gri3-wm/src/workspace.c

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/*
* vim:ts=8:expandtab
*
* i3 - an improved dynamic tiling window manager
*
* © 2009 Michael Stapelberg and contributors
*
* See file LICENSE for license information.
*
* workspace.c: Functions for modifying workspaces
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include <err.h>
#include "util.h"
#include "data.h"
#include "i3.h"
#include "config.h"
#include "xcb.h"
#include "table.h"
#include "xinerama.h"
#include "layout.h"
#include "workspace.h"
#include "client.h"
Workspace *workspace_get(int number) {
if (number > (num_workspaces-1)) {
int old_num_workspaces = num_workspaces;
/* Convert all container->workspace and client->workspace
* pointers to numbers representing their workspace. Necessary
* because the realloc() may make all the pointers invalid, so
* we need to preserve them this way and restore them later.
*
* To distinguish between the first workspace and a NULL
* pointer, we store <workspace number> + 1. */
for (int c = 0; c < num_workspaces; c++)
FOR_TABLE(&(workspaces[c])) {
Container *con = workspaces[c].table[cols][rows];
if (con->workspace != NULL) {
LOG("Handling con %p with pointer %p (num %d)\n", con, con->workspace, con->workspace->num);
con->workspace = (Workspace*)(con->workspace->num + 1);
}
Client *current;
SLIST_FOREACH(current, &(workspaces[c].focus_stack), focus_clients) {
if (current->workspace == NULL)
continue;
LOG("Handling client %p with pointer %p (num %d)\n", current, current->workspace, current->workspace->num);
current->workspace = (Workspace*)(current->workspace->num + 1);
}
}
/* preserve c_ws */
c_ws = (Workspace*)(c_ws->num);
LOG("We need to initialize that one\n");
num_workspaces = number+1;
workspaces = realloc(workspaces, num_workspaces * sizeof(Workspace));
for (int c = old_num_workspaces; c < num_workspaces; c++) {
memset(&workspaces[c], 0, sizeof(Workspace));
workspaces[c].screen = NULL;
workspaces[c].num = c;
TAILQ_INIT(&(workspaces[c].floating_clients));
expand_table_cols(&(workspaces[c]));
expand_table_rows(&(workspaces[c]));
workspace_set_name(&(workspaces[c]), NULL);
}
c_ws = workspace_get((int)c_ws);
for (int c = 0; c < old_num_workspaces; c++)
FOR_TABLE(&(workspaces[c])) {
Container *con = workspaces[c].table[cols][rows];
if (con->workspace != NULL) {
LOG("Handling con %p with (num %d)\n", con, con->workspace);
con->workspace = workspace_get((int)con->workspace - 1);
}
Client *current;
SLIST_FOREACH(current, &(workspaces[c].focus_stack), focus_clients) {
if (current->workspace == NULL)
continue;
LOG("Handling client %p with (num %d)\n", current, current->workspace);
current->workspace = workspace_get((int)current->workspace - 1);
}
}
LOG("done\n");
}
return &(workspaces[number]);
}
/*
* Sets the name (or just its number) for the given workspace. This has to
* be called for every workspace as the rendering function
* (render_internal_bar) relies on workspace->name and workspace->name_len
* being ready-to-use.
*
*/
void workspace_set_name(Workspace *ws, const char *name) {
char *label;
int ret;
if (name != NULL)
ret = asprintf(&label, "%d: %s", ws->num + 1, name);
else ret = asprintf(&label, "%d", ws->num + 1);
if (ret == -1)
errx(1, "asprintf() failed");
FREE(ws->name);
ws->name = convert_utf8_to_ucs2(label, &(ws->name_len));
if (config.font != NULL)
ws->text_width = predict_text_width(global_conn, config.font, ws->name, ws->name_len);
else ws->text_width = 0;
free(label);
}
/*
* Returns true if the workspace is currently visible. Especially important for
* multi-monitor environments, as they can have multiple currenlty active
* workspaces.
