gri3-wm/src/click.c

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/*
* vim:ts=8:expandtab
*
* i3 - an improved dynamic tiling window manager
*
* © 2009 Michael Stapelberg and contributors
*
* See file LICENSE for license information.
*
* src/click.c: Contains the handlers for button press (mouse click) events
* because they are quite large.
*
*/
#include <stdio.h>
#include <assert.h>
#include <string.h>
#include <stdlib.h>
#include <time.h>
#include <stdbool.h>
#include <xcb/xcb.h>
#include <xcb/xcb_atom.h>
#include <xcb/xcb_icccm.h>
#include <X11/XKBlib.h>
#include "i3.h"
#include "queue.h"
#include "table.h"
#include "config.h"
#include "util.h"
#include "xcb.h"
#include "client.h"
#include "workspace.h"
#include "commands.h"
#include "floating.h"
#include "resize.h"
/*
* Checks if the button press was on a stack window, handles focus setting and returns true
* if so, or false otherwise.
*
*/
static bool button_press_stackwin(xcb_connection_t *conn, xcb_button_press_event_t *event) {
struct Stack_Window *stack_win;
SLIST_FOREACH(stack_win, &stack_wins, stack_windows) {
if (stack_win->window != event->event)
continue;
/* A stack window was clicked, we check if it was button4 or button5
which are scroll up / scroll down. */
if (event->detail == XCB_BUTTON_INDEX_4 || event->detail == XCB_BUTTON_INDEX_5) {
direction_t direction = (event->detail == XCB_BUTTON_INDEX_4 ? D_UP : D_DOWN);
focus_window_in_container(conn, CUR_CELL, direction);
return true;
}
/* It was no scrolling, so we calculate the destination client by
dividing the Y position of the event through the height of a window
decoration and then set the focus to this client. */
i3Font *font = load_font(conn, config.font);
int decoration_height = (font->height + 2 + 2);
int destination = (event->event_y / decoration_height),
c = 0,
num_clients = 0;
Client *client;
CIRCLEQ_FOREACH(client, &(stack_win->container->clients), clients)
num_clients++;
if (stack_win->container->mode == MODE_TABBED)
destination = (event->event_x / (stack_win->container->width / num_clients));
LOG("Click on stack_win for client %d\n", destination);
CIRCLEQ_FOREACH(client, &(stack_win->container->clients), clients)
if (c++ == destination) {
set_focus(conn, client, true);
return true;
}
return true;
}
return false;
}
/*
* Checks if the button press was on a bar, switches to the workspace and returns true
* if so, or false otherwise.
*
*/
static bool button_press_bar(xcb_connection_t *conn, xcb_button_press_event_t *event) {
i3Screen *screen;
TAILQ_FOREACH(screen, virtual_screens, screens) {
if (screen->bar != event->event)
continue;
LOG("Click on a bar\n");
/* Check if the button was one of button4 or button5 (scroll up / scroll down) */
if (event->detail == XCB_BUTTON_INDEX_4 || event->detail == XCB_BUTTON_INDEX_5) {
int add = (event->detail == XCB_BUTTON_INDEX_4 ? -1 : 1);
for (int i = c_ws->num + add; (i >= 0) && (i < 10); i += add)
if (workspaces[i].screen == screen) {
workspace_show(conn, i+1);
return true;
}
return true;
}
int drawn = 0;
/* Because workspaces can be on different screens, we need to loop
through all of them and decide to count it based on its ->screen */
for (int i = 0; i < 10; i++) {
if (workspaces[i].screen != screen)
continue;
LOG("Checking if click was on workspace %d with drawn = %d, tw = %d\n",
i, drawn, workspaces[i].text_width);
if (event->event_x > (drawn + 1) &&
event->event_x <= (drawn + 1 + workspaces[i].text_width + 5 + 5)) {
workspace_show(conn, i+1);
return true;
}
drawn += workspaces[i].text_width + 5 + 5 + 2;
}
return true;
}
return false;
}
int handle_button_press(void *ignored, xcb_connection_t *conn, xcb_button_press_event_t *event) {
LOG("Button %d pressed\n", event->state);
/* This was either a focus for a clients parent (= titlebar)… */
Client *client = table_get(&by_child, event->event);
bool border_click = false;
if (client == NULL) {
client = table_get(&by_parent, event->event);
border_click = true;
}
/* See if this was a click with the configured modifier. If so, we need
* to move around the client if it was floating. if not, we just process
* as usual. */
if (config.floating_modifier != 0 &&
(event->state & config.floating_modifier) != 0) {
if (client == NULL) {
LOG("Not handling, floating_modifier was pressed and no client found\n");
return 1;
}
if (client_is_floating(client)) {
LOG("button %d pressed\n", event->detail);
if (event->detail == 1) {
LOG("left mouse button, dragging\n");
floating_drag_window(conn, client, event);
} else if (event->detail == 3) {
LOG("right mouse button\n");
floating_resize_window(conn, client, event);
}
return 1;
} else {
/* The client is in tiling layout. We can still
