Move check_for_duplicate_bindings to bindings.[ch]
Additionally add a check for the same input_type (mouse or keyboard). Bindings with different input types cannot be duplicates.
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@ -48,3 +48,12 @@ void translate_keysyms(void);
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*
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*/
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void switch_mode(const char *new_mode);
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/**
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* Checks for duplicate key bindings (the same keycode or keysym is configured
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* more than once). If a duplicate binding is found, a message is printed to
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* stderr and the has_errors variable is set to true, which will start
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* i3-nagbar.
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*
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*/
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void check_for_duplicate_bindings(struct context *context);
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@ -259,3 +259,56 @@ void switch_mode(const char *new_mode) {
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ELOG("ERROR: Mode not found\n");
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}
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/*
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* Checks for duplicate key bindings (the same keycode or keysym is configured
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* more than once). If a duplicate binding is found, a message is printed to
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* stderr and the has_errors variable is set to true, which will start
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* i3-nagbar.
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*
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*/
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void check_for_duplicate_bindings(struct context *context) {
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Binding *bind, *current;
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TAILQ_FOREACH(current, bindings, bindings) {
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TAILQ_FOREACH(bind, bindings, bindings) {
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/* Abort when we reach the current keybinding, only check the
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* bindings before */
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if (bind == current)
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break;
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/* Check if the input types are different */
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if (bind->input_type != current->input_type)
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continue;
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/* Check if one is using keysym while the other is using bindsym.
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* If so, skip. */
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/* XXX: It should be checked at a later place (when translating the
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* keysym to keycodes) if there are any duplicates */
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if ((bind->symbol == NULL && current->symbol != NULL) ||
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(bind->symbol != NULL && current->symbol == NULL))
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continue;
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/* If bind is NULL, current has to be NULL, too (see above).
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* If the keycodes differ, it can't be a duplicate. */
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if (bind->symbol != NULL &&
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strcasecmp(bind->symbol, current->symbol) != 0)
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continue;
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/* Check if the keycodes or modifiers are different. If so, they
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* can't be duplicate */
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if (bind->keycode != current->keycode ||
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bind->mods != current->mods ||
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bind->release != current->release)
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continue;
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context->has_errors = true;
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if (current->keycode != 0) {
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ELOG("Duplicate keybinding in config file:\n modmask %d with keycode %d, command \"%s\"\n",
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current->mods, current->keycode, current->command);
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} else {
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ELOG("Duplicate keybinding in config file:\n modmask %d with keysym %s, command \"%s\"\n",
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current->mods, current->symbol, current->command);
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}
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}
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}
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}
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@ -843,55 +843,6 @@ static char *migrate_config(char *input, off_t size) {
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return converted;
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}
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/*
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* Checks for duplicate key bindings (the same keycode or keysym is configured
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* more than once). If a duplicate binding is found, a message is printed to
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* stderr and the has_errors variable is set to true, which will start
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* i3-nagbar.
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*
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*/
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static void check_for_duplicate_bindings(struct context *context) {
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Binding *bind, *current;
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TAILQ_FOREACH(current, bindings, bindings) {
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TAILQ_FOREACH(bind, bindings, bindings) {
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/* Abort when we reach the current keybinding, only check the
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* bindings before */
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if (bind == current)
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break;
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/* Check if one is using keysym while the other is using bindsym.
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* If so, skip. */
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/* XXX: It should be checked at a later place (when translating the
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* keysym to keycodes) if there are any duplicates */
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if ((bind->symbol == NULL && current->symbol != NULL) ||
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(bind->symbol != NULL && current->symbol == NULL))
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continue;
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/* If bind is NULL, current has to be NULL, too (see above).
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* If the keycodes differ, it can't be a duplicate. */
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if (bind->symbol != NULL &&
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strcasecmp(bind->symbol, current->symbol) != 0)
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continue;
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/* Check if the keycodes or modifiers are different. If so, they
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* can't be duplicate */
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if (bind->keycode != current->keycode ||
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bind->mods != current->mods ||
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bind->release != current->release)
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continue;
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context->has_errors = true;
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if (current->keycode != 0) {
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ELOG("Duplicate keybinding in config file:\n modmask %d with keycode %d, command \"%s\"\n",
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current->mods, current->keycode, current->command);
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} else {
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ELOG("Duplicate keybinding in config file:\n modmask %d with keysym %s, command \"%s\"\n",
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current->mods, current->symbol, current->command);
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}
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}
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}
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}
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/*
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* Parses the given file by first replacing the variables, then calling
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* parse_config and possibly launching i3-nagbar.
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