*
*/
bool workspace_is_visible(Workspace *ws) {
return (ws->screen->current_workspace == ws->num);
}
/*
* Switches to the given workspace
*
*/
void workspace_show(xcb_connection_t *conn, int workspace) {
bool need_warp = false;
xcb_window_t root = xcb_setup_roots_iterator(xcb_get_setup(conn)).data->root;
/* t_ws (to workspace) is just a convenience pointer to the workspace were switching to */
Workspace *t_ws = workspace_get(workspace-1);
LOG("show_workspace(%d)\n", workspace);
/* Store current_row/current_col */
c_ws->current_row = current_row;
c_ws->current_col = current_col;
/* Check if the workspace has not been used yet */
workspace_initialize(t_ws, c_ws->screen);
if (c_ws->screen != t_ws->screen) {
/* We need to switch to the other screen first */
LOG("moving over to other screen.\n");
/* Store the old client */
Client *old_client = CUR_CELL->currently_focused;
c_ws = workspace_get(t_ws->screen->current_workspace);
current_col = c_ws->current_col;
current_row = c_ws->current_row;
if (CUR_CELL->currently_focused != NULL)
need_warp = true;
else {
Rect *dims = &(c_ws->screen->rect);
xcb_warp_pointer(conn, XCB_NONE, root, 0, 0, 0, 0,
dims->x + (dims->width / 2), dims->y + (dims->height / 2));
}
/* Re-decorate the old client, its not focused anymore */
if ((old_client != NULL) && !old_client->dock)
redecorate_window(conn, old_client);
else xcb_flush(conn);
}
/* Check if we need to change something or if were already there */
if (c_ws->screen->current_workspace == (workspace-1)) {
Client *last_focused = SLIST_FIRST(&(c_ws->focus_stack));
if (last_focused != SLIST_END(&(c_ws->focus_stack)))
set_focus(conn, last_focused, true);
if (need_warp) {
client_warp_pointer_into(conn, last_focused);
xcb_flush(conn);
}
return;
}
t_ws->screen->current_workspace = workspace-1;
Workspace *old_workspace = c_ws;
c_ws = workspace_get(workspace-1);
/* Unmap all clients of the old workspace */
workspace_unmap_clients(conn, old_workspace);
current_row = c_ws->current_row;
current_col = c_ws->current_col;
LOG("new current row = %d, current col = %d\n", current_row, current_col);
workspace_map_clients(conn, c_ws);
/* POTENTIAL TO IMPROVE HERE: due to the call to _map_clients first and
* render_layout afterwards, there is a short flickering on the source
* workspace (assign ws 3 to screen 0, ws 4 to screen 1, create single
* client on ws 4, move it to ws 3, switch to ws 3, youll see the
* flickering). */
/* Restore focus on the new workspace */
Client *last_focused = SLIST_FIRST(&(c_ws->focus_stack));
if (last_focused != SLIST_END(&(c_ws->focus_stack)))
set_focus(conn, last_focused, true);
else xcb_set_input_focus(conn, XCB_INPUT_FOCUS_POINTER_ROOT, root, XCB_CURRENT_TIME);
render_layout(conn);
/* We can warp the pointer only after the window has been
* reconfigured in render_layout, otherwise the pointer will
* be warped to the old position, which will not work when we
* moved it to another screen. */
if (last_focused != SLIST_END(&(c_ws->focus_stack)) && need_warp) {
client_warp_pointer_into(conn, last_focused);
xcb_flush(conn);
}
}
/*
* Parses the preferred_screen property of a workspace. You can either specify
* the screen number (it is not given that the screen numbering always stays
* the same) or the screen coordinates (exact coordinates, e.g. 1280 will match
* the screen starting at x=1280, but 1281 will not). For coordinates, you can
* either specify an x coordinate ("1280") or an y coordinate ("x800") or both
* ("1280x800").
*
*/
static i3Screen *get_screen_from_preference(struct screens_head *slist, char *preference) {
i3Screen *screen;
char *rest;
int preferred_screen = strtol(preference, &rest, 10);
LOG("Getting screen for preference \"%s\" (%d)\n", preference, preferred_screen);
if ((rest == preference) || (preferred_screen >= num_screens)) {
int x = INT_MAX, y = INT_MAX;
if (strchr(preference, 'x') != NULL) {
/* Check if only the y coordinate was specified */
if (*preference == 'x')
y = atoi(preference+1);
else {
x = atoi(preference);
y = atoi(strchr(preference, 'x') + 1);
}
} else {
x = atoi(preference);
}
LOG("Looking for screen at %d x %d\n", x, y);
TAILQ_FOREACH(screen, slist, screens)
if ((x == INT_MAX || screen->rect.x == x) &&
(y == INT_MAX || screen->rect.y == y)) {
LOG("found %p\n", screen);
return screen;
}
LOG("none found\n");
return NULL;
} else {
int c = 0;
TAILQ_FOREACH(screen, slist, screens)
if (c++ == preferred_screen)
return screen;
}
return NULL;
}
/*
* Initializes the given workspace if it is not already initialized. The given
* screen is to be understood as a fallback, if the workspace itself either
* was not assigned to a particular screen or cannot be placed there because
* the screen is not attached at the moment.