* initiate a resize with the right mouse button,
* by chosing the border which is the most near one
* to the position of the mouse pointer */
if (event->detail == 3) {
int to_right = client->rect.width - event->event_x,
to_left = event->event_x,
to_top = event->event_y,
to_bottom = client->rect.height - event->event_y;
resize_orientation_t orientation = O_VERTICAL;
Container *con = client->container;
int first = 0, second = 0;
LOG("click was %d px to the right, %d px to the left, %d px to top, %d px to bottom\n",
to_right, to_left, to_top, to_bottom);
if (to_right < to_left &&
to_right < to_top &&
to_right < to_bottom) {
/* …right border */
first = con->col + (con->colspan - 1);
LOG("column %d\n", first);
if (!cell_exists(first, con->row) ||
(first == (con->workspace->cols-1)))
return 1;
second = first + 1;
} else if (to_left < to_right &&
to_left < to_top &&
to_left < to_bottom) {
/* …left border */
if (con->col == 0)
return 1;
first = con->col - 1;
second = con->col;
} else if (to_top < to_right &&
to_top < to_left &&
to_top < to_bottom) {
/* This was a press on the top border */
if (con->row == 0)
return 1;
first = con->row - 1;
second = con->row;
orientation = O_HORIZONTAL;
} else if (to_bottom < to_right &&
to_bottom < to_left &&
to_bottom < to_top) {
/* …bottom border */
first = con->row + (con->rowspan - 1);
if (!cell_exists(con->col, first) ||
(first == (con->workspace->rows-1)))
return 1;
second = first + 1;
orientation = O_HORIZONTAL;
}
return resize_graphical_handler(conn, con->workspace, first, second, orientation, event);
}
}
}
if (client == NULL) {
/* The client was neither on a clients titlebar nor on a client itself, maybe on a stack_window? */
if (button_press_stackwin(conn, event))
return 1;
/* Or on a bar? */
if (button_press_bar(conn, event))
return 1;
LOG("Could not handle this button press\n");
return 1;
}
/* Set focus in any case */
set_focus(conn, client, true);
/* Lets see if this was on the borders (= resize). If not, were done */
LOG("press button on x=%d, y=%d\n", event->event_x, event->event_y);
resize_orientation_t orientation = O_VERTICAL;
Container *con = client->container;
int first, second;
if (client->dock) {
LOG("dock. done.\n");
xcb_allow_events(conn, XCB_ALLOW_REPLAY_POINTER, event->time);
xcb_flush(conn);
return 1;
}
LOG("event->event_x = %d, client->rect.width = %d\n", event->event_x, client->rect.width);
/* Some clients (xfontsel for example) seem to pass clicks on their
* window to the parent window, thus we receive an event here which in
* reality is a border_click. Check for the position and fix state. */
if (border_click &&
event->event_x >= client->child_rect.x &&
event->event_x <= (client->child_rect.x + client->child_rect.width) &&
event->event_y >= client->child_rect.y &&
event->event_y <= (client->child_rect.y + client->child_rect.height)) {
LOG("Fixing border_click = false because of click in child\n");
border_click = false;
}
if (!border_click) {
LOG("client. done.\n");
xcb_allow_events(conn, XCB_ALLOW_REPLAY_POINTER, event->time);
/* Floating clients should be raised on click */
if (client_is_floating(client))
xcb_raise_window(conn, client->frame);
xcb_flush(conn);
return 1;
}
/* Dont handle events inside the titlebar, only borders are interesting */
i3Font *font = load_font(conn, config.font);
if (event->event_y >= 2 && event->event_y <= (font->height + 2 + 2)) {
LOG("click on titlebar\n");
/* Floating clients can be dragged by grabbing their titlebar */
if (client_is_floating(client)) {
/* Firstly, we raise it. Maybe the user just wanted to raise it without grabbing */
xcb_raise_window(conn, client->frame);
xcb_flush(conn);
floating_drag_window(conn, client, event);
}
return 1;
}
if (client_is_floating(client))
return floating_border_click(conn, client, event);
if (event->event_y < 2) {
/* This was a press on the top border */
if (con->row == 0)
return 1;
first = con->row - 1;
second = con->row;
orientation = O_HORIZONTAL;
} else if (event->event_y >= (client->rect.height - 2)) {
/* …bottom border */
first = con->row + (con->rowspan - 1);
if (!cell_exists(con->col, first) ||
(first == (con->workspace->rows-1)))
return 1;
second = first + 1;
orientation = O_HORIZONTAL;
} else if (event->event_x <= 2) {
/* …left border */
if (con->col == 0)
return 1;
first = con->col - 1;
second = con->col;
} else if (event->event_x > 2) {
/* …right border */
first = con->col + (con->colspan - 1);
LOG("column %d\n", first);
if (!cell_exists(first, con->row) ||
(first == (con->workspace->cols-1)))
return 1;
second = first + 1;
}
return resize_graphical_handler(conn, con->workspace, first, second, orientation, event);
}