gri3-wm/src/resize.c

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/*
* vim:ts=8:expandtab
*
* i3 - an improved dynamic tiling window manager
*
* © 2009 Michael Stapelberg and contributors
*
* See file LICENSE for license information.
*
* This file contains the functions for resizing table columns/rows because
* its actually lots of work, compared to the other handlers.
*
*/
#include <stdlib.h>
#include <assert.h>
#include <xcb/xcb.h>
#include <xcb/xcb_event.h>
#include "i3.h"
#include "data.h"
#include "resize.h"
#include "util.h"
#include "xcb.h"
#include "debug.h"
#include "layout.h"
#include "xinerama.h"
#include "config.h"
#include "floating.h"
/*
* Renders the resize window between the first/second container and resizes
* the table column/row.
*
*/
int resize_graphical_handler(xcb_connection_t *conn, Workspace *ws, int first, int second,
resize_orientation_t orientation, xcb_button_press_event_t *event) {
int new_position;
xcb_screen_t *root_screen = xcb_setup_roots_iterator(xcb_get_setup(conn)).data;
i3Screen *screen = get_screen_containing(event->root_x, event->root_y);
if (screen == NULL) {
LOG("BUG: No screen found at this position (%d, %d)\n", event->root_x, event->root_y);
return 1;
}
LOG("Screen dimensions: (%d, %d) %d x %d\n", screen->rect.x, screen->rect.y, screen->rect.width, screen->rect.height);
/* FIXME: horizontal resizing causes empty spaces to exist */
if (orientation == O_HORIZONTAL) {
LOG("Sorry, horizontal resizing is not yet activated due to creating layout bugs."
"If you are brave, enable the code for yourself and try fixing it.\n");
return 1;
}
uint32_t mask = 0;
uint32_t values[2];
mask = XCB_CW_OVERRIDE_REDIRECT;
values[0] = 1;
/* Open a new window, the resizebar. Grab the pointer and move the window around
as the user moves the pointer. */
Rect grabrect = {0, 0, root_screen->width_in_pixels, root_screen->height_in_pixels};
xcb_window_t grabwin = create_window(conn, grabrect, XCB_WINDOW_CLASS_INPUT_ONLY, -1, mask, values);
Rect helprect;
if (orientation == O_VERTICAL) {
helprect.x = event->root_x;
helprect.y = screen->rect.y;
helprect.width = 2;
helprect.height = screen->rect.height;
new_position = event->root_x;
} else {
helprect.x = 0;
helprect.y = event->root_y;
helprect.width = root_screen->width_in_pixels;
helprect.height = 2;
new_position = event->root_y;
}
mask = XCB_CW_BACK_PIXEL;
values[0] = config.client.focused.border;
mask |= XCB_CW_OVERRIDE_REDIRECT;
values[1] = 1;
xcb_window_t helpwin = create_window(conn, helprect, XCB_WINDOW_CLASS_INPUT_OUTPUT,
(orientation == O_VERTICAL ?