*
*/
void workspace_initialize(Workspace *ws, i3Screen *screen) {
if (ws->screen != NULL) {
LOG("Workspace already initialized\n");
return;
}
/* If this workspace has no preferred screen or if the screen it wants
* to be on is not available at the moment, we initialize it with
* the screen which was given */
if (ws->preferred_screen == NULL ||
(ws->screen = get_screen_from_preference(virtual_screens, ws->preferred_screen)) == NULL)
ws->screen = screen;
else { LOG("yay, found assignment\n"); }
/* Copy the dimensions from the virtual screen */
memcpy(&(ws->rect), &(ws->screen->rect), sizeof(Rect));
}
/*
* Gets the first unused workspace for the given screen, taking into account
* the preferred_screen setting of every workspace (workspace assignments).
*
*/
Workspace *get_first_workspace_for_screen(struct screens_head *slist, i3Screen *screen) {
Workspace *result = NULL;
for (int c = 0; c < num_workspaces; c++) {
Workspace *ws = workspace_get(c);
if (ws->preferred_screen == NULL ||
!screens_are_equal(get_screen_from_preference(slist, ws->preferred_screen), screen))
continue;
result = ws;
break;
}
if (result == NULL) {
/* No assignment found, returning first unused workspace */
for (int c = 0; c < num_workspaces; c++) {
if (workspaces[c].screen != NULL)
continue;
result = workspace_get(c);
break;
}
}
if (result != NULL) {
workspace_initialize(result, screen);
return result;
}
LOG("WARNING: No free workspace found to assign!\n");
return NULL;
}
/*
* Maps all clients (and stack windows) of the given workspace.
*
*/
void workspace_map_clients(xcb_connection_t *conn, Workspace *ws) {
Client *client;
ignore_enter_notify_forall(conn, ws, true);
/* Map all clients on the new workspace */
FOR_TABLE(ws)
CIRCLEQ_FOREACH(client, &(ws->table[cols][rows]->clients), clients)
client_map(conn, client);
/* Map all floating clients */
if (!ws->floating_hidden)
TAILQ_FOREACH(client, &(ws->floating_clients), floating_clients)
client_map(conn, client);
/* Map all stack windows, if any */
struct Stack_Window *stack_win;
SLIST_FOREACH(stack_win, &stack_wins, stack_windows)
if (stack_win->container->workspace == ws)
xcb_map_window(conn, stack_win->window);
ignore_enter_notify_forall(conn, ws, false);
}
/*
* Unmaps all clients (and stack windows) of the given workspace.
*
* This needs to be called separately when temporarily rendering
* a workspace which is not the active workspace to force
* reconfiguration of all clients, like in src/xinerama.c when
* re-assigning a workspace to another screen.
*
*/
void workspace_unmap_clients(xcb_connection_t *conn, Workspace *u_ws) {
Client *client;
struct Stack_Window *stack_win;
/* Ignore notify events because they would cause focus to be changed */
ignore_enter_notify_forall(conn, u_ws, true);
/* Unmap all clients of the given workspace */
int unmapped_clients = 0;
FOR_TABLE(u_ws)
CIRCLEQ_FOREACH(client, &(u_ws->table[cols][rows]->clients), clients) {
LOG("unmapping normal client %p / %p / %p\n", client, client->frame, client->child);
client_unmap(conn, client);
unmapped_clients++;
}
/* To find floating clients, we traverse the focus stack */
SLIST_FOREACH(client, &(u_ws->focus_stack), focus_clients) {
if (!client_is_floating(client))
continue;
LOG("unmapping floating client %p / %p / %p\n", client, client->frame, client->child);
client_unmap(conn, client);
unmapped_clients++;
}
/* If we did not unmap any clients, the workspace is empty and we can destroy it, at least
* if it is not the current workspace. */
if (unmapped_clients == 0 && u_ws != c_ws) {
/* Re-assign the workspace of all dock clients which use this workspace */
Client *dock;
LOG("workspace %p is empty\n", u_ws);
SLIST_FOREACH(dock, &(u_ws->screen->dock_clients), dock_clients) {
if (dock->workspace != u_ws)
continue;
LOG("Re-assigning dock client to c_ws (%p)\n", c_ws);
dock->workspace = c_ws;
}
u_ws->screen = NULL;
}
/* Unmap the stack windows on the given workspace, if any */
SLIST_FOREACH(stack_win, &stack_wins, stack_windows)
if (stack_win->container->workspace == u_ws)
xcb_unmap_window(conn, stack_win->window);
ignore_enter_notify_forall(conn, u_ws, false);
}
/*
* Goes through all clients on the given workspace and updates the workspaces
* urgent flag accordingly.
*
*/
void workspace_update_urgent_flag(Workspace *ws) {
Client *current;
SLIST_FOREACH(current, &(ws->focus_stack), focus_clients) {
if (!current->urgent)
continue;
ws->urgent = true;
return;
}
ws->urgent = false;
}