gri3-wm/docs/debugging

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Debugging i3: How To
==================
Michael Stapelberg <michael+i3@stapelberg.de>
April 2009
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This document describes how to debug i3 suitably for sending us useful bug
reports, even if you have no clue of C programming.
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First of all: Thank you for being interested in debugging i3. It really means
something to us to get your bug fixed. If you have any questions about the
debugging and/or need further help, do not hesitate to contact us!
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== Enabling logging
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i3 spits out much information onto stdout. To have a clearly defined place
where logfiles will be saved, you should redirect stdout and stderr in
xsession. While youre at it, putting each run of i3 in a separate logfile with
date/time in it is a good idea to not get confused about the different logfiles
later on.
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--------------------------------------------------------------------
exec /usr/bin/i3 >/home/michael/i3/i3log-$(date +'%F-%k-%M-%S') 2>&1
--------------------------------------------------------------------
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== Enabling coredumps
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When i3 crashes, often you have the chance of getting a coredump (an image of
the memory of the i3 process which can be loaded into a debugger). To get a
core-dump, you have to make sure that the user limit for core dump files is set
high enough. Many systems ship with a default value which even forbids core
dumps completely. To disable the limit completely and thus enable coredumps,
use the following command (in your .xsession, before starting i3):
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-------------------
ulimit -c unlimited
-------------------
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Furthermore, to easily recognize core dumps and allow multiple of them, you
should set a custom core dump filename pattern, using a command like the
following:
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---------------------------------------------
sudo sysctl -w kernel.core_pattern=core.%e.%p
---------------------------------------------
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This will generate files which have the executables file name (%e) and the
process id (%p) in it. You can save this setting across reboots using
+/etc/sysctl.conf+.
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== Compiling with debug symbols
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To actually get useful coredumps, you should make sure that your version of i3
is compiled with debug symbols, that is, that they are not stripped during the
build process. You can check whether your executable contains symbols by
issuing the following command:
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----------------
file $(which i3)
----------------
You should get an output like this:
------------------------------------------------------------------------------
/usr/bin/i3: ELF 64-bit LSB executable, x86-64, version 1 (SYSV), dynamically
linked (uses shared libs), for GNU/Linux 2.6.18, not stripped
------------------------------------------------------------------------------
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Notice the +not stripped+, which is the important part. If you have a version
which is stripped, please have a look if your distribution provides debug
symbols (package +i3-wm-dbg+ on Debian for example) or if you can turn off
stripping. If nothing helps, please build i3 from source.
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== Generating a backtrace
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Once you have made sure that your i3 is compiled with debug symbols and that
coredumps are enabled, you can start getting some sense out of the coredumps.
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Because the coredump depends on the original executable (and its debug
symbols), please do this as soon as you encounter the problem. If you
re-compile i3, your coredump might be useless afterwards.
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Please install +gdb+, a debugger for C. No worries, you dont need to learn it
now. Start gdb using the following command (replacing the actual name of the
coredump of course):
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----------------------------
gdb $(which i3) core.i3.3849
----------------------------
Then, generate a backtrace using:
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--------------
backtrace full
--------------
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== Sending bugreports/debugging on IRC
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When sending bugreports, please paste the relevant part of the log (if in
doubt, please send us rather too much information than too less) and the whole
backtrace (if there was a coredump).
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When debugging with us in IRC, be prepared to use a so called nopaste service
such as http://nopaste.info because pasting large amounts of text in IRC
sometimes leads to incomplete lines (servers have line length limitations) or
flood kicks.