Implement sticky windows

The implementation works like this:
Containers can have a 'sticky-group' attribute. Imagine two different
containers (on two different workspaces) which have the same sticky-group.
Now you open a window in the first container. When you switch to the
other workspace, the window will be re-assigned to the other container.

An obvious problem which is not covered with the code at the moment is
having two containers with the same sticky-group visible at the same time.
This commit is contained in:
Michael Stapelberg 2010-09-01 18:11:01 +02:00
parent 4d12e18571
commit 0925e8b7dc
5 changed files with 174 additions and 1 deletions

View File

@ -273,6 +273,11 @@ struct Con {
char *name;
/* a sticky-group is an identifier which bundles several containers to a
* group. The contents are shared between all of them, that is they are
* displayed on whichever of the containers is currently visible */
char *sticky_group;
/* user-definable mark to jump to this container later */
char *mark;

View File

@ -12,6 +12,19 @@
*/
void x_con_init(Con *con);
/**
* Moves a child window from Container src to Container dest.
*
*/
void x_move_win(Con *src, Con *dest);
/**
* Reparents the child window of the given container (necessary for sticky
* containers). The reparenting happens in the next call of x_push_changes().
*
*/
void x_reparent_child(Con *con, Con *old);
/**
* Re-initializes the associated X window state for this container. You have
* to call this when you assign a client to an empty container to ensure that

View File

@ -71,6 +71,10 @@ static int json_string(void *ctx, const unsigned char *val, unsigned int len) {
if (strcasecmp(last_key, "name") == 0) {
json_node->name = scalloc((len+1) * sizeof(char));
memcpy(json_node->name, val, len);
} else if (strcasecmp(last_key, "sticky_group") == 0) {
json_node->sticky_group = scalloc((len+1) * sizeof(char));
memcpy(json_node->sticky_group, val, len);
LOG("sticky_group of this container is %s\n", json_node->sticky_group);
}
}
return 1;

View File

@ -92,6 +92,83 @@ bool workspace_is_visible(Workspace *ws) {
}
#endif
/*
* XXX: we need to clean up all this recursive walking code.
*
*/
Con *_get_sticky(Con *con, const char *sticky_group, Con *exclude) {
Con *current;
TAILQ_FOREACH(current, &(con->nodes_head), nodes) {
if (current != exclude &&
current->sticky_group != NULL &&
current->window != NULL &&
strcmp(current->sticky_group, sticky_group) == 0)
return current;
Con *recurse = _get_sticky(current, sticky_group, exclude);
if (recurse != NULL)
return recurse;
}
TAILQ_FOREACH(current, &(con->floating_head), floating_windows) {
if (current != exclude &&
current->sticky_group != NULL &&
current->window != NULL &&
strcmp(current->sticky_group, sticky_group) == 0)
return current;
Con *recurse = _get_sticky(current, sticky_group, exclude);
if (recurse != NULL)
return recurse;
}
return NULL;
}
/*
* Reassigns all child windows in sticky containers. Called when the user
* changes workspaces.
*
* XXX: what about sticky containers which contain containers?
*
*/
static void workspace_reassign_sticky(Con *con) {
Con *current;
/* 1: go through all containers */
/* handle all children and floating windows of this node */
TAILQ_FOREACH(current, &(con->nodes_head), nodes) {
if (current->sticky_group == NULL) {
workspace_reassign_sticky(current);
continue;
}
LOG("Ah, this one is sticky: %s / %p\n", current->name, current);
/* 2: find a window which we can re-assign */
Con *output = con_get_output(current);
Con *src = _get_sticky(output, current->sticky_group, current);
if (src == NULL) {
LOG("No window found for this sticky group\n");
workspace_reassign_sticky(current);
continue;
}
x_move_win(src, current);
current->window = src->window;
current->mapped = true;
src->window = NULL;
src->mapped = false;
x_reparent_child(current, src);
LOG("re-assigned window from src %p to dest %p\n", src, current);
}
TAILQ_FOREACH(current, &(con->floating_head), floating_windows)
workspace_reassign_sticky(current);
}
/*
* Switches to the given workspace
@ -110,6 +187,8 @@ void workspace_show(const char *num) {
TAILQ_FOREACH(current, &(workspace->parent->nodes_head), nodes)
current->fullscreen_mode = CF_NONE;
workspace_reassign_sticky(workspace);
LOG("switching to %p\n", workspace);
Con *next = workspace;

