move visible scratchpad window to focused workspace

If there is a visible scratchpad on another (non-internal) workspace,
bring it to the focused workspace instead of doing nothing.

closes #784
This commit is contained in:
Simon Elsbrock 2012-12-21 22:13:31 +01:00 committed by Michael Stapelberg
parent 061d90f305
commit 0045cfa637
2 changed files with 82 additions and 0 deletions

View File

@ -94,6 +94,24 @@ void scratchpad_show(Con *con) {
con_toggle_fullscreen(focused, CF_OUTPUT);
}
/* If this was 'scratchpad show' without criteria, we check if there is a
* visible scratchpad window on another workspace. In this case we move it
* to the current workspace. */
Con *walk_con;
Con *focused_ws = con_get_workspace(focused);
TAILQ_FOREACH(walk_con, &all_cons, all_cons) {
Con *walk_ws = con_get_workspace(walk_con);
if (walk_ws &&
!con_is_internal(walk_ws) && focused_ws != walk_ws &&
(floating = con_inside_floating(walk_con)) &&
floating->scratchpad_state != SCRATCHPAD_NONE) {
DLOG("Found a visible scratchpad window on another workspace,\n");
DLOG("moving it to this workspace: con = %p\n", walk_con);
con_move_to_workspace(walk_con, focused_ws, true, false);
return;
}
}
/* If this was 'scratchpad show' without criteria, we check if the
* currently focused window is a scratchpad window and should be hidden
* again. */

View File

@ -336,6 +336,70 @@ verify_scratchpad_move_multiple_win(0);
$tmp = fresh_workspace;
verify_scratchpad_move_multiple_win(1);
################################################################################
# 12: open a scratchpad window on a workspace, switch to another workspace and
# call 'scratchpad show' again
################################################################################
sub verify_scratchpad_move_with_visible_scratch_con {
my ($first, $second, $cross_output) = @_;
cmd "workspace $first";
my $window1 = open_window;
cmd 'move scratchpad';
my $window2 = open_window;
cmd 'move scratchpad';
# this should bring up window 1
cmd 'scratchpad show';
my $ws = get_ws($first);
is(scalar @{$ws->{floating_nodes}}, 1, 'one floating node on ws1');
is($x->input_focus, $window1->id, "showed the correct scratchpad window1");
# this should bring up window 1
cmd "workspace $second";
cmd 'scratchpad show';
is($x->input_focus, $window1->id, "showed the correct scratchpad window1");
my $ws2 = get_ws($second);
is(scalar @{$ws2->{floating_nodes}}, 1, 'one floating node on ws2');
unless ($cross_output) {
ok(!workspace_exists($first), 'ws1 was empty and therefore closed');
} else {
$ws = get_ws($first);
is(scalar @{$ws->{floating_nodes}}, 0, 'ws1 has no floating nodes');
}
# hide window 1 again
cmd 'move scratchpad';
# this should bring up window 2
cmd "workspace $first";
cmd 'scratchpad show';
is($x->input_focus, $window2->id, "showed the correct scratchpad window");
}
# let's clear the scratchpad first
sub clear_scratchpad {
while (scalar @{get_ws('__i3_scratch')->{floating_nodes}}) {
cmd 'scratchpad show';
cmd 'kill';
}
}
clear_scratchpad;
is (scalar @{get_ws('__i3_scratch')->{floating_nodes}}, 0, "scratchpad is empty");
my ($first, $second);
$first = fresh_workspace;
$second = fresh_workspace;
verify_scratchpad_move_with_visible_scratch_con($first, $second, 0);
does_i3_live;
# TODO: make i3bar display *something* when a window on the scratchpad has the urgency hint
done_testing;