XCB_CURSOR_SB_V_DOUBLE_ARROW :
XCB_CURSOR_SB_H_DOUBLE_ARROW), mask, values);
xcb_circulate_window(conn, XCB_CIRCULATE_RAISE_LOWEST, helpwin);
xcb_flush(conn);
void resize_callback(Rect *old_rect, uint32_t new_x, uint32_t new_y) {
LOG("new x = %d, y = %d\n", new_x, new_y);
if (orientation == O_VERTICAL) {
/* Check if the new coordinates are within screen boundaries */
if (new_x > (screen->rect.x + screen->rect.width - 25) ||
new_x < (screen->rect.x + 25))
return;
values[0] = new_position = new_x;
xcb_configure_window(conn, helpwin, XCB_CONFIG_WINDOW_X, values);
} else {
if (new_y > (screen->rect.y + screen->rect.height - 25) ||
new_y < (screen->rect.y + 25))
return;
values[0] = new_position = new_y;
xcb_configure_window(conn, helpwin, XCB_CONFIG_WINDOW_Y, values);
}
xcb_flush(conn);
}
drag_pointer(conn, NULL, event, grabwin, BORDER_TOP, resize_callback);
xcb_destroy_window(conn, helpwin);
xcb_destroy_window(conn, grabwin);
xcb_flush(conn);
if (orientation == O_VERTICAL) {
LOG("Resize was from X = %d to X = %d\n", event->root_x, new_position);
if (event->root_x == new_position) {
LOG("Nothing changed, not updating anything\n");
return 1;
}
int default_width = ws->rect.width / ws->cols;
int old_unoccupied_x = get_unoccupied_x(ws);
/* We pre-calculate the unoccupied space to see if we need to adapt sizes before
* doing the resize */
int new_unoccupied_x = old_unoccupied_x;
if (old_unoccupied_x == 0)
old_unoccupied_x = ws->rect.width;
if (ws->width_factor[first] == 0)
new_unoccupied_x += default_width;
if (ws->width_factor[second] == 0)
new_unoccupied_x += default_width;
LOG("\n\n\n");
LOG("old = %d, new = %d\n", old_unoccupied_x, new_unoccupied_x);
/* If the space used for customly resized columns has changed we need to adapt the
* other customly resized columns, if any */
if (new_unoccupied_x != old_unoccupied_x)
for (int col = 0; col < ws->cols; col++) {
if (ws->width_factor[col] == 0)
continue;
LOG("Updating other column (%d) (current width_factor = %f)\n", col, ws->width_factor[col]);
ws->width_factor[col] = (ws->width_factor[col] * old_unoccupied_x) / new_unoccupied_x;
LOG("to %f\n", ws->width_factor[col]);
}
LOG("old_unoccupied_x = %d\n", old_unoccupied_x);
LOG("Updating first (before = %f)\n", ws->width_factor[first]);
/* Convert 0 (for default width_factor) to actual numbers */
if (ws->width_factor[first] == 0)
ws->width_factor[first] = ((float)ws->rect.width / ws->cols) / new_unoccupied_x;
LOG("middle = %f\n", ws->width_factor[first]);
int old_width = ws->width_factor[first] * old_unoccupied_x;
LOG("first->width = %d, new_position = %d, event->root_x = %d\n", old_width, new_position, event->root_x);
ws->width_factor[first] *= (float)(old_width + (new_position - event->root_x)) / old_width;
LOG("-> %f\n", ws->width_factor[first]);
LOG("Updating second (before = %f)\n", ws->width_factor[second]);
if (ws->width_factor[second] == 0)
ws->width_factor[second] = ((float)ws->rect.width / ws->cols) / new_unoccupied_x;
LOG("middle = %f\n", ws->width_factor[second]);
old_width = ws->width_factor[second] * old_unoccupied_x;
LOG("second->width = %d, new_position = %d, event->root_x = %d\n", old_width, new_position, event->root_x);
ws->width_factor[second] *= (float)(old_width - (new_position - event->root_x)) / old_width;
LOG("-> %f\n", ws->width_factor[second]);
LOG("new unoccupied_x = %d\n", get_unoccupied_x(ws));
LOG("\n\n\n");
} else {
#if 0
LOG("Resize was from Y = %d to Y = %d\n", event->root_y, new_position);
if (event->root_y == new_position) {
LOG("Nothing changed, not updating anything\n");
return 1;
}
/* Convert 0 (for default height_factor) to actual numbers */
if (first->height_factor == 0)
first->height_factor = ((float)ws->rect.height / ws->rows) / ws->rect.height;
if (second->height_factor == 0)
second->height_factor = ((float)ws->rect.height / ws->rows) / ws->rect.height;
first->height_factor *= (float)(first->height + (new_position - event->root_y)) / first->height;
second->height_factor *= (float)(second->height - (new_position - event->root_y)) / second->height;
#endif
}
render_layout(conn);
return 1;
}