74
src/x.c
View File

@ -18,6 +18,13 @@ static xcb_window_t focused_id = XCB_NONE;
typedef struct con_state {
xcb_window_t id;
bool mapped;
/* For reparenting, we have a flag (need_reparent) and the X ID of the old
* frame this window was in. The latter is necessary because we need to
* ignore UnmapNotify events (by changing the window event mask). */
bool need_reparent;
xcb_window_t old_frame;
Rect rect;
Rect window_rect;
@ -105,6 +112,47 @@ void x_reinit(Con *con) {
memset(&(state->window_rect), 0, sizeof(Rect));
}
/*
* Reparents the child window of the given container (necessary for sticky
* containers). The reparenting happens in the next call of x_push_changes().
*
*/
void x_reparent_child(Con *con, Con *old) {
struct con_state *state;
if ((state = state_for_frame(con->frame)) == NULL) {
ELOG("window state for con not found\n");
return;
}
state->need_reparent = true;
state->old_frame = old->frame;
}
/*
* Moves a child window from Container src to Container dest.
*
*/
void x_move_win(Con *src, Con *dest) {
struct con_state *state_src, *state_dest;
if ((state_src = state_for_frame(src->frame)) == NULL) {
ELOG("window state for src not found\n");
return;
}
if ((state_dest = state_for_frame(dest->frame)) == NULL) {
ELOG("window state for dest not found\n");
return;
}
Rect zero;
memset(&zero, 0, sizeof(Rect));
if (memcmp(&(state_dest->window_rect), &(zero), sizeof(Rect)) == 0) {
memcpy(&(state_dest->window_rect), &(state_src->window_rect), sizeof(Rect));
LOG("COPYING RECT\n");
}
}
/*
* Kills the window decoration associated with the given container.
*
@ -233,6 +281,29 @@ static void x_push_node(Con *con) {
LOG("Pushing changes for node %p / %s\n", con, con->name);
state = state_for_frame(con->frame);
/* reparent the child window (when the window was moved due to a sticky
* container) */
if (state->need_reparent && con->window != NULL) {
LOG("Reparenting child window\n");
/* Temporarily set the event masks to XCB_NONE so that we wont get
* UnmapNotify events (otherwise the handler would close the container).
* These events are generated automatically when reparenting. */
uint32_t values[] = { XCB_NONE };
xcb_change_window_attributes(conn, state->old_frame, XCB_CW_EVENT_MASK, values);
xcb_change_window_attributes(conn, con->window->id, XCB_CW_EVENT_MASK, values);
xcb_reparent_window(conn, con->window->id, con->frame, 0, 0);
values[0] = FRAME_EVENT_MASK;
xcb_change_window_attributes(conn, state->old_frame, XCB_CW_EVENT_MASK, values);
values[0] = CHILD_EVENT_MASK;
xcb_change_window_attributes(conn, con->window->id, XCB_CW_EVENT_MASK, values);
state->old_frame = XCB_NONE;
state->need_reparent = false;
}
/* map/unmap if map state changed, also ensure that the child window
* is changed if we are mapped *and* in initial state (meaning the
* container was empty before, but now got a child) */
@ -269,7 +340,8 @@ static void x_push_node(Con *con) {
}
/* dito, but for child windows */
if (memcmp(&(state->window_rect), &(con->window_rect), sizeof(Rect)) != 0) {
if (con->window != NULL &&
memcmp(&(state->window_rect), &(con->window_rect), sizeof(Rect)) != 0) {
LOG("setting window rect (%d, %d, %d, %d)\n",
con->window_rect.x, con->window_rect.y, con->window_rect.width, con->window_rect.height);
xcb_set_window_rect(conn, con->window->id, con->window_rect);