OSC.jl -- Implementation of the Open Sound Control Serialization Format ----------------------------------------------------------------------- [![Build Status](https://travis-ci.org/fundamental/OSC.jl.png)](https://travis-ci.org/fundamental/OSC.jl) _OSC.jl_ provides an implementation of the OSC binary format commonly used in networked control of musical applications. The code is based on a relatively straightforward translation of librtosc(https://github.com/fundamental/rtosc) ##Sample Usage ```julia i::Int32 = 42; #integer f::Float32 = 0.25; #float s::ASCIIString = "string"; #string b = s; #blob h::Int64 = -125; #long integer t::Uint64 = 22412; #timetag d::Float64 = 0.125; #double S::ASCIIString = "Symbol"; #symbol c::Char = 'J'; #character r::Int32 = 0x12345678; #RGBA m::Array{Uint8,1} = [0x12,0x23, #midi 0x34,0x45]; #true #false #nil #inf msg = OscMsg("/dest", "[ifsbhtdScrmTFNI]", i,f,s,b,h,t,d,S,c,r,m); show(msg) ``` ##Networked Usage Most of the usage is going to involve sending the OSC messages over UDP to another program. To do this, first start two julia instances. In the first one run ```julia using OSC sock2 = UdpSocket() bind(sock2, ip"127.0.0.1", 7777)#should return true msg2 = OscMsg(recv(sock2)) ``` The first instance will now wait for the second to send an OSC message ```julia using OSC sock1 = UdpSocket() msg1 = OSC.message("/hello world", "sSif", "strings", "symbols", 234, float32(2.3)) send(sock1, ip"127.0.0.1", 7777, msg1.data) ``` To receive a message over port 7778 ##TODO - Port bundle message support from librtosc ##LICENSE OSC.jl is licensed under the LGPLv3 License