $(JS_PRE) --post-js $(JS_POST) \ -s "EXPORTED_FUNCTIONS=@$(JS_EXPORTED_FUNCTIONS)" \ $(JS_OBJECTS) -o $@ clean:; rm -rf $(RELEASE_OBJECTS) $(RELEASE_OBJECTS:.o=.d) \ $(DEBUG_OBJECTS) $(DEBUG_OBJECTS:.o=.d) \ $(TEST_BINARIES) $(TEST_BINARIES:=.d) \ $(JS_OBJECTS) $(JS_OBJECTS:=.d) $(JS_TARGET) \ $(JS_EXPORTED_FUNCTIONS) \ $(TARGET) build_tests: $(TEST_BINARIES) test: build_tests for i in $(TEST_BINARIES); do \ echo $$i; \ $$i || exit $$?; \ done $(JS_EXPORTED_FUNCTIONS): $(PUBLIC_HEADERS) perl -MJSON -ne '/(olm_[^( ]*)\(/ && push @f, "_$$1"; END { print encode_json \@f }' $^ > $@.tmp mv $@.tmp $@ all: test js lib debug .PHONY: lib ### rules for building objects $(BUILD_DIR)/release/%.o: src/%.c $(COMPILE.c) $(OUTPUT_OPTION) $< $(BUILD_DIR)/release/%.o: src/%.cpp $(COMPILE.cc) $(OUTPUT_OPTION) $< $(BUILD_DIR)/debug/%.o: src/%.c $(COMPILE.c) $(OUTPUT_OPTION) $< $(BUILD_DIR)/debug/%.o: src/%.cpp $(COMPILE.cc) $(OUTPUT_OPTION) $< $(BUILD_DIR)/javascript/%.js.bc: src/%.c $(EMCC.c) $(OUTPUT_OPTION) $< $(BUILD_DIR)/javascript/%.js.bc: src/%.cpp $(EMCC.cc) $(OUTPUT_OPTION) $< $(BUILD_DIR)/tests/%: tests/%.c $(DEBUG_OBJECTS) $(LINK.c) $^ $(LOADLIBES) $(LDLIBS) -o $@ $(BUILD_DIR)/tests/%: tests/%.cpp $(DEBUG_OBJECTS) $(LINK.cc) $^ $(LOADLIBES) $(LDLIBS) -o $@ ### dependencies -include $(RELEASE_OBJECTS:.o=.d) -include $(DEBUG_OBJECTS:.o=.d) -include $(JS_OBJECTS:.bc=.d) -include $(TEST_BINARIES:=.d)