Fix typo: childs -> children
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204eefc679
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07dfb8450b
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@ -103,10 +103,10 @@ void debuglog(char *fmt, ...) {
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}
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}
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/*
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/*
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* Starts the given application by passing it through a shell. We use double fork
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* Starts the given application by passing it through a shell. We use double
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* to avoid zombie processes. As the started application’s parent exits (immediately),
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* fork to avoid zombie processes. As the started application’s parent exits
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* the application is reparented to init (process-id 1), which correctly handles
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* (immediately), the application is reparented to init (process-id 1), which
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* childs, so we don’t have to do it :-).
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* correctly handles children, so we don’t have to do it :-).
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*
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*
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* The shell is determined by looking for the SHELL environment variable. If it
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* The shell is determined by looking for the SHELL environment variable. If it
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* does not exist, /bin/sh is used.
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* does not exist, /bin/sh is used.
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@ -21,7 +21,7 @@
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* Starts the given application by passing it through a shell. We use double
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* Starts the given application by passing it through a shell. We use double
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* fork to avoid zombie processes. As the started application’s parent exits
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* fork to avoid zombie processes. As the started application’s parent exits
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* (immediately), the application is reparented to init (process-id 1), which
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* (immediately), the application is reparented to init (process-id 1), which
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* correctly handles childs, so we don’t have to do it :-).
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* correctly handles children, so we don’t have to do it :-).
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*
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*
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* The shell used to start applications is the system's bourne shell (i.e.,
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* The shell used to start applications is the system's bourne shell (i.e.,
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* /bin/sh).
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* /bin/sh).
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@ -550,7 +550,7 @@ static void output_change_mode(xcb_connection_t *conn, Output *output) {
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}
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}
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/* If default_orientation is NO_ORIENTATION, we change the orientation of
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/* If default_orientation is NO_ORIENTATION, we change the orientation of
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* the workspaces and their childs depending on output resolution. This is
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* the workspaces and their children depending on output resolution. This is
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* only done for workspaces with maximum one child. */
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* only done for workspaces with maximum one child. */
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if (config.default_orientation == NO_ORIENTATION) {
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if (config.default_orientation == NO_ORIENTATION) {
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TAILQ_FOREACH(workspace, &(content->nodes_head), nodes) {
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TAILQ_FOREACH(workspace, &(content->nodes_head), nodes) {
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@ -118,10 +118,10 @@ void startup_sequence_delete(struct Startup_Sequence *sequence) {
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}
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}
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/*
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/*
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* Starts the given application by passing it through a shell. We use double fork
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* Starts the given application by passing it through a shell. We use double
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* to avoid zombie processes. As the started application’s parent exits (immediately),
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* fork to avoid zombie processes. As the started application’s parent exits
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* the application is reparented to init (process-id 1), which correctly handles
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* (immediately), the application is reparented to init (process-id 1), which
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* childs, so we don’t have to do it :-).
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* correctly handles children, so we don’t have to do it :-).
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*
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*
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* The shell used to start applications is the system's bourne shell (i.e.,
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* The shell used to start applications is the system's bourne shell (i.e.,
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* /bin/sh).
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* /bin/sh).
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2
src/x.c
2
src/x.c
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@ -509,7 +509,7 @@ void x_draw_decoration(Con *con) {
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/* These rectangles represent the border around the child window
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/* These rectangles represent the border around the child window
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* (left, bottom and right part). We don’t just fill the whole
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* (left, bottom and right part). We don’t just fill the whole
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* rectangle because some childs are not freely resizable and we want
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* rectangle because some children are not freely resizable and we want
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* their background color to "shine through". */
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* their background color to "shine through". */
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if (!(borders_to_hide & ADJ_LEFT_SCREEN_EDGE)) {
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if (!(borders_to_hide & ADJ_LEFT_SCREEN_EDGE)) {
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draw_util_rectangle(&(con->frame_buffer), p->color->child_border, 0, 0, br.x, r->height);
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draw_util_rectangle(&(con->frame_buffer), p->color->child_border, 0, 0, br.x, r->height);
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